Add rubber tree related items

This commit is contained in:
mrkubax10 2023-03-15 18:10:54 +01:00
parent 1b502bf944
commit 63bdb0e0e6
4 changed files with 119 additions and 2 deletions

31
api.lua
View File

@ -49,6 +49,37 @@ industrialtest.api.preparePowerStorageItem=function(itemstack)
industrialtest.api.updateItemPowerText(itemstack)
return true
end
industrialtest.api.prepareToolItem=function(itemstack)
local def=minetest.registered_tools[itemstack:get_name()]
if not def or not def._industrialtest_tool or not def.tool_capabilities or not def.tool_capabilities.uses then
return false
end
local meta=itemstack:get_meta()
meta:set_int("industrialtest.uses",def.tool_capabilities.uses)
return true
end
industrialtest.api.afterToolUse=function(itemstack)
local meta=itemstack:get_meta()
local def=minetest.registered_tools[itemstack:get_name()]
if not def or not def._industrialtest_tool or not def.tool_capabilities or not def.tool_capabilities.uses then
return
end
if not meta:contains("industrialtest.uses") then
industrialtest.prepareToolItem(itemstack)
end
local uses=meta:get_int("industrialtest.uses")-1
if uses==0 then
itemstack:set_count(0)
minetest.sound_play({name="default_tool_breaks"},{
gain=1,
fade=0,
pitch=1
},true)
return
end
meta:set_int("industrialtest.uses",uses)
itemstack:set_wear(65535-uses/def.tool_capabilities.uses*65535)
end
industrialtest.api.isFullyCharged=function(meta)
return meta:get_int("industrialtest.powerAmount")>=meta:get_int("industrialtest.powerCapacity")
end

View File

@ -52,6 +52,22 @@ minetest.register_craft({
}
})
minetest.register_craftitem("industrialtest:sticky_resin",{
description=S("Sticky Resin"),
inventory_image="industrialtest_sticky_resin.png"
})
minetest.register_craftitem("industrialtest:rubber",{
description=S("Rubber"),
inventory_image="industrialtest_rubber.png"
})
minetest.register_craft({
type="cooking",
output="industrialtest:rubber",
recipe="industrialtest:sticky_resin"
})
-- TODO: add rubber crafts using extractor
-- Other items
minetest.register_craftitem("industrialtest:electronic_circuit",{
description=S("Electronic Circuit"),
@ -61,11 +77,14 @@ minetest.register_craftitem("industrialtest:electronic_circuit",{
-- Item callbacks
minetest.register_on_player_inventory_action(function(player,action,inventory,info)
if action=="put" then
if industrialtest.api.preparePowerStorageItem(info.stack) then
if industrialtest.api.preparePowerStorageItem(info.stack) or industrialtest.api.prepareToolItem(info.stack) then
inventory:set_stack(info.listname,info.index,info.stack)
end
end
end)
minetest.register_on_craft(function(itemstack)
industrialtest.api.preparePowerStorageItem(itemstack)
if industrialtest.api.preparePowerStorageItem(itemstack) then
return
end
industrialtest.api.prepareItemTool(itemstack)
end)

View File

@ -39,3 +39,4 @@ if industrialtest.developerMode then
end
dofile(modpath.."/cables.lua")
dofile(modpath.."/mapgen.lua")
dofile(modpath.."/tools.lua")

66
tools.lua Normal file
View File

@ -0,0 +1,66 @@
-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local definition={
description=S("Treetap"),
inventory_image="industrialtest_tree_tap.png",
tool_capabilities={
full_punch_interval=1,
uses=50
},
on_place=function(itemstack,user,pointed)
if pointed.type=="node" and user and user:is_player() then
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return nil
end
-- Note: if more nodes from which treetap can extract will be added then they shouldn't be added here
-- Instead they should have additional entry in definition which will denote that treetap can be used on them
if node.name=="industrialtest:rubber_wood_with_rubber" then
local inv=user:get_inventory()
inv:add_item("main",ItemStack("industrialtest:sticky_resin"))
minetest.set_node(pointed.under,{name="industrialtest:rubber_wood"})
industrialtest.api.afterToolUse(itemstack)
return itemstack
end
end
return nil
end,
_industrialtest_tool=true
}
if industrialtest.mtgAvailable then
definition.groups={
flammable=2
}
elseif industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._repair_material="group:wood"
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:treetap",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:treetap",
recipe={
{"","group:wood",""},
{"group:wood","group:wood","group:wood"},
{"group:wood","",""}
}
})