Commit Graph

  • df54836ea0 Add support for hats, so that MineCraft skins using this feature are compatible MirceaKitsune 2012-11-27 01:26:51 +0200
  • f2a67871d2 VanessaE suggested a sit animation, so add one to the player. Not used by default, but many mods might find this handy MirceaKitsune 2012-11-27 01:19:48 +0200
  • c3eaa9cd64 Add glass breaking sound PilzAdam 2012-11-26 19:53:28 +0100
  • d39044a2a7 new apple image. Vanessa Ezekowitz 2012-11-25 14:05:30 -0500
  • 8a6b2df6b1 Make functions of fire mod global and move register_on_* functions to node definition PilzAdam 2012-11-25 14:24:44 +0100
  • bed848f68a Make fire hurt the player PilzAdam 2012-11-25 14:20:09 +0100
  • 24939c299b Add animation for fire PilzAdam 2012-11-25 14:18:06 +0100
  • 24d8d79ea1 Make the arms swing more for the walk animation MirceaKitsune 2012-11-25 15:07:46 +0200
  • cb4bfa51a1 Models allow multiple materials with multiple textures, so make the player texture field a list instead MirceaKitsune 2012-11-25 13:22:44 +0200
  • 7a01de2f36 Improve and optimize the player script and add better comments MirceaKitsune 2012-11-25 13:20:17 +0200
  • c7a4a68d28 Implement death animation, but it currently loops constantly after the player dies (the player gets up and falls to the ground forever) MirceaKitsune 2012-11-25 12:52:53 +0200
  • 91da5d1308 Model - Get rid of the 4 walk animations and only leave one, which looks good for all directions. Also add a Walk + Mine animation, since Irrlicht doesn't support blending the two animations otherwise MirceaKitsune 2012-11-25 00:24:33 +0200
  • 39e4bf0346 Get player walking and standing animations working! The player will play the proper animation when walking or standing. MirceaKitsune 2012-11-24 23:04:33 +0200
  • dce87664d2 Important improvements to the player script. Instead of setting model and texture every X seconds, only do it when the player joins (so far) MirceaKitsune 2012-11-23 00:07:35 +0200
  • b97400d71d Updated texture from Jordach, and fix the licensing confusion MirceaKitsune 2012-11-16 23:24:59 +0200
  • abaf4c5121 Remove segmentation of limbs, because I don't like how the arms appeared to shrink during some deformations. This makes the player mesh exactly like the one in MineCraft, and gives people more reasons to complain that we're copying it :P MirceaKitsune 2012-11-15 16:09:39 +0200
  • 609646b9b5 At last, we have a player. MirceaKitsune 2012-11-14 21:31:55 +0200
  • 04d40a5ce4 Fix attachment test script and unregistered entities. Thanks jin_xi for this MirceaKitsune 2012-11-03 13:17:13 +0200
  • 24781813fa b3d, you have failed me. x model format, you're in MirceaKitsune 2012-10-24 23:12:03 +0300
  • 0057a87b99 Add script to turn players into meshes, ticks every 1 second MirceaKitsune 2012-10-24 15:23:45 +0300
  • dfa0f096ce Use full stacks in the creative inventory and add a trash field PilzAdam 2012-11-21 18:39:31 +0100
  • e9ad8d06c8 Render nayncat as a cube in inventory PilzAdam 2012-11-24 18:13:43 +0100
  • 0495f9e209 Rotate the wield image of the shovel for better animation PilzAdam 2012-11-19 17:45:10 +0100
  • 2ff55cf6cc Update vessels mod PilzAdam 2012-11-24 16:59:49 +0100
  • d0638d7284 sandstone should drop itself, and craft back to 4 sand. Otherwise you lose 3 sand every time you have to dig up sandstone to move it. Vanessa Ezekowitz 2012-11-23 22:23:13 -0500
  • 6687b5504d Fix a rare bug in leafdecay PilzAdam 2012-11-21 18:05:52 +0100
  • c455ba9b68 Fix dry shrubs being placed in cacti and fix incorrect comments PilzAdam 2012-11-19 16:34:16 +0100
  • 165da9348a Use groups to craft things PilzAdam 2012-11-18 17:47:22 +0100
  • fb8144f703 Don't grow papyrus into trees PilzAdam 2012-11-18 17:25:43 +0100
  • df2fdba2b4 Make steel block and brick drop themselves when digged and make them craftable back into the their materials PilzAdam 2012-11-12 17:51:48 +0100
  • 3a7cbfc531 Merge pull request #34 from PilzAdam/selection_box PilzAdam 2012-11-11 09:21:30 -0800
  • 2768d4974b Add VanessaE's selection box for apples, saplings and papyrus PilzAdam 2012-11-11 18:17:09 +0100
  • d317d7b80b Merge pull request #31 from PilzAdam/textures PilzAdam 2012-11-09 10:32:21 -0800
  • 91ee23d61b Add Calinou's improved default textures PilzAdam 2012-11-09 19:29:14 +0100
  • df3a694099 Swap out pixel-perfect nyan cat by request of Chris Torres Perttu Ahola 2012-11-09 20:16:14 +0200
  • d75b39683a Merge pull request #29 from PilzAdam/bucket PilzAdam 2012-11-09 06:40:12 -0800
  • 68020d2e93 Dont allow the bucket to replace nodes that are not buildable to PilzAdam 2012-11-09 15:25:21 +0100
  • f1a447d1fe Merge pull request #26 from PilzAdam/bucket PilzAdam 2012-11-06 11:41:15 -0800
  • 30d582296b Follow the naming convention and make the first letter Bucket capitalized PilzAdam 2012-11-06 20:38:40 +0100
  • 36c17b04fe Merge pull request #24 from PilzAdam/water PilzAdam 2012-11-04 03:17:20 -0800
  • ff9e2a75ee Update default_water.png to the new water textures PilzAdam 2012-11-04 11:55:35 +0100
  • 5497db98de Merge pull request #21 from PilzAdam/animated_water PilzAdam 2012-11-02 10:26:04 -0700
  • 4a68126a2b Add animation for water PilzAdam 2012-11-02 18:24:25 +0100
  • 5ce918059d Merge pull request #19 from PilzAdam/slabs PilzAdam 2012-11-02 04:40:49 -0700
  • e0fe1a08c5 Fix slab -> full block transformation PilzAdam 2012-11-02 12:28:23 +0100
  • 25a6cd866b Merge pull request #18 from darkrose/master darkrose 2012-11-01 11:07:17 -0700
  • 0ed7ccfc1f Merge pull request #17 from PilzAdam/master PilzAdam 2012-11-01 11:01:35 -0700
  • e5502c9415 Move falling to builtin PilzAdam 2012-10-31 19:09:17 +0100
  • e5e62f9085 formspec changes darkrose 2012-07-18 06:02:36 +1000
  • a8a204ae39 Merge pull request #14 from khonkhortisan/patch-2 PilzAdam 2012-10-28 09:01:42 -0700
  • a399f648e7 Emtpy bucket khonkhortisan 2012-10-09 09:05:00 -0700
  • 87a1e37d34 Update invsize[8,9;] -> size[8,9] Perttu Ahola 2012-09-03 17:38:32 +0300
  • 6ad1d56b3d Remove obsolete metadata_name field Perttu Ahola 2012-09-03 17:29:44 +0300
  • d3d3e76447 Update tile_images Jat 2012-08-31 12:33:28 +0200
  • 794c68b32b Vessels Perttu Ahola 2012-09-03 00:16:43 +0300
  • 0722c8064b Animated torches Perttu Ahola 2012-09-02 23:58:21 +0300
  • d98eab6a84 Fix crash when furnace is full Perttu Ahola 2012-08-12 17:10:28 +0300
  • 61a9bb2b47 Fix crash when a player happens to join the server quicker than the creative inventory filler is called Perttu Ahola 2012-08-12 17:03:05 +0300
  • 32ee20ebe7 Use working shapeless multigroup recipes for dyeing wool Perttu Ahola 2012-07-26 13:48:34 +0300
  • 937ec64ee6 Make wools colorable by any dye (not just the ones in the dye mod) Perttu Ahola 2012-07-26 04:05:39 +0300
  • 7db7ea543f Remove some unwanted items from the creative inventory Perttu Ahola 2012-07-26 00:08:35 +0300
  • 319ac40fa5 Move creative_inventory to creative Perttu Ahola 2012-07-25 20:37:47 +0300
  • cd4e86773f Add description to bucket to make it show in creative inventory Perttu Ahola 2012-07-25 18:28:21 +0300
  • 8643caac3c Add visible page number to creative inventory Perttu Ahola 2012-07-25 18:18:34 +0300
  • 81afea1c00 Use new creative mode inventory properly Perttu Ahola 2012-07-25 18:05:13 +0300
  • a29819ebee Add creative mode inventory as a mod Perttu Ahola 2012-07-25 16:57:16 +0300
  • 6de625c67f Use improved inventory callbacks Perttu Ahola 2012-07-25 15:14:36 +0300
  • e550a0e26f Update locked chest metadata to new metadata inventory API Perttu Ahola 2012-07-25 02:40:26 +0300
  • 8739c4e737 Wool Perttu Ahola 2012-07-24 18:12:59 +0300
  • 3ea6096a7a Dyes Perttu Ahola 2012-07-24 17:52:01 +0300
  • f2916c0a31 mods/doors: make variables local Perttu Ahola 2012-07-24 17:44:26 +0300
  • c7b624d67c Remove /give, /giveme, /spawnentity and /pulverize as they are now implemented by the engine Perttu Ahola 2012-07-23 17:43:47 +0300
  • 6ba4f01d0b Make fire a tiny bit less eager to jump everywhere Perttu Ahola 2012-06-17 22:37:20 +0300
  • a9da19c590 Merge pull request #3 from sfan5/master celeron55 2012-07-20 13:44:01 -0700
  • b1dcbe72aa Merge pull request #2 from cyisfor/master celeron55 2012-07-20 13:43:32 -0700
  • 8c8b4b005e Fix Lava Bucket as Fuel sfan5 2012-07-20 08:26:05 +0200
  • 537344bc62 Make rails selectable. user 2012-06-20 04:33:26 +0000
  • 274f280e10 Add flipped stair recipe for silly minecrafters and make slabs convert to full cubes when placed on each other Perttu Ahola 2012-06-17 19:47:17 +0300
  • 3c8d4879a1 Stairs and slabs Perttu Ahola 2012-06-17 17:45:18 +0300
  • d05002ecc0 Rename crack.png to crack_anylength.png as required by new engine (needed for proper texture pack compatibility) Perttu Ahola 2012-06-16 20:49:37 +0300
  • d817c9babe Add flowing lava animation and update some field names Perttu Ahola 2012-06-16 17:19:35 +0300
  • 4e996ffa35 Update license in all READMEs (forgot to do that) Perttu Ahola 2012-06-09 13:33:05 +0300
  • 1dd62938c1 Use traditional mese texture Perttu Ahola 2012-06-08 01:43:08 +0300
  • 9a624d85d0 Change license to LGPLv2/later, as agreed major contributors Perttu Ahola 2012-06-05 18:58:30 +0300
  • a93527dfb6 Proper top/bottom textures for active furnace Perttu Ahola 2012-06-05 02:13:12 +0300
  • fcaacdb4ad Fire visualization in furnace menu Perttu Ahola 2012-06-04 00:14:45 +0300
  • dd9b33db67 Use new node metadata API for chests and furnaces; use cisoun's textures darkrose 2012-06-03 00:27:48 +1000
  • 894f98d878 Fix typo in nyan cat generation Perttu Ahola 2012-05-20 18:32:58 +0300
  • 3a1a7d511d Improve style of item descriptions Perttu Ahola 2012-05-20 16:02:51 +0300
  • 53e9b0e107 Re-implement nyancat generation in Lua (they don't occur in the exact same spots, though) Perttu Ahola 2012-05-20 15:30:27 +0300
  • 216227bac3 Tune ore generation Perttu Ahola 2012-05-20 14:32:19 +0300
  • 1a62348e44 Attempt to balance cutting of wood with axes vs. swords Perttu Ahola 2012-05-20 14:32:01 +0300
  • 3aac1adb15 Make falling nodes fall into all non-walkable nodes Perttu Ahola 2012-04-08 18:59:24 +0300
  • 2302e55dbb Rework falling node code (now based on the falling_node group) Perttu Ahola 2012-04-08 17:49:02 +0300
  • 279eff9a7f Add fire. Lava can cause it, and you can /giveme fire:basic_flame. Perttu Ahola 2012-04-08 10:28:10 +0300
  • df2037b886 Add 'flammable' group to suitable nodes (and a bit of other things) Perttu Ahola 2012-04-08 01:03:50 +0300
  • ccf3b71c28 Generate slightly less shrubs Perttu Ahola 2012-04-08 00:32:13 +0300
  • 5296dc1518 Generate dry shrubs on deserts Perttu Ahola 2012-04-08 00:09:42 +0300
  • 51fce37fc1 Tune cactus generation Perttu Ahola 2012-04-07 19:45:40 +0300
  • 9207e9af46 Digging desert stone gives desert stone Perttu Ahola 2012-04-07 17:59:36 +0300