Fix LuaAtc Interrupt saving
The timer was loaded, but not saved, leading to it being counted from 0 upwards every restart, which of course broke interrupts.
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@ -13,7 +13,7 @@ function iq.load(data)
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timer = d.timer or 0
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end
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function iq.save()
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return {queue = queue}
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return {queue = queue, timer=timer}
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end
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function iq.add(t, pos, evtdata)
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