the-real-herowl
3c2247d7c8
Merge pull request 'mobs:piglin: use (alt) zombified piglin sounds' ( #4083 ) from Bakawun/MineClone2:piglin_sounds into master
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Reviewed-on: MineClone2/MineClone2#4083
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:47:16 +00:00
the-real-herowl
324fd0dc4a
Merge pull request 'Add missing Hoglin/Zoglin sounds' ( #4082 ) from Bakawun/MineClone2:hoglin_sounds into master
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Reviewed-on: MineClone2/MineClone2#4082
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:45:33 +00:00
bakawun
cd033aa4ff
mobs:zoglin:sounds: adress review comment
2024-01-08 09:30:12 +01:00
bakawun
1f3c7913dd
mobs:piglin:sounds: adress review comment
2024-01-08 09:26:03 +01:00
the-real-herowl
d11526f8e8
Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' ( #4078 ) from Eliy21/MineClone2:combat_fixes into master
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Reviewed-on: MineClone2/MineClone2#4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
a2a4da5aed
Added shepherd functionality
2023-12-24 05:48:41 +01:00
the-real-herowl
dd7d56a385
Merge pull request 'br_pt_translation by JoseDouglas26' ( #4095 ) from br_pt_translation into master
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Reviewed-on: MineClone2/MineClone2#4095
2023-12-23 20:31:49 +00:00
the-real-herowl
8071d0fbef
Merge pull request 'Nerfed vexes and evokers' ( #4076 ) from vex_evoker_fixes into master
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Reviewed-on: MineClone2/MineClone2#4076
2023-12-23 20:19:24 +00:00
the-real-herowl
60c0483c12
Merge pull request 'Nerfed slime and magma cube attack range' ( #4075 ) from slime_fixes into master
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Reviewed-on: MineClone2/MineClone2#4075
2023-12-23 20:18:23 +00:00
cora
29d40ef553
Mix down new mob sounds to mono
2023-12-23 09:39:12 +01:00
JoseDouglas26
947d20ae96
mcl_mobs pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
5c06c28b0f
mobs_mc pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
df02770470
mcl_minecarts pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
51dc10c9ea
mcl_paintings pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
2370d155c9
mcl_falling_nodes pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
ad3ec48ec9
mcl_boats pt_BR translation
2023-12-22 23:45:07 +01:00
bakawun
cc470b9d88
mobs:hoglin: fix conversion of tabs to spaces
2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2
mobs:piglin: use (alt) zombified piglin sounds
2023-12-18 10:57:39 +01:00
bakawun
7f823f0155
mobs:hoglin:add licence information
2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981
mobs:zoglin: use hoglin sound .2
2023-12-18 10:31:08 +01:00
bakawun
e202f20869
mobs:hoglin: use sound .1 for random and
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reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212
mobs:hoglin: add missing sounds
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these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b
Make slime+magmacube collision boxes rotate properly
2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e
Merge pull request 'Shulker improvements and homing mob projectiles' ( #4000 ) from Bakawun/MineClone2:Shulker_shot_speed into master
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Reviewed-on: MineClone2/MineClone2#4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
ae169b2814
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 ( #4079 )
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Add fix to #4062 by JoseDouglas26 MineClone2/MineClone2#4062 (comment)
Reviewed-on: MineClone2/MineClone2#4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206
mobs:fix typo in homing function
2023-12-14 16:50:23 +01:00
Eliy21
ed507d8509
Remove unnecessary space in the attack reach limit on mobs code
2023-12-14 08:15:55 +00:00
the-real-herowl
a2c8d13f04
Nerfed vexes and evokers
2023-12-13 04:51:56 +01:00
the-real-herowl
ed205190e4
Nerfed slime and magma cube attack range
2023-12-13 04:10:01 +01:00
bakawun
bc101314df
mobs:shulker:use on_attack to set shoot interval
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to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec
Fixed crashes
2023-12-13 02:42:08 +01:00
bakawun
686646b86d
Shulker: align armor value with mc and set it to 0 when opened
2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d
Shulker: make bullet speed match mc
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speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond ).
2023-12-13 02:42:08 +01:00
cora
cf51c60527
Fix shulker bullets ignoring armor
2023-12-13 02:42:08 +01:00
cora
55fe71d73b
Add a get_arrow_hit_func function to mcl_mobs
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reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef
Make shulker bullets homing
2023-12-13 02:42:08 +01:00
cora
f5079f1568
Add an option for mob arrows to be "homing"
2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7
Shulker, add missing false statement
2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7
Shulker; fix attack open animation, improve peek
2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c
Shulker: randomize shoot interval
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Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a
Shulker: Make shulker peek periodically
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Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c
Shulker: lower shoot interval to 1 second
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In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
the-real-herowl
8b00fff4cb
Remove dangling else
2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc
Add an on_attack callback for mobs ( #4064 )
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Added an on_attack callback that allows to execute additional custom logic after each attack.
Reviewed-on: MineClone2/MineClone2#4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
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Reviewed-on: MineClone2/MineClone2#4036
2023-12-08 22:06:06 +00:00
the-real-herowl
46d9c66000
Fixed mobs executing custom on_punch with punch fail
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
bakawun
2ba73f832c
horse: drops: remove 2nd saddle, add armor
2023-12-04 20:17:39 +01:00
codiac
4cf865a36c
Fix passive threshold in nether and end ( #4030 )
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Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.
Fixes #4029
Reviewed-on: MineClone2/MineClone2#4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
3raven
86da47b922
French translation update ( #4006 )
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Update french translation, add missing chain, fix typo
Reviewed-on: MineClone2/MineClone2#4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00