Zweihorn
aa868b1586
Merge after rebase and resolving conflict
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M mods/wool/init.lua
2019-05-28 02:00:27 +02:00
Zweihorn
73d0d21897
Remove redundant commentary lines
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M mods/default/craftitems.lua
2019-05-28 01:52:53 +02:00
Zweihorn
54cbb807d6
Depollute the code - 06a - delete tab to make unrelated change vanish
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M mods/flowers/init.lua
2019-05-28 01:52:53 +02:00
Zweihorn
abea00fbc7
Depollute the code - 06 - Undo unrelated changes due to failed repair.
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M mods/flowers/init.lua
My related review message was:
I am utterly sorry but appears as if I mixed lines 224-230 with lines 239-245 instead of an appropriate depollute. Please clarify.
2019-05-28 01:52:53 +02:00
Zweihorn
c7e5952aa6
Add some more translation tags (overlooked or difficult)
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M mods/default/craftitems.lua
M mods/default/nodes.lua
M mods/doors/init.lua
2019-05-28 01:52:53 +02:00
Zweihorn
732962fc19
Depollute the code - 05 - blueberries need group definitions back
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M mods/default/craftitems.lua
2019-05-28 01:52:53 +02:00
Zweihorn
e7fb094fe1
Add function mod.get_translator to any mod with serveral lua files
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M mods/beds/beds.lua
M mods/beds/init.lua
M mods/carts/cart_entity.lua
M mods/carts/init.lua
M mods/carts/rails.lua
M mods/creative/init.lua
M mods/creative/inventory.lua
M mods/default/chests.lua
M mods/default/craftitems.lua
M mods/default/furnace.lua
M mods/default/init.lua
M mods/default/nodes.lua
M mods/default/tools.lua
M mods/default/torch.lua
M mods/default/trees.lua
M mods/farming/api.lua
M mods/farming/hoes.lua
M mods/farming/init.lua
M mods/farming/nodes.lua
2019-05-28 01:52:53 +02:00
Zweihorn
7fa0bb07ed
do not forget the header as bed/init.lua is not bed/bed.lua
2019-05-28 01:52:53 +02:00
Zweihorn
fbd565fcba
do not break the bed formspec in translation
2019-05-28 01:52:53 +02:00
Zweihorn
e9a0fdb828
more translation tags and some code tidy for wool and dyes
2019-05-28 01:52:53 +02:00
Zweihorn
ba4ecd16d2
wool to make use of global dye.dyes
2019-05-28 01:52:53 +02:00
Zweihorn
0f77672354
Depollute the code - 04a - bloody spaces & brown mushrooms
2019-05-28 01:51:54 +02:00
Zweihorn
2f3796ab81
Depollute the code - 04 - bloody brown mushrooms
2019-05-28 01:51:54 +02:00
Zweihorn
a0f659596a
Depollute the code - 03
2019-05-28 01:51:54 +02:00
Zweihorn
950f618d73
Depollute the code - 02
2019-05-28 01:51:54 +02:00
Zweihorn
ed6a047adf
Depollute the code
2019-05-28 01:51:54 +02:00
Zweihorn
34d9499f3e
ref luacheck whitespace 2nd run
2019-05-28 01:51:54 +02:00
Zweihorn
e0bf848c57
ref luacheck whitespace warnings
2019-05-28 01:51:54 +02:00
Zweihorn
8c2d3f0b1f
Add support for MT 5 game translation
2019-05-28 01:50:13 +02:00
Zweihorn
76a08a7058
wool: use global 'dye.dyes' table
2019-05-26 20:21:31 +01:00
Paul Ouellette
80c10cee15
Capitalize author in game.conf to match ContentDB
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The author is used to track packages for updating, so it should match.
2019-05-26 20:16:52 +01:00
Paramat
aee5ba64f9
Make cave liquids biome-determined
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No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
Paramat
5c48c76aa2
Fix trapdoor side textures and orientations
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Previously, opening a trapdoor caused the side textures to flip.
Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.
Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
Paramat
f21bab2ff9
Split underground biome to correspond to surface biomes
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In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
HybridDog
0291c6b210
Moss growth ABM: Add inner and outer cobble stairs, simplify code
2019-04-06 21:35:48 +01:00
HybridDog
b20725026e
flowers: Light check optimisation in mushroom spread
2019-03-31 22:20:28 +01:00
tenplus1
88d79881b8
Add food groups to blueberries ( #2335 )
2019-03-31 22:20:47 +02:00
HybridDog
efd090228d
fire: Document flammable group, a little code cleanup
2019-03-30 20:33:08 +00:00
Paramat
dfe6fd6560
Restrict waving liquid shader to normal water
2019-03-27 02:17:32 +00:00
SmallJoker
dd3f3b2032
Use group:stick in recipes ( fixes #2306 )
2019-03-24 10:59:34 +01:00
Paramat
8b5e0a914b
Dungeon loot: Avoid empty 'if' branch to satisfy lua check
2019-03-23 23:16:41 +00:00
Paramat
e3cd961a15
Fix beds being undiggable after laying down
2019-03-23 23:12:44 +00:00
Niwla23
eaf6eac723
Mapping kit recipe: Use "group:stick" instead of "default:stick"
2019-03-18 22:20:24 +00:00
sfan5
02e2cab375
Dungeon loot: Don't crash on unknown items
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fixes #2228
2019-03-17 13:59:10 +01:00
sofar
b853c8a509
Beds: Properly count players in beds
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This is a rebased and slightly rewritten version of #2125 .
2019-03-10 01:43:49 +00:00
acmgit
891f00e9db
Flowers: Remove stack max definition ( #2324 )
2019-03-05 11:59:23 +01:00
Paramat
196f206d3e
Remove corals.mts credit
2019-02-18 19:57:30 +00:00
Paramat
1ca25eec9d
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
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Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.
2019-02-16 21:18:01 +00:00
Nathan Salapat
b92f7431ef
Fix sfinv hotbar offset
2019-02-16 20:51:33 +00:00
Paramat
7f687777a6
Beds: Do not require red wool to craft beds
2019-02-10 21:38:58 +00:00
Auke Kok
6b2887e3bf
Limit sign length to 512 (~6 lines of 80 char or so).
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Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.
2019-02-07 23:57:42 -08:00
12Me21
14cc07bfd3
Beds: Make on_rotate function check new param2 instead of rotation mode
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The on_rotate function now checks the new param2 value to determine if a rotation is valid, rather than checking the rotation mode.
This is so screwdriver-like items with different rotation modes will not be able to rotate the bed into invalid orientations.
2019-02-08 01:53:55 +00:00
Paul Ouellette
ad6c2cf035
Dye: Remove type="shapeless" from single-item recipes
2019-02-06 19:07:48 +00:00
Paramat
2033b2cc65
'permafrost_with_stones/moss' drops itself instead of permafrost
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Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
2019-02-05 00:24:04 +00:00
rubenwardy
bfde214c52
Add screenshot.png, and more info to game.conf
2019-02-05 00:07:06 +00:00
random-geek
6e0e2b8be9
Textures: Update permafrost to new dirt, improve stones, add stones side
2019-02-03 19:14:13 +00:00
rubenwardy
64a923f7fb
Fix sfinv not updating on creative grant/revoke
2019-02-03 11:45:45 +00:00
SmallJoker
2ff9058a62
Beds: Fix formspec size, no prepend
2019-01-26 14:00:01 +01:00
Paramat
a2c9523bce
Update small pines in schematic_tables.txt
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Update was missing from 7fa03c7a9b
2019-01-06 23:48:57 +00:00
Paramat
7fa03c7a9b
Fix small pine leafdecay: New schematics, new leafdecay radius
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Fix small pine leafdecay: New schematics, new leafdecay radius
2019-01-04 04:12:07 +00:00