Implement wrench and electric wrench
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@ -178,6 +178,7 @@ elseif industrialtest.mclAvailable then
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definition._mcl_hardness=3.9
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end
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definition.groups._industrialtest_hasPowerOutput=1
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definition.groups._industrialtest_wrenchUnmountable=1
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minetest.register_node("industrialtest:generator",definition)
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definition=table.copy(definition)
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definition.description=nil
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@ -398,6 +399,7 @@ local function registerSimpleElectricItemProcessor(config)
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},
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paramtype2="facedir",
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legacy_facedir_simple=true,
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drop=(config.requiresWrench and "industrialtest:machine_block" or "industrialtest:"..config.name),
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on_construct=function(pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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@ -538,6 +540,7 @@ local function registerSimpleElectricItemProcessor(config)
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definition._mcl_hardness=3.5
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end
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definition.groups._industrialtest_hasPowerInput=1
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definition.groups._industrialtest_wrenchUnmountable=1
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minetest.register_node("industrialtest:"..config.name,definition)
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definition=table.copy(definition)
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definition.description=nil
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@ -549,7 +552,6 @@ local function registerSimpleElectricItemProcessor(config)
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"industrialtest_machine_block.png"..(config.customBackTexture and "^industrialtest_"..config.name.."_back_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customFrontTexture and "^industrialtest_"..config.name.."_front_active.png" or "")
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}
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definition.drop="industrialtest:"..config.name
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definition.on_timer=function(pos,elapsed)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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@ -944,6 +946,7 @@ registerSimpleElectricItemProcessor({
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name="macerator",
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displayName="Macerator",
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customFrontTexture=true,
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requiresWrench=true,
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capacity=1200,
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flow=industrialtest.api.lvPowerFlow,
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opPower=100,
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@ -964,6 +967,7 @@ registerSimpleElectricItemProcessor({
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name="compressor",
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displayName="Compressor",
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customFrontTexture=true,
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requiresWrench=true,
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capacity=1400,
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flow=industrialtest.api.lvPowerFlow,
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opPower=120,
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@ -984,6 +988,7 @@ registerSimpleElectricItemProcessor({
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name="extractor",
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displayName="Extractor",
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customFrontTexture=true,
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requiresWrench=true,
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capacity=900,
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flow=industrialtest.api.lvPowerFlow,
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opPower=100,
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@ -1003,6 +1008,7 @@ registerSimpleElectricItemProcessor({
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name="recycler",
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displayName="Recycler",
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customTopTexture=true,
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requiresWrench=true,
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capacity=80,
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flow=industrialtest.api.lvPowerFlow,
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opPower=40,
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87
tools.lua
87
tools.lua
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@ -98,4 +98,89 @@ minetest.register_craft({
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"industrialtest:electronic_circuit",
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"industrialtest:re_battery"
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}
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})
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})
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local function onWrenchUse(user,pointed)
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local node=minetest.get_node_or_nil(pointed.under)
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if not node then
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return false
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end
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local def=minetest.registered_nodes[node.name]
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if not def or not def.groups or not def.groups._industrialtest_wrenchUnmountable or (def.can_dig and not def.can_dig(pointed.under)) then
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return false
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end
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local inv=user:get_inventory()
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if def.after_dig_node then
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def.after_dig_node(pointed.under,node,minetest.get_meta(pointed.under):to_table())
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end
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minetest.remove_node(pointed.under)
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local name=node.name
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if string.sub(name,-7)=="_active" then
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name=string.sub(name,1,-8)
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end
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inv:add_item("main",ItemStack(name))
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return true
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end
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definition={
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description=S("Wrench"),
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inventory_image="industrialtest_wrench.png",
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tool_capabilities={
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full_punch_interval=1,
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uses=200
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},
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on_use=function(itemstack,user,pointed)
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if pointed.type=="node" and user and user:is_player() and onWrenchUse(user,pointed) then
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industrialtest.api.afterToolUse(itemstack)
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return itemstack
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end
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return nil
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end,
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_industrialtest_tool=true
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}
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if industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:wrench",definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:wrench",
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recipe={
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{industrialtest.elementKeys.bronzeIngot,"",industrialtest.elementKeys.bronzeIngot},
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{industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot},
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{"",industrialtest.elementKeys.bronzeIngot,""}
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}
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})
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definition={
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description=S("Electric Wrench"),
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inventory_image="industrialtest_electric_wrench.png",
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on_use=function(itemstack,user,pointed)
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local meta=itemstack:get_meta()
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if meta:get_int("industrialtest.powerAmount")>=20 and user and user:is_player() and onWrenchUse(user,pointed) then
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industrialtest.api.addPowerToItem(itemstack,-20)
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return itemstack
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end
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return nil
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end,
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_industrialtest_powerStorage=true,
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_industrialtest_powerCapacity=7000,
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_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
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}
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if industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:electric_wrench",definition)
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minetest.register_craft({
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type="shapeless",
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output="industrialtest:electric_wrench",
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recipe={
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"industrialtest:wrench",
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"industrialtest:electronic_circuit",
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"industrialtest:re_battery"
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}
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})
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