The CSM version of advmarkers.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
luk3yx 8a64827dba Bugfix 1 month ago Add advmarkers-ssm integration 1 year ago Make CSM standalone and add new features. 3 months ago
init.lua Bugfix 1 month ago



This is mostly useless if you use Minetest 0.4, as without the CSM HUD API this CSM requires a /mrkr command to exist on the server. You probably want the (nicer) non-CSM mod instead.

This CSM does not co-operate with the server-side mod except for the fact that it provides a /mrkr command, if you play on a server with the server-side mod you don't need this.

Original README

A marker/waypoint CSM for Minetest, designed for use with the (now-defunct) marker mod.

This CSM works by itself on Minetest 5.0.0+, and with the server-side mod installed on Minetest 0.4.

How to use

advmarkers introduces the following chatcommands:

  • .mrkr: Opens a formspec allowing you to display or delete markers.
  • .add_mrkr: Adds markers. You can use .add_mrkr x,y,z Marker name to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker. If you replace x,y,z with here, the marker will be set to your current position, and replacing it with there will set the marker to the last .coords position.
  • .mrkr_export: Exports your markers to an advmarkers string. Remember to not modify the text before copying it. You can use .mrkr_export old if you want an export string compatible with older versions of advmarkers (it should start with M instead of J). The old format will probably not work nicely with the planned server-side mod, however.
  • .mrkr_import: Imports your markers from an advmarkers string (.mrkr_import <advmarkers string>). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates, _ will be appended to the imported one.
  • .mrkr_upload: Uploads your markers to your current server's advmarkers server-side mod.
  • .mrkrthere: Sets a marker at the last .coords position.
  • .clrmrkr: Hides the currently displayed waypoint.

If you die, a marker is automatically added at your death position, and will update the last .coords position.

Chat channels integration

advmarkers works with the .coords command from chat_channels (GitHub, GitLab), even without chat channels installed. When someone does .coords, advmarkers temporarily stores this position, and you can set a temporary marker at the .coords position with .mrkrthere, or add a permanent marker with .add_mrkr there Marker name.