the-real-herowl
8a5058e032
Unified and refactored FOV API code
2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255
Fixed the exclusive modifiers not being exclusive
2023-12-18 22:50:52 +00:00
Michieal
98b6ead591
Fixed a couple of errors
...
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e
Script and documentation cleanup
2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f
Updated credits
2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3
Updated the api.md file
2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483
Made bow unfocus faster
2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d
Moved sprinting into the new FOV api
2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033
Fixed modifier application and removal
2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368
Made fovapi registration more robust
2023-12-18 22:50:52 +00:00
Michieal
580a1caa38
Reworked some of the Apply_Modifier code to help prevent errors.
2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc
Put in checks to prevent repeatedly applying the same FOV modifier.
...
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
...
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1
Fleshed out the API Documentation.
...
Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f
Initial API state.
2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55
Initial Commit.
2023-12-18 22:50:52 +00:00
Eliy21
44c656502f
Add a prevention in case players get stuck with the damage animation
2023-12-18 22:04:12 +00:00
Eliy21
12109e7f44
Add player damage animation
2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb
Remove unnecessary invul code & add damage animation code
2023-12-17 21:15:55 +00:00
Eliy21
c9692c6224
Fix player invulnerability not getting disabled permanently bug
2023-12-15 19:49:04 +00:00
Eliy21
8e2c5249f5
Fix comment on player invul code
2023-12-15 15:59:08 +00:00
Eliy21
60367cdbe0
Revert unreliable bugfix
...
There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
José M
6dce3b4bc4
Remove whitespace-only translation in template file
2023-12-10 01:56:19 -06:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
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Reviewed-on: MineClone2/MineClone2#4036
2023-12-08 22:06:06 +00:00
Eliy21
86dad4693e
Add warning log if players with 0 hp joined ( #4051 )
...
Reviewed-on: MineClone2/MineClone2#4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
Eliy21
0673fcc25b
Respawn dead players when they login so they don't get stuck without the death formspec ( #4041 )
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Hopefully will prevent the dead player not respawning when logging in bug from happening
Reviewed-on: MineClone2/MineClone2#4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613
Fixed a code branch never being run
2023-12-05 01:59:05 +01:00
the-real-herowl
cca6645524
Added player damage invulnerability
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
the-real-herowl
e29654a0f6
Revert healing interval default to the lower value
2023-12-05 00:58:10 +00:00
3raven
86da47b922
French translation update ( #4006 )
...
Update french translation, add missing chain, fix typo
Reviewed-on: MineClone2/MineClone2#4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
...
-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: MineClone2/MineClone2#4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
Dark
a66be39d9b
Raise player eye height to 1.6 blocks.
...
This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.
2023-10-16 00:15:12 +00:00
ancientmarinerdev
2c2f5595f3
Merge pull request 'Add Setting to keep respawn location set if bed is destroyed.' ( #3933 ) from Eliy21/MineClone2:no_bed_respawn_setting into master
...
Reviewed-on: MineClone2/MineClone2#3933
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-09-29 18:29:31 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
2bd6678b08
mcl_skins: link to official mcl_custom_skins
2023-09-28 13:09:45 -05:00
Blockhead
882c3ef339
Point mcl_custom_skins link to a working URL
2023-09-25 19:55:36 +10:00
Eliy21
eb658a4996
Update mods/PLAYER/mcl_spawn/init.lua
...
Add if then condition for no bed/anchor respawn settings
2023-09-11 19:38:33 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
AFCMS
4f0620c7c1
Fix meshhand not updating correctly
2023-08-19 18:06:31 +02:00
AFCMS
9d184e9897
Remove duplicated creative inventory code
2023-08-19 18:01:32 +02:00
AFCMS
bf28bab427
Remove duplicated creacode
2023-08-19 18:01:31 +02:00
AFCMS
ae632fe773
Fixes in `mcl_inventory`
...
- Fix (yet another) rebase conflict
- Remove unused code and annotations
- Fix annotations in `mcl_gamemode` to https://github.com/minetest-toolkit/minetest-lsp-api
2023-08-19 18:01:30 +02:00
AFCMS
4db0631133
`mcl_inventory` creative fixes
...
- Add many comments (I had a really hard time understanding the code)
- Add some more type annotations (https://github.com/minetest-toolkit/minetest-lsp-api )
- Rename non english variable
2023-08-19 18:01:30 +02:00
AFCMS
3bbae86baf
Fix this stupid merge conflict
2023-08-19 18:01:29 +02:00
cora
ee4f7d1b88
Fix rebase breaking creative digging
2023-08-19 18:01:29 +02:00
AFCMS
7d8a1e1e5f
Fix some merging stuff
2023-08-19 18:01:29 +02:00
AFCMS
093d55861c
Basic mcl_gamemode documentation
2023-08-19 18:01:27 +02:00
AFCMS
fbb51835b3
survival inventory tabs API + mcl_gamemode
2023-08-19 18:01:26 +02:00
AFCMS
c2032fe4de
Fix
2023-08-19 18:01:25 +02:00
AFCMS
691b93ac68
Modern Survival Inventory (9 slice images, formspec v6)
2023-08-19 18:01:25 +02:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
6756358307
Fix meshhand with mcl_skins disabled
2023-08-16 08:06:12 -05:00
ancientmarinerdev
8b9b4b00e5
Fix elytra crash when flying over unknown node
2023-06-21 20:47:54 +00:00
ancientmarinerdev
088f8dec2f
Fix server crash for unknown node below.
2023-06-21 20:47:54 +00:00
Temak
f7f8a72d08
Update russian translation ( #3519 )
...
Update russian translation by Temak
Reviewed-on: MineClone2/MineClone2#3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
f1d17e2c69
mcl_skins: PR feedback
2023-05-26 20:27:11 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
26f033932e
Add mcl_custom_skins info to README
2023-05-26 20:27:11 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
1e63f3931a
Skins update
2023-05-26 20:27:11 +00:00
ancientmarinerdev
7726e576f0
Remove oopsie
2023-05-11 17:30:28 +00:00
ancientmarinerdev
d920441a01
Reduce network activity for elytra flying rocket particles
2023-05-11 17:30:28 +00:00
PrairieWind
b001e4e06f
Make elytra active checks use groups instead
...
So that modders can easily add their own varients of elytra that work
2023-04-27 20:53:49 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
ec5b0903be
Make enchanted elytra usable
2023-04-27 20:53:49 +00:00
megustanlosfrijoles
7dc09e3ebd
Add spanish translations ( #3659 )
...
I just added some translations to Spanish that were missing
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: MineClone2/MineClone2#3659
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-04-27 19:50:10 +00:00
chmodsayshello
5db1e1876c
playerbound music toggle (between 94e554aa1a and 5481f0109c)
2023-04-25 17:24:17 +02:00
syl
ac4073a259
Improve french translation
2023-04-07 17:05:06 +02:00
ancientmarinerdev
3e6b43ad47
Elytra moves quicker than mapgen can cope. A bit performance hit on servers. Make this configurable.
2023-04-02 20:27:02 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
bef204f548
Remove mcl_player_init
2023-03-30 18:18:57 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a52931f986
Fix mcl_skins crash
2023-03-24 15:53:07 -05:00
ancientmarinerdev
c393b15965
Updated music to 64kbs
2023-03-23 01:18:14 +00:00
ancientmarinerdev
f5ea3894cf
2 new songs. 2 updated songs. All volums remastered to same perceived volumes.
2023-03-23 01:18:14 +00:00
ancientmarinerdev
3b4fc04330
Merge pull request 'Remove unused translations' ( #3539 ) from syl/MineClone2:unusedtranslations into master
...
Reviewed-on: MineClone2/MineClone2#3539
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-18 18:09:37 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
75dffe5059
Fix verbose tool info on non-tools
2023-03-15 15:36:48 +00:00
syl
8a7a8ce1bf
Remove unused translations
2023-03-13 15:40:58 +01:00
ancientmarinerdev
03d8363ed1
Ensure HP change doesn't stop music
2023-03-12 23:09:46 +00:00
ancientmarinerdev
ede3123b1a
Remove music interruptions
2023-03-12 23:09:46 +00:00
ancientmarinerdev
4c5b057038
Removed duplicate track
2023-03-07 15:56:24 +00:00
ancientmarinerdev
1dcdbbef79
Adding Exhale & Tim Unwin tracks into the playlists
2023-03-07 15:56:24 +00:00
ancientmarinerdev
37b42a1033
Shrink audio files with added metadata
2023-03-07 15:56:24 +00:00
ancientmarinerdev
d32e968682
Add original Exhale & Tim Unwin first two tracks
2023-03-07 15:56:24 +00:00
ancientmarinerdev
a116c67dcd
Reduce size of Jester tracks
2023-03-04 20:22:04 +00:00
ancientmarinerdev
1937241a71
Fix logging
2023-03-04 20:22:04 +00:00
ancientmarinerdev
10fa91cc42
Adding the first 4 Jester trackers made for MineClone2
2023-03-04 20:22:04 +00:00
ancientmarinerdev
83ff2f1754
Enable expansion of music choices
2023-03-04 20:22:04 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
...
Reviewed-on: MineClone2/MineClone2#3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
FossFanatic
0c0845c1bd
Change the underwater detection code a bit
2023-02-01 22:50:50 +00:00
FossFanatic
3546d04aaa
Remove water HUD code
2023-02-01 22:50:50 +00:00
FossFanatic
1abd226e07
Remove water HUD
2023-02-01 22:50:50 +00:00
Michieal
7f84922403
fix missing skin file
2023-01-30 23:14:44 -05:00
Michieal
025f97187a
Adjust for mcl_skins requirements.
2023-01-30 23:07:23 -05:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
8cf6269dda
Fix mesh hand unknown item bug + fix fast digging disabled for simple skins
2023-01-25 12:13:53 -06:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
66ff8ab8a9
Add a creative dig speed setting
2023-01-24 11:16:28 -06:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a1cc24f8d3
Slowing creative digging
2023-01-24 11:16:28 -06:00
AFCMS
33e2b79b2b
Make nearby light blocks spawn particles when player wield one
2023-01-15 15:32:42 +00:00
FossFanatic
60b19b31ab
Add hyphenation
...
This also adds hyphenation to `In-game`.
2023-01-14 10:21:35 +00:00
ancientmarinerdev
ce485e89cd
In game music review feedback fix
2023-01-13 15:04:40 -06:00
ancientmarinerdev
09a7348256
Give an option for players to disable the in game music
2023-01-13 15:04:40 -06:00
ancientmarinerdev
3ed32abc4e
Add credit for nether music
2023-01-10 19:05:56 +00:00