A few issues with sheep #3734
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Reference: VoxeLibre/VoxeLibre#3734
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MineClone2 version: latest master (
6ded4d2322
)What happened?
1. Sheep eat way too fast;2. Sheep don't make a sound when they graze;
3. Sheep don't tilt their heads to graze;4. After breeding, some seem to stay in love mode, showing heart particles;
5. Applying dye to their wool also activates their stand/walk ability (do we really need sheep to have this?)
6. Baby sheep are not properly coloured on breeding. (bug 4 also shown: hearts particles) The problem here is a bit weirder because the colours are not predictable when you make correct combinations, and killing the resulted (grown) sheep can also give you a different colour wool.
As an example, I bred a blue + green sheep a few times, and the results were:
7. Mobs don't move toward each other when they breed.
What should happen:
1. [FIXED] I made a 10x10 pen in both Minecraft and MineClone2, and took screenshots 5 minutes later. Both pens have 16 sheep (one for each available colour).This is MineClone2 (and it got worse 5 minutes later, about 75% grazed):
This is Minecraft (1.19.4):
3. [FIXED] This is how sheep look grazing in Minecraft:Love mode should be disabled after breeding, along with the heart particles.
Applying dye should strictly dye the wool.
Below is a breeding table for colour combos (tested in Minecraft, based on the dye crafting table). If the two sheep are not in the combo table, the offspring will get their colour from one of the parents.
When two mobs decide to breed, they should move towards each other (this applies to all breedables). They walk to each other, stop when they meet head to head, wait for 2-3 seconds, make the baby, then resume walking around.
@kneekoo Are you ok to update this issue with what is outstanding now epCode's branch is merged, please? Thanks.
Ok, I crossed two items out. :)
But are they supposed to make a sound when feeding them? I haven't tried it in-game, but the Minecraft wiki doesn't mention a sound for this - only for grazing ("Block broken").
Well, as feeding every other kind of farming mob produces a sound (cows, chickens and pigs), it is strange when sheep stay quiet.
Also the acoustic feedback is helpful to the player, as this sometimes is the only way to know if feeding was successful in a crowded area, where hungry and already fed animals run around and through each other.
And even if MC had no sound (haven't checked yet): I think if it is an improvement, you don't have to stick to the MC wiki exactly, more so, as VL aims to be different enough from MC not to be an exact clone, and to do some things in it's own way.
That's not an argument.
Indeed, it was just a question. I still haven't tested that in Minecraft, so I was wondering if the wiki is missing these details or even Minecraft doesn't have a sound for feeding. I'm all for it if we can find a good one, for the record.
Feeding chicken, cows and pigs seems to be the same sound. So IMHO VL could just use this one feeding sound for sheep, too. No new sound required, except if you want all farm animals to have distinct feeding sounds as an enhancement.
Short sounds are probably small enough to tolerate as an addition even when each mob has its own. I know you've suggested sounds before, so if you already have suggestions for different sounds for mobs, add them here. We have a few sound-related items open, so I think we should check in with our music/sound people and ask them to look into equalizing the sounds to good levels and whatever else they decide that has to be done here.