Nicu kneekoo
  • Joined on 2019-11-15
kneekoo commented on issue VoxeLibre/VoxeLibre#4557 2024-08-04 15:40:15 +02:00
Remove Compressed Cobblestone in Favor of Void Chest

I think this issue can be closed. It looks more like disliking a feature than actually proposing something new in a constructive way.

The only good takeaway is WillConker's math on mining,…

kneekoo commented on issue VoxeLibre/VoxeLibre#4557 2024-08-04 03:09:42 +02:00
Remove Compressed Cobblestone in Favor of Void Chest

The present redstone capabilities are not an indicator of what will be possible in the future. That said, I doubt anyone would just start grinding for an octuple cobblestone block. Grinding is a…

kneekoo commented on issue VoxeLibre/VoxeLibre#4557 2024-08-03 05:52:58 +02:00
Remove Compressed Cobblestone in Favor of Void Chest

To @JoseDouglas26 and anyone else interested on this topic, you're welcome to share your thoughts. There's only so much a reaction can provide as feedback.

kneekoo commented on pull request VoxeLibre/VoxeLibre#4552 2024-08-02 08:39:21 +02:00
WIP: Creative pickblock functionality (fixes #197)

Minetest comes with a fixed set of controls, so we can only use those.

kneekoo commented on issue VoxeLibre/VoxeLibre#4557 2024-08-02 08:35:48 +02:00
Remove Compressed Cobblestone in Favor of Void Chest

The compressed cobblestone is not just that. While it takes a lot of mining or automation to get octuple compressed cobblestone…

kneekoo commented on issue VoxeLibre/VoxeLibre#4528 2024-08-02 07:53:23 +02:00
Walls block villagers, some houses have unsuitable entrances

I remove the blocks above so the chest(s) could be opened.

You can place stairs above chests, and they will open. They even look better without the big empty space above. ![chests with…

kneekoo commented on issue VoxeLibre/VoxeLibre#4553 2024-08-01 11:12:25 +02:00
Granite, Diorite, and Andesite Bricks

I'm for this.

kneekoo commented on pull request VoxeLibre/VoxeLibre#4552 2024-08-01 06:51:56 +02:00
WIP: Creative pickblock functionality (fixes #197)

Nothing happens for:

  • bee nests having honey: one (without honey?) should be given.
  • slab_*_double: one slab should be given
  • flower pots with anything in them: should give an empty one -…
kneekoo commented on pull request VoxeLibre/VoxeLibre#4549 2024-08-01 04:08:14 +02:00
Avoid multiple ruined portals in the same chunk

Deterministic loot in structures would be another good step... and hopefully as simple as these.

Dungeons and their loot are deterministic, so if you're aware of some types of loot that…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4549 2024-08-01 00:47:56 +02:00
Avoid multiple ruined portals in the same chunk

Does this + #4550 make ruined portals deterministic? That would be really useful, so we can share seeds and have the same experience as other players. These portals are in particular important, as…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4542 2024-07-25 21:16:14 +02:00
Fix iron golem attack animation

Do we still need allow_nav_hacks or we can drop it?

kneekoo commented on issue VoxeLibre/VoxeLibre#4539 2024-07-25 21:10:33 +02:00
Black wool and black wool does not stack?!?

This reminds me of #1431. Is that wool obtained from villager trading?

kneekoo commented on issue VoxeLibre/VoxeLibre#4537 2024-07-23 23:03:49 +02:00
Hopper will not collect items over magma when in water source

This is not a bug because hoppers cannot pull items through full blocks. This can only be achieved with minecarts with hoppers, like this.

minecart with hoppers

kneekoo commented on pull request VoxeLibre/VoxeLibre#4530 2024-07-19 09:04:24 +02:00
Clear itemstring when picking up or merging items

What about enchanted items? Does this affect their properties?

kneekoo commented on issue VoxeLibre/VoxeLibre#4528 2024-07-18 21:37:44 +02:00
Walls block villagers, some houses have unsuitable entrances

This reminded me of #2390. That seems to have been fixed. Has anyone else encountered that?

On the topic of pathfinding, Wuzzy has a video demo

kneekoo commented on pull request VoxeLibre/VoxeLibre#4445 2024-07-15 01:18:17 +02:00
Correct space check when spawning mobs

@teknomunk also use this in mob spawners? I just saw a freshly spawned spider suffocate.

That's a different bug: #1049

kneekoo commented on issue VoxeLibre/VoxeLibre#4300 2024-07-10 14:42:48 +02:00
Village locations are checked for placement even after generation

Could spoil the village locations then. ;-)

I meant that for testing, to figure out if it's the same coords or nearby.

kneekoo commented on issue VoxeLibre/VoxeLibre#4300 2024-07-10 06:05:41 +02:00
Village locations are checked for placement even after generation

Logging the coordinates when trying to generate the village would help.

kneekoo commented on issue VoxeLibre/VoxeLibre#3153 2024-07-10 06:01:35 +02:00
Early game features and mechanics discussion

Very likely, and I think that's fine. It can be really rough to learn the game by starting to play multiplayer, unless others are willing to help.

To accommodate new players in multiplayer…

kneekoo commented on issue VoxeLibre/VoxeLibre#4509 2024-07-10 02:21:17 +02:00
Unlit campfires can be lit by digging with silk touch and then replacing

When you craft a campfire, it's unlit IIRC?

I did some testing a while ago. Check out #3780.