npcs dont attack each other, igors dont play nice though :)
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npc.lua
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npc.lua
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@ -14,6 +14,7 @@ mobs:register_mob("mobs_npc:npc", {
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damage = 3,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = true,
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pathfinding = true,
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hp_min = 10,
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@ -33,6 +33,7 @@ mobs:register_mob("mobs_npc:trader", {
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damage = 3,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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pathfinding = false,
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hp_min = 10,
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hp_max = 20,
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