Nicu kneekoo
  • Joined on 2019-11-15
kneekoo closed issue VoxeLibre/VoxeLibre#3179 2024-06-27 20:06:28 +02:00
Mobs should only drop XP if killed by a player or tamed wolf
kneekoo commented on issue VoxeLibre/VoxeLibre#3179 2024-06-27 20:06:28 +02:00
Mobs should only drop XP if killed by a player or tamed wolf

Closed in favor of #1021.

kneekoo commented on issue VoxeLibre/VoxeLibre#4462 2024-06-27 10:34:51 +02:00
Farmer still get stuck in composter

Thank you, as I now know I can break the composter to free villagers without robbing them of the ability to restock, I have at least a solution.

Villagers only restock if:

  • it's work hours…
kneekoo commented on issue VoxeLibre/VoxeLibre#3734 2024-06-26 21:57:42 +02:00
A few issues with sheep

Indeed, it was just a question. I still haven't tested that in Minecraft, so I was wondering if the wiki is missing that details or even Minecraft doesn't have a sound for that. I'm all for it if…

kneekoo commented on issue VoxeLibre/VoxeLibre#4462 2024-06-25 02:39:18 +02:00
Farmer still get stuck in composter

This is fixable by increasing the compost level just enough for the villagers to be able to walk out of the composter. The compost level has its own collision box that rises and lifts the player…

kneekoo commented on issue VoxeLibre/VoxeLibre#4464 2024-06-25 02:32:54 +02:00
Villagers (and other mobs) oblivious to danger, drowning in the ocean or falling into the depth

This looks like #2456 - drowning occurs if the top part of the player and/or mob is in water, even if the head is not underwater. Hopefully PR #4412 will fix this problem.

kneekoo commented on issue VoxeLibre/VoxeLibre#3734 2024-06-25 02:02:26 +02:00
A few issues with sheep

But are they supposed to make a sound when feeding them? I haven't tried it in-game, but the Minecraft wiki doesn't mention a sound for this - only for…

kneekoo commented on issue VoxeLibre/VoxeLibre#4455 2024-06-23 18:25:16 +02:00
(Skeleton) horses never despawn

Hi! :) Does this happen on a server or a local game? Skeleton horses only spawn during thunderstorms, and they're rare, so this looks like you had a huge number of lightning strikes.

If this is…

kneekoo opened issue VoxeLibre/VoxeLibre#4454 2024-06-22 20:08:01 +02:00
Optimize the item metadata for lower network traffic
kneekoo commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-22 19:13:46 +02:00
mcl_weather sky color refactor

I found a bug this morning with the sky color when returning to the overworld from the nether

That's a rare one, I'm glad you encountered it while working on this. :) It's both rare and odd,…

kneekoo commented on issue VoxeLibre/VoxeLibre#3358 2024-06-18 22:35:53 +02:00
bug boat obsidian lava

As long as it can survive on lava, it should not be destroyed by lava as a dropped item (just like netherite items). And if it's near the shore, the item magnet will bring it in the player's…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4446 2024-06-18 22:30:52 +02:00
Make crafting tables flammable

teknomunk had a good suggestion for recovering from an unlit portal in the Nether: composters are flammable and craftable from any planks, including crimson and hyphae. So if piglin bartering is…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-06-18 20:30:06 +02:00
Correct space check when spawning mobs

It is indeed an improvement, but being only a partial fix it contradicts the PR's title. When we look back at it, a better name would be "Correct horizontal space check..."

Has anyone else…

kneekoo commented on issue VoxeLibre/VoxeLibre#2218 2024-06-18 13:15:32 +02:00
Large jungles trees can grow below sapling level

This, in particular, is a bit painful in Skyblock because you can lose 4 blocks of dirt in the process.

kneekoo commented on issue VoxeLibre/VoxeLibre#2625 2024-06-18 13:14:41 +02:00
Trees should only require the minimal volume to grow

While looking at trees, here are some more tree-related issues:

  • #855
  • #2151
  • #2218
  • #3781
kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-06-18 01:03:36 +02:00
Correct space check when spawning mobs

Since a trap door is not an air node, there is not 2 nodes of air the stalker could spawn in.

To allow this space to spawn stalkers, the check would have to be further modified so that…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-06-17 22:15:48 +02:00
Correct space check when spawning mobs

tiny spawn chamber

2024-06-17 22:04:26: WARNING[Server]: [mcl_mobs] No room for mob mobs_mc:skeleton at (1,-2,-90) 2024-06-17 22:04:26: WARNING[Server]:…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4446 2024-06-17 16:46:32 +02:00
Make crafting tables flammable

Both crafting tables and chests are immune to fire. Maybe the point of this was to protect the minimum wood-related items in case of lightning strikes hitting a base that is far from wood…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-06-17 15:55:34 +02:00
Correct space check when spawning mobs

Why would we make those exact requirements?

I think they made this because spiders are bigger than most hostiles and spiders also have group spawning:

Up to four spiders may spawn in a…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-06-17 15:20:51 +02:00
Correct space check when spawning mobs

Nice! This looks like the right time to mention that spiders need a 3x1x3 space to spawn around their spawn point. So 2x2 should never be enough for them to spawn.

I'll also test this with…