2016-04-15 16:01:56 +02:00
|
|
|
|
2016-06-11 11:54:30 +02:00
|
|
|
local S = mobs.intllib
|
|
|
|
|
2016-04-15 16:01:56 +02:00
|
|
|
mobs.human = {
|
|
|
|
items = {
|
|
|
|
--{item for sale, price, chance of appearing in trader's inventory}
|
|
|
|
{"default:apple 10", "default:gold_ingot 2", 10},
|
|
|
|
{"farming:bread 10", "default:gold_ingot 4", 5},
|
|
|
|
{"default:clay 10", "default:gold_ingot 2", 12},
|
|
|
|
{"default:brick 10", "default:gold_ingot 4", 17},
|
|
|
|
{"default:glass 10", "default:gold_ingot 4", 17},
|
|
|
|
{"default:obsidian 10", "default:gold_ingot 15", 50},
|
|
|
|
{"default:diamond 1", "default:gold_ingot 5", 40},
|
|
|
|
{"farming:wheat 10", "default:gold_ingot 2", 17},
|
|
|
|
{"default:tree 5", "default:gold_ingot 4", 20},
|
|
|
|
{"default:stone 10", "default:gold_ingot 8", 17},
|
|
|
|
{"default:desert_stone 10", "default:gold_ingot 8", 27},
|
|
|
|
{"default:sapling 1", "default:gold_ingot 1", 7},
|
|
|
|
{"default:pick_steel 1", "default:gold_ingot 2", 7},
|
|
|
|
{"default:sword_steel 1", "default:gold_ingot 2", 17},
|
|
|
|
{"default:shovel_steel 1", "default:gold_ingot 1", 17},
|
|
|
|
},
|
|
|
|
names = {
|
|
|
|
"Bob", "Duncan", "Bill", "Tom", "James", "Ian", "Lenny"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
-- Trader ( same as NPC but with right-click shop )
|
|
|
|
|
|
|
|
mobs:register_mob("mobs_npc:trader", {
|
|
|
|
type = "npc",
|
|
|
|
passive = false,
|
|
|
|
damage = 3,
|
|
|
|
attack_type = "dogfight",
|
|
|
|
attacks_monsters = true,
|
2018-07-06 19:27:01 +02:00
|
|
|
attack_npcs = false,
|
2016-04-15 16:01:56 +02:00
|
|
|
pathfinding = false,
|
|
|
|
hp_min = 10,
|
|
|
|
hp_max = 20,
|
|
|
|
armor = 100,
|
|
|
|
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
|
|
|
visual = "mesh",
|
2018-07-05 22:23:44 +02:00
|
|
|
mesh = "mobs_character.b3d",
|
2016-04-15 16:01:56 +02:00
|
|
|
textures = {
|
|
|
|
{"mobs_trader.png"}, -- by Frerin
|
|
|
|
},
|
|
|
|
makes_footstep_sound = true,
|
|
|
|
sounds = {},
|
|
|
|
walk_velocity = 2,
|
|
|
|
run_velocity = 3,
|
|
|
|
jump = false,
|
|
|
|
drops = {},
|
|
|
|
water_damage = 0,
|
|
|
|
lava_damage = 4,
|
|
|
|
light_damage = 0,
|
|
|
|
follow = {"default:diamond"},
|
|
|
|
view_range = 15,
|
|
|
|
owner = "",
|
|
|
|
order = "stand",
|
|
|
|
fear_height = 3,
|
|
|
|
animation = {
|
|
|
|
speed_normal = 30,
|
|
|
|
speed_run = 30,
|
|
|
|
stand_start = 0,
|
|
|
|
stand_end = 79,
|
|
|
|
walk_start = 168,
|
|
|
|
walk_end = 187,
|
|
|
|
run_start = 168,
|
|
|
|
run_end = 187,
|
|
|
|
punch_start = 200,
|
|
|
|
punch_end = 219,
|
|
|
|
},
|
|
|
|
on_rightclick = function(self, clicker)
|
|
|
|
mobs_trader(self, clicker, entity, mobs.human)
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
--This code comes almost exclusively from the trader and inventory of mobf, by Sapier.
|
|
|
|
--The copyright notice below is from mobf:
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
-- Mob Framework Mod by Sapier
|
|
|
|
--
|
|
|
|
-- You may copy, use, modify or do nearly anything except removing this
|
|
|
|
-- copyright notice.
|
|
|
|
-- And of course you are NOT allow to pretend you have written it.
|
|
|
|
--
|
|
|
|
--! @file inventory.lua
|
|
|
|
--! @brief component containing mob inventory related functions
|
|
|
|
--! @copyright Sapier
|
|
|
|
--! @author Sapier
|
|
|
|
--! @date 2013-01-02
|
|
|
|
--
|
|
|
|
--! @defgroup Inventory Inventory subcomponent
|
|
|
|
--! @brief Component handling mob inventory
|
|
|
|
--! @ingroup framework_int
|
|
|
|
--! @{
|
|
|
|
--
|
|
|
|
-- Contact sapier a t gmx net
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
function mobs.allow_move(inv, from_list, from_index, to_list, to_index, count, player)
|
|
|
|
|
|
|
|
if to_list ~= "selection"
|
|
|
|
or from_list == "price"
|
|
|
|
or from_list == "payment"
|
|
|
|
or from_list == "takeaway"
|
|
|
|
or from_list == "identifier" then
|
|
|
|
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
|
|
|
|
-- forbid moving split stacks
|
|
|
|
local old_stack = inv.get_stack(inv, from_list, from_index)
|
|
|
|
|
|
|
|
if count ~= old_stack.get_count(old_stack) then
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
|
|
|
|
return count
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.allow_put(inv, listname, index, stack, player)
|
|
|
|
|
|
|
|
if listname == "payment" then
|
|
|
|
return 99
|
|
|
|
end
|
|
|
|
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.allow_take(inv, listname, index, stack, player)
|
|
|
|
|
|
|
|
if listname == "takeaway"
|
|
|
|
or listname == "payment" then
|
|
|
|
|
|
|
|
return 99
|
|
|
|
else
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.on_put(inv, listname, index, stack)
|
|
|
|
|
|
|
|
if listname == "payment" then
|
|
|
|
mobs.update_takeaway(inv)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.on_take(inv, listname, count, index, stack, player)
|
|
|
|
|
|
|
|
if listname == "takeaway" then
|
|
|
|
|
|
|
|
local amount = inv:get_stack("payment", 1):get_count()
|
|
|
|
local price = inv:get_stack("price", 1):get_count()
|
|
|
|
local thing = inv:get_stack("payment", 1):get_name()
|
|
|
|
|
|
|
|
inv.set_stack(inv,"selection", 1, nil)
|
|
|
|
inv.set_stack(inv,"price", 1, nil)
|
|
|
|
inv.set_stack(inv,"takeaway", 1, nil)
|
|
|
|
inv.set_stack(inv,"payment", 1, thing .. " " .. amount - price)
|
|
|
|
end
|
|
|
|
|
|
|
|
if listname == "payment" then
|
|
|
|
|
|
|
|
if mobs.check_pay(inv, false) then
|
|
|
|
|
|
|
|
local selection = inv.get_stack(inv, "selection", 1)
|
|
|
|
|
|
|
|
if selection ~= nil then
|
|
|
|
inv.set_stack(inv,"takeaway", 1, selection)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
inv.set_stack(inv, "takeaway", 1, nil)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.update_takeaway(inv)
|
|
|
|
|
|
|
|
if mobs.check_pay(inv,false) then
|
|
|
|
|
|
|
|
local selection = inv.get_stack(inv,"selection", 1)
|
|
|
|
|
|
|
|
if selection ~= nil then
|
|
|
|
inv.set_stack(inv,"takeaway", 1, selection)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
inv.set_stack(inv,"takeaway", 1, nil)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs.check_pay(inv, paynow)
|
|
|
|
|
|
|
|
local now_at_pay = inv.get_stack(inv,"payment", 1)
|
|
|
|
local count = now_at_pay.get_count(now_at_pay)
|
|
|
|
local name = now_at_pay.get_name(now_at_pay)
|
|
|
|
local price = inv.get_stack(inv, "price", 1)
|
|
|
|
|
|
|
|
if price:get_name() == name then
|
|
|
|
|
|
|
|
local price = price:get_count()
|
|
|
|
|
|
|
|
if price > 0
|
|
|
|
and price <= count then
|
|
|
|
|
|
|
|
if paynow then
|
|
|
|
|
|
|
|
now_at_pay.take_item(now_at_pay, price)
|
|
|
|
|
|
|
|
inv.set_stack(inv,"payment", 1, now_at_pay)
|
|
|
|
|
|
|
|
return true
|
|
|
|
else
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
else
|
|
|
|
if paynow then
|
|
|
|
inv.set_stack(inv, "payment", 1, nil)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
mobs.trader_inventories = {}
|
|
|
|
|
|
|
|
function mobs.add_goods(entity, race)
|
|
|
|
|
|
|
|
local goods_to_add = nil
|
|
|
|
|
|
|
|
for i = 1, 15 do
|
|
|
|
|
|
|
|
if math.random(0, 100) > race.items[i][3] then
|
|
|
|
mobs.trader_inventory.set_stack(mobs.trader_inventory,
|
|
|
|
"goods", i, race.items[i][1])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function mobs_trader(self, clicker, entity, race)
|
|
|
|
|
|
|
|
local player = clicker:get_player_name()
|
|
|
|
|
|
|
|
if not self.id then
|
|
|
|
self.id = (math.random(1, 1000) * math.random(1, 10000))
|
|
|
|
.. self.name .. (math.random(1, 1000) ^ 2)
|
|
|
|
end
|
|
|
|
|
|
|
|
if not self.game_name then
|
|
|
|
|
|
|
|
self.game_name = tostring(race.names[math.random(1, #race.names)])
|
2016-06-11 11:54:30 +02:00
|
|
|
self.nametag = S("Trader @1", self.game_name)
|
2016-04-15 16:01:56 +02:00
|
|
|
|
|
|
|
self.object:set_properties({
|
|
|
|
nametag = self.nametag,
|
|
|
|
nametag_color = "#00FF00"
|
|
|
|
})
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
local unique_entity_id = self.id
|
|
|
|
local is_inventory = minetest.get_inventory({
|
|
|
|
type = "detached", name = unique_entity_id})
|
|
|
|
|
|
|
|
local move_put_take = {
|
|
|
|
|
|
|
|
allow_move = mobs.allow_move,
|
|
|
|
allow_put = mobs.allow_put,
|
|
|
|
allow_take = mobs.allow_take,
|
|
|
|
|
|
|
|
on_move = function(inventory, from_list, from_index, to_list, to_index, count, player)
|
|
|
|
|
|
|
|
if from_list == "goods"
|
|
|
|
and to_list == "selection" then
|
|
|
|
|
|
|
|
local inv = inventory
|
|
|
|
local moved = inv.get_stack(inv,to_list, to_index)
|
|
|
|
local goodname = moved.get_name(moved)
|
|
|
|
local elements = moved.get_count(moved)
|
|
|
|
|
|
|
|
if elements > count then
|
|
|
|
|
|
|
|
-- remove the surplus parts
|
|
|
|
inv.set_stack(inv,"selection", 1,
|
|
|
|
goodname .. " " .. tostring(count))
|
|
|
|
|
|
|
|
-- the slot we took from is now free
|
|
|
|
inv.set_stack(inv,"goods",from_index,
|
|
|
|
goodname .. " " .. tostring(elements - count))
|
|
|
|
|
|
|
|
-- update the real amount of items in the slot now
|
|
|
|
elements = count
|
|
|
|
end
|
|
|
|
|
|
|
|
local good = nil
|
|
|
|
|
|
|
|
for i = 1, #race.items, 1 do
|
|
|
|
|
|
|
|
local stackstring = goodname .." " .. count
|
|
|
|
|
|
|
|
if race.items[i][1] == stackstring then
|
|
|
|
good = race.items[i]
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if good ~= nil then
|
|
|
|
inventory.set_stack(inventory,"price", 1, good[2])
|
|
|
|
else
|
|
|
|
inventory.set_stack(inventory,"price", 1, nil)
|
|
|
|
end
|
|
|
|
|
|
|
|
mobs.update_takeaway(inv)
|
|
|
|
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
|
|
|
|
on_put = mobs.on_put,
|
|
|
|
on_take = mobs.on_take
|
|
|
|
}
|
|
|
|
|
|
|
|
if is_inventory == nil then
|
|
|
|
|
|
|
|
mobs.trader_inventory = minetest.create_detached_inventory(unique_entity_id, move_put_take)
|
|
|
|
mobs.trader_inventory.set_size(mobs.trader_inventory,"goods", 15)
|
|
|
|
mobs.trader_inventory.set_size(mobs.trader_inventory,"takeaway", 1)
|
|
|
|
mobs.trader_inventory.set_size(mobs.trader_inventory,"selection", 1)
|
|
|
|
mobs.trader_inventory.set_size(mobs.trader_inventory,"price", 1)
|
|
|
|
mobs.trader_inventory.set_size(mobs.trader_inventory,"payment", 1)
|
|
|
|
mobs.add_goods(entity, race)
|
|
|
|
end
|
|
|
|
|
2016-06-11 11:54:30 +02:00
|
|
|
minetest.chat_send_player(player, S("[NPC] <Trader @1 > Hello, @2, have a look at my wares.",
|
|
|
|
self.game_name, player))
|
2016-04-15 16:01:56 +02:00
|
|
|
|
|
|
|
minetest.show_formspec(player, "trade", "size[8,10;]"
|
|
|
|
.. default.gui_bg_img
|
|
|
|
.. default.gui_slots
|
2016-06-11 11:54:30 +02:00
|
|
|
.. "label[0,0;" .. S("Trader @1's stock:", self.game_name) .. "]"
|
2016-04-15 16:01:56 +02:00
|
|
|
.. "list[detached:" .. unique_entity_id .. ";goods;.5,.5;3,5;]"
|
2016-06-11 11:54:30 +02:00
|
|
|
.. "label[4.5,0.5;" .. S("Selection") .. "]"
|
2016-04-15 16:01:56 +02:00
|
|
|
.. "list[detached:" .. unique_entity_id .. ";selection;4.5,1;5.5,2;]"
|
2016-06-11 11:54:30 +02:00
|
|
|
.. "label[6,0.5;" .. S("Price") .. "]"
|
2016-04-15 16:01:56 +02:00
|
|
|
.. "list[detached:" .. unique_entity_id .. ";price;6,1;7,2;]"
|
2016-06-11 11:54:30 +02:00
|
|
|
.. "label[4.5,3.5;" .. S("Payment") .. "]"
|
2016-04-15 16:01:56 +02:00
|
|
|
.. "list[detached:" .. unique_entity_id .. ";payment;4.5,4;5.5,5;]"
|
2016-06-11 11:54:30 +02:00
|
|
|
.. "label[6,3.5;" .. S("Bought items") .. "]"
|
2016-04-15 16:01:56 +02:00
|
|
|
.. "list[detached:" .. unique_entity_id .. ";takeaway;6,4;7.5,5.5;]"
|
|
|
|
.. "list[current_player;main;0,6;8,4;]"
|
|
|
|
)
|
|
|
|
end
|
|
|
|
|
2016-06-11 11:54:30 +02:00
|
|
|
mobs:register_egg("mobs_npc:trader", S("Trader"), "default_sandstone.png", 1)
|
2016-04-15 16:01:56 +02:00
|
|
|
|
2016-04-15 16:24:06 +02:00
|
|
|
-- compatibility
|
|
|
|
mobs:alias_mob("mobs:trader", "mobs_npc:trader")
|