2014-08-29 09:25:39 +02:00
|
|
|
Voxelands changelog
|
2013-04-15 14:42:24 +02:00
|
|
|
----------------------
|
|
|
|
This should contain all the major changes.
|
|
|
|
For minor stuff, refer to the commit log of the repository.
|
|
|
|
|
2015-04-30 15:50:14 +02:00
|
|
|
1504.01: (release 2015-05-01)
|
|
|
|
- fix standalone server not compiling
|
|
|
|
- fix windows utf8-multibyte conversion crashing the client
|
|
|
|
- support out-of-tree builds
|
|
|
|
- add deb and rpm package building support
|
|
|
|
|
2015-04-25 17:56:16 +02:00
|
|
|
1504.00: (release 2015-04-25)
|
|
|
|
- new crosshair
|
|
|
|
- send node type with animation updates, so remote player dig sound is correct
|
|
|
|
- fix loading not centring when resized
|
|
|
|
- remove some old sectors junk
|
|
|
|
- remove some warnings
|
|
|
|
- reduce mob client initialisation data
|
|
|
|
- reduce mob send data slightly
|
|
|
|
- some mob sounds
|
|
|
|
- little bit of cleanup to particles
|
|
|
|
- remove dangerous optimizations, add some checks
|
|
|
|
- swords should kill mobs faster than spears
|
|
|
|
- give grass its own walk sound, add new dirt walk sound
|
|
|
|
- new readme file
|
|
|
|
- better utf-8 support for windows
|
|
|
|
- gettext without gettext
|
|
|
|
- add ambient sounds
|
|
|
|
- add sounds for other players walking and digging, and mobs walking
|
|
|
|
- make volume control actually control the volume
|
|
|
|
- allow per-sound gain settings
|
|
|
|
- split walk sounds into left and right steps
|
|
|
|
- replace rm -rf fork/exec with nftw callbacks
|
|
|
|
- keep the players directory clean
|
|
|
|
- new character creator background music
|
|
|
|
- new main menu music
|
|
|
|
- give sound a step, make music fade out
|
|
|
|
- actually delete the soundManager
|
|
|
|
- print chat to stdout on client, cheap copy/paste
|
|
|
|
- fix shovel not being craftable from jungle wood
|
|
|
|
- flip key texture
|
|
|
|
- updated brick textures
|
|
|
|
- always show health/hunger icons when enabled
|
|
|
|
- leaves falling on grass become either saplings or wild grass
|
|
|
|
- prefill username in main menu with system user name
|
|
|
|
- add some query api urls to http server
|
|
|
|
|
2015-03-23 11:20:48 +01:00
|
|
|
1503.01: (release 2015-03-23)
|
|
|
|
- some improvements to http server
|
|
|
|
- fix tool wear not being sent to client
|
|
|
|
- fix pistons leaving nodes behind when contracting
|
|
|
|
|
2015-03-21 16:23:03 +01:00
|
|
|
1503.00: (release 2015-03-22)
|
|
|
|
- add some mob sounds
|
|
|
|
- add classic hotbar option to settings menu
|
|
|
|
- get text rotating correctly, and add text to books
|
|
|
|
- detect network timeouts, show error message, autoquit
|
|
|
|
- add an inventory status indicator
|
|
|
|
- add background to wieldring
|
|
|
|
- add buttons to rebind next/previous item in change keys menu
|
|
|
|
- fix junglegrass having wrong material
|
|
|
|
- fix border in key change menu
|
|
|
|
- add old_hotbar setting
|
|
|
|
- add prev/next wield item keys
|
|
|
|
- new HUD with wieldring instead of hotbar
|
|
|
|
- fix the rest of clang's default warnings
|
|
|
|
- fix more warnings, mostly unused variables
|
|
|
|
- stop MainMenuData throwing a compiler warning
|
|
|
|
- add volume control to settings menu
|
|
|
|
- all slabs can now use CDT_SLABLIKE to include face culling
|
|
|
|
- get new stairs lighting right, add face culling
|
|
|
|
- players shouldn't be able to walk through tree trunks
|
|
|
|
- have the address field default to servers.voxelands.com in the multiplayer menu
|
|
|
|
- inventory should only be updated when digging/placing, don't send the whole thing
|
|
|
|
- adjust item fall speed, parcel dig speed, and ensure items don't fall through the ground
|
|
|
|
- no on-punch events with a mese pick, it just digs
|
|
|
|
- remove junglegrass to cotton recipe
|
|
|
|
- remove junglegrass growing on sand
|
|
|
|
- fix object duplication and mob over-spawning
|
|
|
|
- remove ambient sounds from the network, these can be done in the client, later
|
|
|
|
- add a teleport sound when a player is force moved
|
|
|
|
- log an error when trying to play stereo sounds as positional, as that won't work
|
|
|
|
- ensure reference distance is set on positional sounds
|
|
|
|
- add a bunch of environmental sounds
|
|
|
|
- add open book sound file
|
|
|
|
- add book sound when right clicking an open book
|
|
|
|
- add sound when formspec is shown, and when item is wielded
|
|
|
|
- replace some sound files, add water dig/place sounds, and make footsteps faster when running
|
|
|
|
- some setup for sound additions
|
|
|
|
- reduce serialization size of inventory
|
|
|
|
- don't free and reallocate inventory items for no reason
|
|
|
|
- make wood roof tiles, actually wood material
|
|
|
|
- small change to grass side
|
|
|
|
- have saplings auto-plant when dropped on mud or grass
|
|
|
|
- have dropped items become parcels when they touch ground, or add themselves to a nearby parcel
|
|
|
|
- make ItemCAO use SmoothTranslator for less jumpy movement
|
|
|
|
- reduce vertices on glasslike drawtype
|
|
|
|
- stone tiles and parquetry
|
|
|
|
- upside down stair updates
|
|
|
|
- new look stairs and slabs
|
|
|
|
- add .gitignore
|
|
|
|
- fix some compiler warnings
|
|
|
|
- update project sqlite, untrack files that don't need tracking
|
|
|
|
- use hard tabs
|
|
|
|
- remove some commented out code
|
|
|
|
- update brick texture
|
|
|
|
- some fertilizer changes
|
|
|
|
- some (more) piston tweaks
|
|
|
|
- turn grass into mud if there's some non-airlike above it
|
|
|
|
- improve flower pot, and make plants sit in it, not on it
|
|
|
|
- allow rotated nodeboxes to centre rotation anywhere in the node
|
|
|
|
|
2015-01-25 16:42:35 +01:00
|
|
|
1501.00: (release 2015-01-26)
|
|
|
|
- fix trees growing at night breaking lighting
|
|
|
|
- make paged things flip to first page when pressing next on the last page
|
|
|
|
- some mob spawner optimisations
|
|
|
|
- optimise inventory a little bit, remove an assert
|
|
|
|
- tweak fire timing a bit
|
|
|
|
- add support for writting text on nodes
|
|
|
|
- add text to signs
|
|
|
|
- Make leaves climbable (Wayward_One)
|
|
|
|
- update translations, add japanese
|
|
|
|
- fix mesh index overflows
|
|
|
|
- make this build on FreeBSD (Menche)
|
|
|
|
- actually disable audio when audio is disabled (Menche)
|
|
|
|
- make leaves and apple blossoms use CDT_ROOFLIKE
|
|
|
|
- lighting tweaks
|
|
|
|
- add stormchaser safe mode
|
|
|
|
- adjust active furnace glow a bit
|
|
|
|
- give steel bars a working recipe
|
|
|
|
- make safes safe
|
|
|
|
|
2014-12-22 10:58:20 +01:00
|
|
|
1412.01: (release 2014-12-22)
|
|
|
|
- fix array index overflow in content_features()
|
|
|
|
|
2014-12-20 18:06:44 +01:00
|
|
|
1412.00: (release 2014-12-21)
|
|
|
|
- some changes that might make irrlicht 1.7.3 work again
|
|
|
|
- wrap gettext around some player formspecs
|
|
|
|
- Add CMT_GLASS, and update glass nodes (JHeaton)
|
|
|
|
- and add glass sounds
|
|
|
|
- add support for objects damaging other objects
|
|
|
|
- fix segfault when picking up items, check for NULL pointer deref
|
|
|
|
- fix CAO yaw not being set when initialised
|
|
|
|
- add a safe, and make some nodes safe from destructive mobs
|
|
|
|
- don't reset creative inventory, unless player has no creative chest
|
|
|
|
- add support for tools that throw objects, add bow and arrow
|
|
|
|
- add support for throwing objects, add snowball mob
|
|
|
|
- get timeout message working with gettext again
|
|
|
|
- cotton block should be decraftable to string
|
|
|
|
- add steel fences and bars
|
|
|
|
- more piston tweaks
|
|
|
|
- update GPL headers to new style
|
|
|
|
- fix delete key in editbox (sol_invictus)
|
|
|
|
- default to freetype enabled
|
|
|
|
- fix text alignment in pause menu
|
|
|
|
- arbitrary nodebox rotation - wield item support
|
|
|
|
- add support for arbitrary rotation of nodeboxes
|
|
|
|
- fix 7 on french keyboard (sol_invictus - freeminer)
|
|
|
|
- fix utf-8 and numpad in editboxes
|
|
|
|
- add some names to credits
|
|
|
|
- slight path change in cguittfont to support non-standard build path
|
|
|
|
|
2014-11-17 09:46:11 +01:00
|
|
|
1411.03: (release 2014-11-16)
|
|
|
|
- fix some internationalization bugs
|
|
|
|
- fix font path finding
|
|
|
|
- fix skin path finding
|
|
|
|
- include skins in install
|
|
|
|
|
2014-11-15 18:05:08 +01:00
|
|
|
1411.01: (release 2014-11-16)
|
|
|
|
- for to enable compiling if gettext is disabled
|
|
|
|
- give the player some pants
|
|
|
|
|
2014-11-15 15:31:48 +01:00
|
|
|
1411.00: (release 2014-11-16)
|
|
|
|
- make pine tile better
|
|
|
|
- modify guiTextInputMenu
|
|
|
|
- switch conifers to standard cube shape
|
|
|
|
- a bunch of translation improvements
|
|
|
|
- add plurals to some translated strings
|
|
|
|
- add freetype2 support and make special characters actually work
|
|
|
|
- fix sprite extruded not extruding correctly
|
|
|
|
- some map speedups
|
|
|
|
- pretty up menu background a little
|
|
|
|
- rebalance tools for attacking creatures
|
|
|
|
- make some ItemCAO's 'die' after a few minutes
|
|
|
|
- add miss sound for digging while pointing at air
|
|
|
|
- add mob punch sound effect
|
|
|
|
- stop menu text duplicating on window resize
|
|
|
|
- create up2date.sh
|
|
|
|
- make ItemCAO 3D
|
|
|
|
- make mush cookable to ash
|
|
|
|
- reduce mob spawn lag more
|
|
|
|
- fix bug with small mobs trying to fly in stone
|
|
|
|
- slight optimisation of server and client data processing
|
|
|
|
- merge IFormSource and TextDest into FormIO
|
|
|
|
- servers give player their default clothes on first joining
|
|
|
|
- add more clothes items
|
|
|
|
- implement character creator working
|
|
|
|
- widen main menu so longer translations fit
|
|
|
|
- expand clothing system to also support layers
|
|
|
|
- allow skins to be fetched as parts
|
|
|
|
- fix infotext being written over top of forms
|
|
|
|
|
2014-10-25 13:39:36 +02:00
|
|
|
1410.00: (release 2014-10-25)
|
|
|
|
- a couple of pistons bugfixes
|
|
|
|
- install the html files needed by the server properly
|
|
|
|
- rework player damage system
|
|
|
|
- wrap gettext around various forgotten strings
|
|
|
|
- make player wield arm show correct clothing appearance
|
|
|
|
- stop wield items glowing in the dark
|
|
|
|
- move coldzone to 60-1024, add space above 1024
|
|
|
|
- implement active furnaces/incinerators
|
|
|
|
- use misc/freedesktop/ and add more icon sizes
|
|
|
|
- add space suit
|
|
|
|
- add cotton/canvas/leather/fur sheet materials for clothes system
|
|
|
|
- add life support system for creating air in space
|
|
|
|
- add space to mapgen
|
|
|
|
- add multiple mapgen types
|
|
|
|
- stop objects disappearing, reimplement object activation/deactivation
|
|
|
|
- add clothes system
|
|
|
|
- add spear tools
|
|
|
|
- stop objects freezing
|
|
|
|
- updatepo.sh should update only the pot file by default
|
|
|
|
- fix bug in client searchNear
|
|
|
|
- fix compile failing with older openal libs
|
|
|
|
- fix empty strings in inventory deserialization crashing the server
|
|
|
|
- fix debug info hiding player position
|
|
|
|
- remove a lot of randomness from the env loop
|
|
|
|
- stop eating damaging players
|
|
|
|
- implement MobCAO
|
|
|
|
- add sheep - punch with shears to get string -> cotton
|
|
|
|
- add deer
|
|
|
|
- add doe
|
|
|
|
- kill to get fur
|
|
|
|
- add stag
|
|
|
|
- attacks when punched
|
|
|
|
- kill to get meat
|
|
|
|
- feed to tame
|
|
|
|
- add wolves
|
|
|
|
- hunts player
|
|
|
|
- feed to tame
|
|
|
|
- add fish
|
|
|
|
- catchable with spear
|
|
|
|
- cook to make edible
|
|
|
|
- add sharks
|
|
|
|
- hunts player, kill to get meat
|
|
|
|
- reimplement dungeon master convert old mob to new
|
|
|
|
- kill to get gunpowder
|
|
|
|
- reimplement rat convert old mob to new
|
|
|
|
- catchable with punch
|
|
|
|
- cook to make edible
|
|
|
|
- reimplement oerkki convert old mob to new
|
|
|
|
- kill to get oerkki dust to teleport home
|
|
|
|
|
2014-09-27 10:37:39 +02:00
|
|
|
1409.00: (release 2014-09-27)
|
|
|
|
- make compiling work on OSX
|
|
|
|
- update some nodeboxes
|
|
|
|
- limit sponge growth
|
|
|
|
- fix craft guide dug_item
|
|
|
|
- add tree growth stages
|
|
|
|
- new firelike drawtype
|
|
|
|
- add loading screen
|
|
|
|
- fix broken player files crashing the server
|
|
|
|
- add home flags for per-player respawn points
|
|
|
|
- remove some leftover minetest.conf references
|
|
|
|
- give oerrkis a drop - used to teleport home
|
|
|
|
- add ability to drop items
|
|
|
|
- implement game modes, remove old creative_mode setting
|
|
|
|
- rework singleplayer menu to give better game and map options
|
|
|
|
- optimise pistons
|
|
|
|
- translation updates, new spanish, polish, and german translations
|
|
|
|
- have the server send some settings to the client
|
|
|
|
- add hunger, enable for survival mode
|
|
|
|
- add suffocation and drowning, enable for survival mode
|
|
|
|
- fix lava not hurting player when it only touches their head
|
|
|
|
- make wielded item visible to other players
|
|
|
|
- fix item swapping not working in inventory
|
|
|
|
- fix clicking not changing focus in formspecs
|
|
|
|
- add key for unlocking locked things
|
|
|
|
- new logos
|
|
|
|
- add 3d wires
|
|
|
|
- use transifex for translations
|
|
|
|
- make standing on a damaging node damage the player
|
|
|
|
- decrease circuit step time, and optimise the active block code a bit
|
|
|
|
|
2014-08-29 09:25:39 +02:00
|
|
|
1408.00: (release 2014-08-29)
|
|
|
|
- highlight the selected node instead of showing a selection box
|
|
|
|
- implement circuits:
|
|
|
|
- add wirelike drawtype
|
|
|
|
- add energy propagation to environment
|
|
|
|
- add mesewire
|
|
|
|
- add copperwire
|
|
|
|
- add reactor
|
|
|
|
- add solarpanel
|
|
|
|
- add waterwheel
|
|
|
|
- add switch
|
|
|
|
- add button
|
|
|
|
- add NOT gate
|
|
|
|
- add wood/stone pressure plates
|
|
|
|
- add repeater
|
|
|
|
- add lamp
|
|
|
|
- add piston
|
|
|
|
- add sticky piston
|
|
|
|
- add a clock
|
|
|
|
- optimise mesh gen a little
|
|
|
|
- set give_initial_stuff to default as true
|
|
|
|
- implement sound
|
|
|
|
- add quartz to lava cooling
|
|
|
|
|
2014-07-26 08:52:14 +02:00
|
|
|
1407.00: (release 2014-07-26)
|
|
|
|
- name changed from Minetest Classic to Voxelands
|
|
|
|
- new menu logo (sdzen)
|
|
|
|
- add roughstone brick/block to stone brick/block cook recipes
|
|
|
|
- add CDT_NODEBOX_META for dynamic nodeboxes
|
|
|
|
- simplify bookshelf recipe, add inventory, have books in inventory show
|
|
|
|
on shelves
|
|
|
|
- add customisable inventory list rulesets
|
|
|
|
- add couches
|
|
|
|
- add decorative stone/wood knobs (Menche)
|
|
|
|
- make onpunch_replace_node not work when wielding a crowbar
|
|
|
|
- move mesh.cpp to client srcs - fixes server build on Arch (Menche)
|
|
|
|
- make cotton plant weild more string
|
|
|
|
- make some farm plants grow faster
|
|
|
|
- fix some conflicting recipes
|
|
|
|
- change some leftover mushed_food drops to mush
|
|
|
|
- add method to slowly delete objects
|
|
|
|
|
2014-05-26 11:25:44 +02:00
|
|
|
1405.01: (release 2014-05-26)
|
|
|
|
- fix hatch recipes not working
|
|
|
|
- fix tool wearbars not working
|
|
|
|
|
2014-05-25 06:09:58 +02:00
|
|
|
1405.00: (release 2014-05-25)
|
|
|
|
- new thatch, glass, and coloured glass rooftiles
|
|
|
|
- add new texture to sides of glass slabs
|
|
|
|
- allow trees to grow through apple blossoms and on footsteps
|
|
|
|
- add flint tools
|
|
|
|
- make selection boxes fit nodeboxes better
|
|
|
|
- show multiple recipes for items in craft guide
|
|
|
|
- allow material items in inventory to convert to newer nodeids
|
|
|
|
- add converters for craftitems and toolitems
|
|
|
|
- optimize craftitem and toolitem (de)serialization a bit
|
|
|
|
- allow grass footsteps to be ploughed to farm dirt
|
|
|
|
- make rooflike nodes climbable without jumping
|
|
|
|
- add endcaps and topcaps to rooflike drawtype
|
|
|
|
- fix /setpassword crashing server when player doesn't exist
|
|
|
|
- merge rotten fruit + mushed food and scorched stuff + ash (Menche)
|
|
|
|
- add pumpkins to creative inventory (Menche)
|
|
|
|
- add plank to wood recipes, and lessen the hay recipe
|
|
|
|
- fix texture rotation on rooflike nodes
|
|
|
|
- make crowbar work on CPT_FACEDIR_WALLMOUNT nodes
|
|
|
|
- remove CDT_SIGNLIKE use nodeboxes for signs
|
|
|
|
- notify banned player of banning
|
|
|
|
- fix water buckets not working in creative mode
|
|
|
|
- fix slabs turning fences into wood
|
|
|
|
- add cutouts in jack o lanterns
|
|
|
|
|
2014-04-19 08:07:14 +02:00
|
|
|
1404.00: (release 2014-04-19)
|
|
|
|
- fixes to rooflike lighting
|
|
|
|
- fixes to rooflike rendering
|
|
|
|
- some hud tweaks (sdzen)
|
|
|
|
- add digging cracks to nodeboxes and special draw types
|
|
|
|
- make fences and walls connect to their base block type
|
|
|
|
- 3d ladders
|
|
|
|
- make cobble wall non-jumpable
|
|
|
|
- fix servers requiring empty passwords
|
|
|
|
- add disallow_empty_passwords setting
|
|
|
|
- replace locking doors with spring closing doors
|
|
|
|
- fix rendering glitches when far from origin
|
|
|
|
- ContentFeatures cleanup
|
|
|
|
- redo some inventory things, add borderstone to initial inventories
|
|
|
|
(Menche)
|
|
|
|
- make fireflies spawn in jungles at night
|
|
|
|
- make glasslight recipe use firefly instead of torch
|
|
|
|
- remove CDT_WALLMOUNT and ContentFeatures wall_mounted - better to use
|
|
|
|
nodeboxes and CPT_FACEDIR_WALLMOUNT
|
|
|
|
- 3d rails
|
|
|
|
|
2014-03-23 04:19:04 +01:00
|
|
|
1403.00: (release 2014-03-23)
|
|
|
|
- fix deadvine on trellis causing abort when dug
|
|
|
|
- tweaks to rooflike lighting
|
|
|
|
- implement formspec
|
|
|
|
- new fromspec-based craft guide
|
|
|
|
- add a creative chest
|
|
|
|
- some noise tweaks
|
|
|
|
- add new books system (craft/cooking/decrafting guides, writtable book)
|
|
|
|
- make the texture atlas bigger, again
|
|
|
|
- Added paintings (Pentium44)
|
|
|
|
- fix infinite grapes
|
|
|
|
- Piearesquare! - square slicable pies (Menche)
|
|
|
|
- backporting HUD hiding (sdzen)
|
|
|
|
- Icon in .desktop file (MavJS)
|
|
|
|
- add starch texture
|
|
|
|
- fix hatches losing their facedir
|
|
|
|
- some fiddling with initial and creative inventory items
|
|
|
|
|
2014-02-16 09:15:09 +01:00
|
|
|
1402.00: (release 2014-02-16)
|
|
|
|
- new textures, skyboxes, and fog (sdzen)
|
|
|
|
- new chest and furnace textures (Menche)
|
|
|
|
- farm expansion: add pumpkin, cotton, wheat, carrot, beetroot, melon,
|
|
|
|
grapes
|
|
|
|
- add rotten fruit, and fertilizer
|
|
|
|
- add trellis node, let vines only grow on them
|
|
|
|
- add Jack O' Lanterns (sdzen)
|
|
|
|
- add apple and pumpkin pies, bread, dough, carrot cake
|
|
|
|
- make craft guide into a book (Menche)
|
|
|
|
- make sponge less rare and junglegrass growth more rare
|
|
|
|
- make cactus grow flowers and fruit
|
|
|
|
- fix texture coords on wielded nodeboxes
|
|
|
|
- replace only_peace_mobs with max_mob_level
|
|
|
|
- .desktop file for app launching (tiemay)
|
|
|
|
- new digging properties calculation
|
|
|
|
- make special tools not dig in client either
|
|
|
|
- add ToolType to ToolItemFeatures, streamline some code
|
|
|
|
- add /setpassword command
|
|
|
|
|
2014-01-13 10:36:29 +01:00
|
|
|
1401.01: (release 2014-01-13)
|
|
|
|
- add models to install files
|
|
|
|
- add furnace back into craft guide
|
|
|
|
|
2014-01-12 06:54:19 +01:00
|
|
|
1401.00: (release 2014-01-12)
|
|
|
|
- add particle effects
|
|
|
|
- add mipmaps and bilinear/trilinear/anisotropic filters
|
|
|
|
- some tweaks to the texture atlas
|
|
|
|
- optimise meshgen a little
|
|
|
|
- fix models sharing lighting values
|
|
|
|
- add 3d mobs
|
|
|
|
- digging tree with an axe yields 6 wood
|
|
|
|
- add tnt stick, change tnt recipe
|
|
|
|
- make fire drop ash, add ash block
|
|
|
|
- make apple trees grow apple blossoms and apples (Menche)
|
|
|
|
- add grass footsteps
|
|
|
|
- make /setting command show the current value if no value given
|
|
|
|
- improved /help command
|
|
|
|
- enable lavabuckets and tnt by default
|
|
|
|
- when digging apples, make leaves grow back in their place
|
|
|
|
- make apple blossoms randomly drop a blossom craft item
|
|
|
|
- turn a bug into a feature, some minerals should drop to when dug
|
|
|
|
- add sloped rails
|
|
|
|
- add a rooflike drawtype, and several roof tiles
|
|
|
|
- get default_password working
|
|
|
|
- fix node owner being lost with crowbar rotation
|
|
|
|
- stop incinerators eating the buck when fueled with lava
|
|
|
|
- add diagonal fences and walls
|
|
|
|
- some rendering fixes to walls
|
|
|
|
- optimise environment loop a bit (Menche)
|
|
|
|
- improve farming a bit, make it require more work, allow flower farms
|
|
|
|
- add some random drops to dirt/mud nodes
|
|
|
|
- add locking signs and furnaces
|
|
|
|
- make a couple of special tools unable to dig anything
|
|
|
|
|
|
|
|
1312.01: (release 2013-12-06)
|
2013-12-06 12:19:50 +01:00
|
|
|
- fix craft recipes for doors, hatches, incinerators
|
|
|
|
- add some missing nodes to the craft guide
|
|
|
|
|
2014-01-12 06:54:19 +01:00
|
|
|
1312.00: (release 2013-12-04)
|
2013-12-04 13:17:32 +01:00
|
|
|
- added http transfer of player skins (buggy, but easier to debug in use)
|
|
|
|
- add snow biome at y = 60-200, damage player in cold unless near fire
|
|
|
|
- add conifer trees in snow biome
|
|
|
|
- allow facedir nodes to also propogate light - no more dark doorways
|
|
|
|
- add lava cooling to roughstone and ores when near water (Menche)
|
|
|
|
- add dig animation to player
|
|
|
|
- fix some wield items
|
|
|
|
- add tables, chairs, and beds
|
|
|
|
- fix upside down stair/slab placement
|
|
|
|
- water freezes to ice in the cold band, melts back to water down low
|
|
|
|
- add a basic in-game craft guide
|
|
|
|
- add crowbar tool to rotate nodes without losing metadata
|
|
|
|
- make 0.3.x show a warning when connecting to classic servers
|
|
|
|
- enable smooth lighting for nodeboxes and some special draw types
|
|
|
|
- add incinerator for disposing of inventory items
|
|
|
|
- increase infotext length slightly
|
|
|
|
- complete rewrite of crafting, craftitems, and toolitems
|
|
|
|
- make fences and walls not jumpable
|
|
|
|
- assorted code cleanups
|
|
|
|
- make mese glow slightly when digging
|
|
|
|
- pretty up tool progress bars
|
|
|
|
- some fixes to new style water
|
|
|
|
- give apple trees their own wood and leaves
|
|
|
|
- make regular and large trees bigger
|
|
|
|
- make trimmed leaves for all 4 leaf types (conifer,regular,apple,jungle)
|
|
|
|
- add plank craftitem, replace sticks/wood with plank on most recipes
|
|
|
|
- craft sticks from leaves
|
|
|
|
- some meshgen improvements
|
|
|
|
- let firestarter start fire on lava
|
|
|
|
- make nodeboxes align with texture pixels
|
|
|
|
- make cobble grow moss when underwater
|
|
|
|
|
2013-11-14 11:10:42 +01:00
|
|
|
1311.01: (release 2013-11-14)
|
|
|
|
- prevent water being placed inside doors
|
|
|
|
- stop fire only burning half of doors
|
|
|
|
- fix infinite everything bug
|
|
|
|
- stop stacked large plantlike nodes depth buffer fighting (jungle grass)
|
|
|
|
|
2013-11-12 16:25:12 +01:00
|
|
|
1311.00: (release 2013-11-13)
|
2013-11-11 11:50:52 +01:00
|
|
|
- replace cobble with rough stone
|
|
|
|
- make cobble craftable from rough stone
|
|
|
|
- add rough stone slabs, stairs, and walls
|
|
|
|
- make all default crafting recipes use rough stone instead of cobble
|
|
|
|
- switch sign inventory item to floor mounted nodebox
|
|
|
|
- give jungle trees their own jungle leaves that drop jungle saplings
|
|
|
|
- make jungle saplings grow into jungle trees
|
|
|
|
- move cook result to ContentFeatures
|
|
|
|
- change project name and paths to minetest-classic
|
|
|
|
- make server MINETEST ascii art message into MINETEST CLASSIC
|
|
|
|
- try to fix the water digging bug
|
2013-11-12 16:25:12 +01:00
|
|
|
- backport a serialization fix
|
|
|
|
- make single player not abort when port is already in use
|
2013-11-11 11:50:52 +01:00
|
|
|
- fix node box selection box
|
|
|
|
- make /ban work on players that aren't connected
|
|
|
|
- add glass doors and slabs
|
2013-10-27 06:45:40 +01:00
|
|
|
- fix ladders and some plantlike node being back face culled
|
|
|
|
- add hay from 9 deadgrass, make it burnable
|
|
|
|
- add stained clay and glass
|
|
|
|
- add terracotta + block, brick and tile
|
|
|
|
- add sandstone block and brick
|
|
|
|
- add silver, gold, copper, and tin ores
|
|
|
|
- add quartz
|
|
|
|
- add cobble, mossy cobble, sandstone, and stone walls
|
|
|
|
- add gates
|
|
|
|
- add flint as random drop from gravel
|
|
|
|
- make cooked wood create charcoal instead of coal
|
|
|
|
- make cooked mese create saltpeter
|
|
|
|
- add coal and charcoal blocks
|
|
|
|
- add firestarter, fire, and fire spread
|
2013-11-11 11:50:52 +01:00
|
|
|
- add gunpowder, tnt and tnt 'flash' explosion
|
2013-10-27 06:45:40 +01:00
|
|
|
- make fire, fire spread, and tnt honour borderstone
|
|
|
|
- add sponges
|
|
|
|
- tweak plant growth a bit
|
|
|
|
|
2013-10-22 11:57:09 +02:00
|
|
|
1310.01: (release 2013-10-22)
|
|
|
|
- fix water flooding with sources growing upwards
|
|
|
|
|
2013-10-20 04:17:35 +02:00
|
|
|
1310.00: (release 2013-10-20)
|
2013-10-13 15:30:14 +02:00
|
|
|
- Update jthread to 1.3.1
|
|
|
|
- Implement buckets
|
|
|
|
- Implement wildgrass, flowers, dyes, coloured cotton, flower pots
|
|
|
|
- Implement shears, trimmed leaves (no leaf decay)
|
|
|
|
- Added some alternate craft recipes
|
|
|
|
- Remember main menu tab when exiting game
|
|
|
|
- Add wieldnode for nodeboxes, and player arm when nothing wielded
|
|
|
|
- Fix nodebox lighting
|
|
|
|
- Implement doors and hatches
|
|
|
|
- Implement inventory images for nodeboxes
|
|
|
|
- Move texture definitions to content features and clean up content_mapblock.cpp
|
|
|
|
- Fix collision + sneak + sneak elevators
|
|
|
|
- Make some 3d things 3d (torches, signs)
|
|
|
|
- Added dependencies example for RedHat/Fedora/CentOS. (MavJS)
|
|
|
|
- Correct text position on guiMessageMenu
|
|
|
|
|
2013-09-01 05:58:07 +02:00
|
|
|
1309.00: (release 2013-09-01)
|
|
|
|
- a wide assortment of bugfixes to just about everything
|
|
|
|
- update license to GPLv3
|
|
|
|
- kill rats in lava
|
|
|
|
- add farming and farm dirt
|
|
|
|
- fix sandstone only dropping 1 sand
|
|
|
|
- add static_spawnpoint setting
|
|
|
|
- fix various compiler errors
|
|
|
|
- add mouse_sensitivity option by EXio4 and kahrl
|
|
|
|
- fix player getting thrown underground after connecting
|
|
|
|
- 3D player models -> Stu's improved model -> b3d models
|
|
|
|
- png shrinkage
|
|
|
|
- stop too many mobs spawning
|
|
|
|
- let trees grow through apples
|
|
|
|
- allow planting of jungle tree
|
|
|
|
- add random large trees
|
|
|
|
- borderstone
|
|
|
|
- implement nodeboxes -> implement stairs and slabs
|
|
|
|
- ui redesign and new main menu
|
|
|
|
- switch to new versions that don't conflict with minetest-engine
|
|
|
|
|
2013-04-28 10:53:32 +02:00
|
|
|
Classic: (initial fork April 2013)
|
|
|
|
- Leaf and apple decay, +junglegrass and papyrus now grow
|
|
|
|
- Fixed inventory cube rendering
|
|
|
|
- Added support for irrlicht 1.8
|
|
|
|
- remove CONTENT_CLOUD, replace with CONTENT_COTTON - crafted from
|
|
|
|
junglegrass
|
|
|
|
|
2013-09-01 05:58:07 +02:00
|
|
|
========================================================================
|
|
|
|
|
2013-04-15 14:42:24 +02:00
|
|
|
0.3.1: (released on 2011-11-09)
|
2013-04-28 10:53:32 +02:00
|
|
|
- Fix frustum culling (previous versions have rendered too much stuff
|
|
|
|
that is not actually visible (about 180 degrees, while should have been
|
|
|
|
more like 100.))
|
2013-04-15 14:42:24 +02:00
|
|
|
- Add occlusion culling (improves performance a lot)
|
|
|
|
- Add “3d clouds” on/off checkbox in main menu
|
|
|
|
- Add “opaque water” on/off checkbox
|
|
|
|
- Fix some random minor stuff
|
2013-04-28 10:53:32 +02:00
|
|
|
- Turn mipmapping off (This makes far-away textures a bit noisier but
|
|
|
|
better looking)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Add Command-line signal handler for Windows (contributed by SpeedProg)
|
|
|
|
- Fix network layer segmentation fault introduced in 0.3.dev-20111021
|
|
|
|
- Fix water-glass and water-lava and lava-glass surfaces
|
|
|
|
|
|
|
|
0.3.0: (released on 2011-11-01)
|
|
|
|
- Some small fixes
|
|
|
|
0.3.dev-20111021:
|
|
|
|
- Modify dungeon masters to only try to shoot players
|
|
|
|
- Fix object duplication bug at block load/unload bug
|
|
|
|
- Improve network layer
|
|
|
|
0.3.dev-20111016:
|
|
|
|
- Locked chest (contributed)
|
|
|
|
- Server user limit setting (max_users)
|
|
|
|
- Wielded tool is shown in HUD (contributed)
|
|
|
|
- View bobbing (contributed)
|
2013-04-28 10:53:32 +02:00
|
|
|
- Saplings that drop from leaf blocks and when placed on ground will
|
|
|
|
grow to trees (contributed)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Optimized map saving (does not re-save everything all the time)
|
|
|
|
- New mob system and new mob: dungeon master
|
|
|
|
- Death/respawn screen
|
|
|
|
|
|
|
|
0.2.20110922_3:
|
|
|
|
- Fix the build for MSVC2010; also released for windows using MSVC2010.
|
|
|
|
|
|
|
|
0.2.20110922_1:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Make client report a newer version number to the server than
|
|
|
|
2011-07-31 does and make server disallow old clients
|
2013-04-15 14:42:24 +02:00
|
|
|
|
|
|
|
0.2.20110922:
|
|
|
|
- Map is saved in an SQLite database file (by Queatz)
|
|
|
|
- Ladders (MarkTraceur)
|
|
|
|
- Lava
|
|
|
|
- Apple trees (sfan5)
|
|
|
|
- Slightly better looking inventory with transparency
|
|
|
|
- /me chat command (Oblomov)
|
2013-04-28 10:53:32 +02:00
|
|
|
- Using chosen map seed possible through fixed_map_seed configuration
|
|
|
|
option (kahrl)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Fix the long-existed PeerNotFound loop bug
|
|
|
|
- Some translations and localization-related fixes
|
|
|
|
- Lots of small fixes
|
|
|
|
|
|
|
|
2011-07-31_3:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Fixes a bug that made the server to deny non-empty passwords from
|
|
|
|
players connecting the first time
|
2013-04-15 14:42:24 +02:00
|
|
|
|
|
|
|
2011-07-31_2:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Fixes a bug that caused the server to always read an empty password
|
|
|
|
from the client when a client connected.
|
2013-04-15 14:42:24 +02:00
|
|
|
|
|
|
|
2011-07-31:
|
2013-04-28 10:53:32 +02:00
|
|
|
- A number of small fixes, build system stuff and such (refer to version
|
|
|
|
control log)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Map generator no longer crashes at generation limit
|
|
|
|
- Fixed mapgen producing lots of cut-down trees
|
|
|
|
- Some minor tweaks in map generator (some contributed)
|
|
|
|
- Volumetric clouds (contributed)
|
|
|
|
- Icon added (graphic contributed)
|
|
|
|
- Key configuration menu (contributed)
|
2013-04-28 10:53:32 +02:00
|
|
|
- Decorative blocks and items: bookshelf, sandstone, cactus, clay,
|
|
|
|
brick, papyrus, rail, paper, book (contributed)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Jungles!
|
|
|
|
- Hotbar is a bit smaller
|
2013-04-28 10:53:32 +02:00
|
|
|
- Health is now enabled by default; You can now eat cooked rats to heal
|
|
|
|
yourself.
|
2013-04-15 14:42:24 +02:00
|
|
|
- Finally added sword textures, altough sword is still of no use
|
|
|
|
- Creative mode now preserves normal mode inventory
|
|
|
|
|
|
|
|
2011-07-04:
|
|
|
|
- Many small fixes
|
|
|
|
- Code reorganizing to aid further development
|
|
|
|
- Renewed map generator
|
|
|
|
|
|
|
|
2011-06-02:
|
|
|
|
- Password crash on windows fixed
|
|
|
|
- Optimized server CPU usage a lot
|
|
|
|
- Furnaces now work also while players are not near to them
|
|
|
|
|
|
|
|
2011-05-29:
|
|
|
|
- Optimized smooth lighting
|
|
|
|
- A number of small fixes
|
|
|
|
- Added clouds and simple skyboxes
|
|
|
|
- The glass block added
|
|
|
|
- Added key configuration to config file
|
|
|
|
- Player privileges on server
|
|
|
|
- Slightly updated map format
|
|
|
|
- Player passwords
|
|
|
|
- All textures first searched from texture_path
|
2013-04-28 10:53:32 +02:00
|
|
|
- Map directory ("map") has been renamed to "world" (just rename it to
|
|
|
|
load an old world)
|
2013-04-15 14:42:24 +02:00
|
|
|
- Mouse inversion (invert_mouse)
|
|
|
|
- Grass doesn't grow immediately anymore
|
|
|
|
- Fence added
|
|
|
|
|
|
|
|
2011-04-24:
|
|
|
|
- Smooth lighting with simple ambient occlusion
|
|
|
|
- Updated main menu
|
|
|
|
|
|
|
|
2011-04-23_0_test:
|
|
|
|
- Small bug fixes
|
|
|
|
- Item drop multiplication fixed
|
|
|
|
- HP added
|
2013-04-28 10:53:32 +02:00
|
|
|
- Added A simple monster which spawns to dark places at map generation
|
|
|
|
time
|
2013-04-15 14:42:24 +02:00
|
|
|
- Some code refactoring and cleaning (possibly new bugs)
|
|
|
|
|
|
|
|
2011-04-11:
|
|
|
|
- Fixed crafting a bit
|
|
|
|
|
|
|
|
2011-04-10_0:
|
|
|
|
- Asynchronous map generation
|
|
|
|
- New object system
|
|
|
|
|
|
|
|
2011-04-06:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Mesh update of node addition/removal is now done asynchronously on
|
|
|
|
client, removing frametime spike
|
|
|
|
- Node addition/removal is sent directly only to clients that are closer
|
|
|
|
than 100 nodes to the modification. For the others, the modified blocks
|
|
|
|
are set unsent. (and are re-sent when applicable)
|
2013-04-15 14:42:24 +02:00
|
|
|
|
|
|
|
2011-04-05:
|
|
|
|
- Made furnace usable
|
|
|
|
- Added cobblestone
|
|
|
|
- Added wood, stone and steel tools: pickaxes, shovels and axes
|
|
|
|
- Incremented to version 0.0.2
|
|
|
|
|
|
|
|
2011-04-04:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Cleaned client to be completely synchronous, except for the mesh
|
|
|
|
calculation, which is now done with queues in a separate thread.
|
2013-04-15 14:42:24 +02:00
|
|
|
- Added node metadata support
|
|
|
|
- Added chests
|
|
|
|
|
|
|
|
2011-02-17:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Added better handling of textures. Now many file extensions are
|
|
|
|
searched. Also too large textures are not put on the texture atlas,
|
|
|
|
and the construction of the texture atlas is stopped when it is full.
|
2013-04-15 14:42:24 +02:00
|
|
|
|
|
|
|
2011-02-16:
|
|
|
|
- Better handling of Ctrl-C on POSIX systems
|
|
|
|
|
|
|
|
2011-02-15:
|
2013-04-28 10:53:32 +02:00
|
|
|
- Fixed a problem of not saving and loading the "lighting expired" value
|
|
|
|
of MapBlocks properly. This caused high server CPU usage.
|
2013-04-15 14:42:24 +02:00
|
|
|
- Ctrl-C handling on POSIX systems
|
|
|
|
- Added simple command support to server
|
|
|
|
- Added settings enable_texture_atlas and texture_path
|
|
|
|
|
|
|
|
2011-02-14:
|
|
|
|
- Created changelog.txt
|
|
|
|
- Added sneaking/crouching
|
|
|
|
- Modified the looks of the hotbar and cleaned code
|
|
|
|
- Added code to allow generating 3D cube images for inventory
|
|
|
|
|