orwell96
e9fb8f9f1b
Redo rail models
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Use multiple textures for slope objects, include mbb's rail textures and make curves and switches look better. Also add cable template.
2017-03-12 12:19:18 +01:00
orwell96
0dd40c2434
Don't drop items in creative mode when player gets overrun by train
2017-03-11 22:19:01 +01:00
orwell96
4187d2504c
"Sneak" instead of "Shift" for the sneak key
2017-03-09 13:22:11 +01:00
orwell96
1137dad2fe
Update manual and include everything in repo
2017-03-09 12:05:50 +01:00
orwell96
babb41c368
Remove blend1 files cluttering the assets directory
2017-03-08 14:25:42 +01:00
orwell96
272c7b1390
Improve debug outputs of couples and increase maximum distance
2017-03-03 10:56:58 +01:00
orwell96
71ff39637f
Only get on by walking in when there's a platform, improve get off handling
2017-02-28 16:25:32 +01:00
orwell96
d51a00c823
Add passive component naming
2017-02-28 14:38:59 +01:00
orwell96
aa2ec0fc03
Add ceiling-mounted signal
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This is the wall signal as ceiling variant. Because the trackdb can only save 4 rotation values, we need a ceiling version of this.
2017-02-28 13:39:38 +01:00
orwell96
be1ac1e68e
Fix collision issues
2017-02-21 11:39:13 +01:00
orwell96
3b354fb085
Also check positions on high platforms at entering doors
2017-02-21 11:38:17 +01:00
orwell96
56cbfc2c85
Only place rails on solid nodes
2017-02-21 11:02:25 +01:00
orwell96
6b5f5ea345
Fix manual operation of mesecon switches
2017-02-20 11:31:14 +01:00
orwell96
e4e76322ba
Fix crash when ATC rail exists but no command is saved.
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Crash was caused by a concatenation for a debug message. atprint can handle nil if passed as separate parameter
Setting the train's atc command to nil just means that there is no command.
2017-02-20 11:14:37 +01:00
orwell96
e97287614c
don't pass unexistant variable to train_step_b ( fixes #46 )
2017-02-17 15:30:34 +01:00
orwell96
38fecddff9
use mesecons_switch as correct dependency for luaautomation
2017-02-15 21:29:34 +01:00
orwell96
5eac1d1d27
fix crash on seatpc nil
2017-02-15 21:19:30 +01:00
orwell96
5b7a06fe0f
fix #34 - end_index not set when step_a returned in phase 2
2017-02-15 19:45:43 +01:00
orwell96
3f382974b8
Proper implementation for getting on by walking into train, rework damage and player controls in train, fix death and join bugs, do not spawn bones on death
2017-02-09 00:13:36 +01:00
orwell96
4abb967f92
Merge PR from gpcf (Get on by walking in)
2017-02-07 22:10:48 +01:00
orwell96
9f862a158c
Use identical proxy environment with swapped metatable to not having to setfenv every function in F.
2017-02-07 22:06:39 +01:00
orwell96
3f54727e4f
Check if node is actually loaded before querying get_meta()
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Known to cause a segfault in engine sometimes.
2017-02-05 22:54:31 +01:00
orwell96
d84c23f084
Do not invalidate paths unnecessarily
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Recomputing paths needs time and computing power, so do this only when really necessary
2017-02-05 20:41:31 +01:00
orwell96
648e501f46
Fix "lock couples" checkbox on wagon properties form
2017-02-05 20:14:37 +01:00
orwell96
b31229d62e
Fix ATC components being randomly ignored by trains.
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Also add warnings to off_track stuff
Also pack for release
2017-02-05 17:57:46 +01:00
Gabriel Pérez-Cerezo
746e328b7b
Merge branch 'master' of https://github.com/orwell96/advtrains
2017-02-05 16:32:53 +01:00
orwell96
c79be69aef
Fix itrainmap
2017-02-05 13:21:06 +01:00
orwell96
af14d57557
Fix LuaAtc Interrupt saving
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The timer was loaded, but not saved, leading to it being counted from 0 upwards every restart, which of course broke interrupts.
2017-02-05 12:42:39 +01:00
orwell96
d4975a7003
Even more bugfixes
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- add translations of all index values to invert_train
- fix on_leave_node callbacks not being called when train reverses
- fix callbacks on train creation and destruction
- Fix warning when saving ATC rail info
2017-02-04 21:09:20 +01:00
orwell96
61e48fff28
Commit 1.6.2
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- Add some more stuff to API for LuaATC rails
- Warn on strange events even if debug info is disabled
- save atlatc on shutdown too
- fix detector rails in unloaded chunks
- do not fail silently in simple ATC rails
2017-02-04 18:35:34 +01:00
orwell96
1e3bd3a5fd
pack for release
2017-02-03 20:44:12 +01:00
orwell96
b3ce833df8
fix up stuff in itrainmap
2017-02-03 20:43:46 +01:00
orwell96
328d5054a1
Revert change to node pos hashes, and rewrite trackdb to use individual coordinates
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The precision of integers was not sufficient for saving pos node hashes in most cases, leading to strange bugs.
This fixes broken ATC rails, broken LuaAutomation stuff and trackdb on Windows.
Probably also fixes trains randomly stopping.
2017-02-03 20:40:30 +01:00
orwell96
a72dda17be
Add quick position lookup by punching nodes
2017-02-03 15:40:44 +01:00
orwell96
f74ef2a456
add wallmounted light signal
2017-02-03 14:14:45 +01:00
orwell96
82efe2e773
Fix itrainmap not working
2017-02-03 10:27:34 +01:00
orwell96
4882abb1c0
Merge PR from mbb: add better textures and crafts
2017-02-02 23:07:09 +01:00
mbblp
54b78023d7
add better textures and crafts
2017-02-02 23:06:24 +01:00
orwell96
bcf82ed70d
Add documentation and pack for release
2017-02-02 22:26:43 +01:00
orwell96
948482a99e
LuaAutomation: Add interrupt to the ingame API and implement initialization code handling and env management
2017-02-02 21:14:20 +01:00
orwell96
b19033b224
LuaAutomation - Basic component implementation
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Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components.
Changes in advtrains code where neccessary.
Supported passive components are light signals, switches and mesecon switches
2017-02-02 17:17:39 +01:00
orwell96
a8f9e3d43e
Fix collision to work with pos node hashes
2017-02-02 16:39:16 +01:00
orwell96
f6d1157ba1
Lua automation - initial incomplete coding
2017-02-02 00:02:11 +01:00
orwell96
78e936bea7
Replace all table indices that were pos_to_string strings with node hashes.
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Lua table string lookup consumes about 10 times more time than numeric indices
2017-01-31 20:52:02 +01:00
orwell96
01f0d2c445
Join itrainmap mod into the modpack
2017-01-31 20:36:38 +01:00
orwell96
3ca1115142
Remove lua_atc from advtrains main mod.
2017-01-31 20:36:03 +01:00
orwell96
1648de4114
Limit dtime to prevent trains moving too far in a single step
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and update zip
2017-01-29 21:50:11 +01:00
orwell96
90390dfc98
Add getter calls for raw nodedb
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(required for itrainmap mod)
2017-01-29 21:24:40 +01:00
orwell96
4b63e8d9d6
Fix wagon properties not saved on button click
2017-01-29 21:24:03 +01:00
Gabriel Pérez-Cerezo
bfd24ee43a
Found out why collision box does not fit train
2017-01-29 12:52:51 +01:00