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Shulker: align armor value with mc and set it to 0 when opened

This commit is contained in:
bakawun 2023-11-16 18:27:54 +01:00 committed by the-real-herowl
parent 789c9a9a6d
commit 686646b86d
1 changed files with 7 additions and 2 deletions

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@ -43,7 +43,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
hp_max = 30,
xp_min = 5,
xp_max = 5,
armor = 150,
armor = 20,
collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.99, 0.5},
visual = "mesh",
mesh = "mobs_mc_shulker.b3d",
@ -77,7 +77,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
view_range = 16,
fear_height = 0,
walk_velocity = 0,
run_velocity = 0,
run_velocity = 0,
noyaw = true,
do_custom = function(self,dtime)
local pos = self.object:get_pos()
@ -88,6 +88,11 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
end
if self.state == "attack" then
self:set_animation("run")
self:armor = 0
if self.state == "stand" then
self.armor = 20
if self.state == "walk" or self.state == "run" then
self.armor = 0
end
self.path.way = false
self.look_at_players = false