industrialtest/tools.lua

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-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
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local function onTreetapUse(user,pointed)
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return false
end
-- Note: if more nodes from which treetap can extract will be added then they shouldn't be added here
-- Instead they should have additional entry in definition which will denote that treetap can be used on them
if node.name=="industrialtest:rubber_wood_with_rubber" then
local inv=user:get_inventory()
inv:add_item("main",ItemStack("industrialtest:sticky_resin"))
minetest.set_node(pointed.under,{name="industrialtest:rubber_wood"})
return true
end
return false
end
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local definition={
description=S("Treetap"),
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inventory_image="industrialtest_treetap.png",
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tool_capabilities={
full_punch_interval=1,
uses=50
},
on_place=function(itemstack,user,pointed)
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if pointed.type=="node" and user and user:is_player() and onTreetapUse(user,pointed) then
industrialtest.api.afterToolUse(itemstack)
return itemstack
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end
return nil
end,
_industrialtest_tool=true
}
if industrialtest.mtgAvailable then
definition.groups={
flammable=2
}
elseif industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._repair_material="group:wood"
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:treetap",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:treetap",
recipe={
{"","group:wood",""},
{"group:wood","group:wood","group:wood"},
{"group:wood","",""}
}
})
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definition={
description=S("Electric Treetap"),
inventory_image="industrialtest_electric_treetap.png",
on_place=function(itemstack,user,pointed)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=50 and user and user:is_player() and onTreetapUse(user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-50)
return itemstack
end
return nil
end,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:electric_treetap",definition)
minetest.register_craft({
type="shapeless",
output="industrialtest:electric_treetap",
recipe={
"industrialtest:treetap",
"industrialtest:electronic_circuit",
"industrialtest:re_battery"
}
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})
local function onWrenchUse(user,pointed)
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return false
end
local def=minetest.registered_nodes[node.name]
if not def or not def.groups or not def.groups._industrialtest_wrenchUnmountable or (def.can_dig and not def.can_dig(pointed.under)) then
return false
end
local inv=user:get_inventory()
if def.after_dig_node then
def.after_dig_node(pointed.under,node,minetest.get_meta(pointed.under):to_table())
end
minetest.remove_node(pointed.under)
local name=node.name
if string.sub(name,-7)=="_active" then
name=string.sub(name,1,-8)
end
inv:add_item("main",ItemStack(name))
return true
end
definition={
description=S("Wrench"),
inventory_image="industrialtest_wrench.png",
tool_capabilities={
full_punch_interval=1,
uses=200
},
on_use=function(itemstack,user,pointed)
if pointed.type=="node" and user and user:is_player() and onWrenchUse(user,pointed) then
industrialtest.api.afterToolUse(itemstack)
return itemstack
end
return nil
end,
_industrialtest_tool=true
}
if industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:wrench",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:wrench",
recipe={
{industrialtest.elementKeys.bronzeIngot,"",industrialtest.elementKeys.bronzeIngot},
{industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot},
{"",industrialtest.elementKeys.bronzeIngot,""}
}
})
definition={
description=S("Electric Wrench"),
inventory_image="industrialtest_electric_wrench.png",
on_use=function(itemstack,user,pointed)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 and user and user:is_player() and onWrenchUse(user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
end
return nil
end,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:electric_wrench",definition)
minetest.register_craft({
type="shapeless",
output="industrialtest:electric_wrench",
recipe={
"industrialtest:wrench",
"industrialtest:electronic_circuit",
"industrialtest:re_battery"
}
})