teknomunk
e5a7f010bd
Make snowballs have the same collision conditions as before
2024-10-27 16:03:20 +01:00
teknomunk
c9383f957c
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
2024-10-27 16:03:20 +01:00
teknomunk
18763a740f
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
2024-10-27 16:03:20 +01:00
teknomunk
8385bfcced
Remove redundant check
2024-10-27 16:03:20 +01:00
teknomunk
a4a8739514
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
2024-10-27 16:03:20 +01:00
teknomunk
2a2d082046
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
2024-10-27 16:03:20 +01:00
teknomunk
74d97132c1
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
2024-10-27 16:03:20 +01:00
teknomunk
5564610b09
Small optimization for calculating _allow_punch
2024-10-27 16:03:20 +01:00
teknomunk
dfb909e6bf
Remove unnecessary vectory copy
2024-10-27 16:03:20 +01:00
teknomunk
007d505a96
Make splash, lingering and othe projectiles hit players
2024-10-27 16:03:20 +01:00
teknomunk
db00c709db
Stop minimum draw arrows from hitting player that shot them
2024-10-27 16:03:20 +01:00
teknomunk
e12420b93e
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
2024-10-27 16:03:20 +01:00
teknomunk
4b6fa8b869
Inline dir_to_pitch() and use correct formula for pitch
2024-10-27 16:03:20 +01:00
teknomunk
1bfb4b5d8b
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
2024-10-27 16:03:20 +01:00
teknomunk
42f4175930
Address more review comments
2024-10-27 16:03:20 +01:00
teknomunk
63748cd03f
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
2024-10-27 16:03:20 +01:00
teknomunk
9990c7937d
Fix picking up tipped arrows
2024-10-27 16:03:20 +01:00
teknomunk
4325ba0071
Fix crash with splash potions of harming, make splash particles match potion color
2024-10-27 16:03:20 +01:00
teknomunk
1d575df8b7
Fix splash potions, fix crash when projectiles hit unknown nodes
2024-10-27 16:03:20 +01:00
teknomunk
54b9861491
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
2024-10-27 16:03:20 +01:00
teknomunk
f22224a162
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
2024-10-27 16:03:20 +01:00
teknomunk
fcb8b1ffb7
Convert lingering potion to vl_projectile
2024-10-27 16:03:20 +01:00
teknomunk
77e1b14030
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
2024-10-27 16:03:20 +01:00
teknomunk
ef2bc7dbfa
Fix crash related to nil _time_in_air
2024-10-27 16:03:20 +01:00
teknomunk
e4bfaca30e
Revert entity->object for three lines
2024-10-27 16:03:20 +01:00
teknomunk
058e6d6c26
Fix typo _ -> .
2024-10-27 16:03:20 +01:00
teknomunk
3506d5f820
Add empty line
2024-10-27 16:03:20 +01:00
teknomunk
e3fcbdf1cc
Fix typo in api.md, add TODO, change entity -> object
2024-10-27 16:03:20 +01:00
teknomunk
2214e6bdba
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
2024-10-27 16:03:20 +01:00
teknomunk
9eefe64e90
Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
2024-10-27 16:03:20 +01:00
teknomunk
6c6e17ad6d
Resolve more review comments, fix crash
2024-10-27 16:03:20 +01:00
teknomunk
a58151d73d
Resolve review comments
2024-10-27 16:03:20 +01:00
teknomunk
59c342d626
Remove debug print
2024-10-27 16:03:20 +01:00
teknomunk
491be0f116
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
2024-10-27 16:03:20 +01:00
teknomunk
9d9b493651
Fix documentation for raycast_collides_with_entities
2024-10-27 16:03:20 +01:00
teknomunk
c950115b2c
Add API documentation, minor API cleanup
2024-10-27 16:03:20 +01:00
teknomunk
42d7f400c4
Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
2024-10-27 16:03:20 +01:00
teknomunk
e7f6405bf3
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
2024-10-27 16:03:20 +01:00
teknomunk
4441f9ad5e
Fix crash on startup
2024-10-27 16:03:20 +01:00
teknomunk
ac6cc76aad
More refactoring to generalize arrow code into projectile
2024-10-27 16:03:20 +01:00
teknomunk
a12ff875f2
Start mcl_bows:arrow_entity refactor
2024-10-27 16:03:20 +01:00
teknomunk
1f7a810497
Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
2024-10-27 16:03:20 +01:00
teknomunk
ff5aab5d7c
Finish reworking all items in mcl_throwing
2024-10-27 16:03:20 +01:00
teknomunk
162ddbe7f5
Add in vl_projectile, add mcl_util.match_node_to_filter
2024-10-27 16:03:20 +01:00
teknomunk
d83cebfb85
Move node related functions to mods/CORE/mcl_util/nodes.lua
2024-10-27 16:03:20 +01:00
teknomunk
0ece1ed996
Create vl_projectile and refactor snowball and partially refactor ender pearl
2024-10-27 16:03:20 +01:00
Mikita Wiśniewski
41b188caea
Remove "double drop" mechanics for bamboo ( fixes #4514 ) ( #4642 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10
ae7995d195
Fix axolotl attacking water mobs ( #4675 )
...
Also avoid jumping out of the water closes #4644
Reviewed-on: VoxeLibre/VoxeLibre#4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10
e293cbe631
Better handling of touching_ground for bouncing on beds ( #4689 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
the-real-herowl
fd6cac5f0c
Merge pull request 'Fix fog tint in overworld, apply memory leak fix, fix rain->clear clouds' ( #4669 ) from weather-fixes into master
...
Reviewed-on: VoxeLibre/VoxeLibre#4669
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-11 07:14:01 +02:00