VanessaE suggested a sit animation, so add one to the player. Not used by default, but many mods might find this handy
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@ -22,14 +22,16 @@ function player_get_animations(model)
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return {
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stand_START = 0,
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stand_END = 79,
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walk_START = 81,
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walk_END = 100,
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mine_START = 102,
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mine_END = 111,
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walk_mine_START = 113,
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walk_mine_END = 132,
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death_START = 134,
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death_END = 153
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sit_START = 81,
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sit_END = 160,
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walk_START = 162,
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walk_END = 181,
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mine_START = 183,
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mine_END = 192,
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walk_mine_START = 194,
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walk_mine_END = 213,
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death_START = 215,
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death_END = 234
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}
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end
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end
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@ -43,10 +45,11 @@ local player_model = {}
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local player_anim = {}
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local player_sneak = {}
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local ANIM_STAND = 1
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local ANIM_WALK = 2
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local ANIM_WALK_MINE = 3
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local ANIM_MINE = 4
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local ANIM_DEATH = 5
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local ANIM_SIT = 2
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local ANIM_WALK = 3
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local ANIM_WALK_MINE = 4
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local ANIM_MINE = 5
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local ANIM_DEATH = 6
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-- Called when a player's appearance needs to be updated
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function player_update_visuals(pl)
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