Nicu kneekoo
  • Joined on 2019-11-15
kneekoo commented on pull request VoxeLibre/VoxeLibre#4706 2024-11-28 17:10:33 +01:00
Update documentation for Minetest rename to Luanti
kneekoo commented on pull request VoxeLibre/VoxeLibre#4699 2024-11-27 07:26:13 +01:00
WIP: zoomable maps

Given how #4027 was assigned for the upcoming release, is that supposed to be taken off the list and this will replace it in the next one?

kneekoo commented on issue VoxeLibre/VoxeLibre#4710 2024-11-24 19:24:11 +01:00
Realistic mob targeting logic
  • Mobs should be able to predict the location of moving players

What if we give them a chance to miss, instead of having new code for predictions? That chance could also vary depending on…

kneekoo commented on issue VoxeLibre/VoxeLibre#3982 2024-11-24 19:15:40 +01:00
Kelp Protection Bug

It would be nice if item/xp pickup would only work for people having permissions in protected areas. That would cover this and all other cases of unauthorized players stealing stuff.

kneekoo commented on issue VoxeLibre/VoxeLibre#4694 2024-11-24 19:11:35 +01:00
Seasons

Obviously one would make this configurable, just as with weather and timespeed.

But I doubt this can be done within a mod, as it needs to integrate into farming (plants grow slower in…

kneekoo commented on issue VoxeLibre/VoxeLibre#4707 2024-11-24 18:48:35 +01:00
Flying mobs should not "stand" in air

they never manage to land on the ground once they start flying. They just keep going up-up-up, floating ever upwards!

Yes, that's related to issue #2229 - they move at the same Y level they…

kneekoo commented on issue VoxeLibre/VoxeLibre#4704 2024-11-24 18:39:25 +01:00
Need experience to use enchanting table in creative mode

I agree with @Bloodaxe that the lapis requirement in creative is basically a timesink.

We can place a stack of lapis in the enchantment table and keep enchanting until it's gone. If we always…

kneekoo commented on issue VoxeLibre/VoxeLibre#4704 2024-11-22 18:38:39 +01:00
Need experience to use enchanting table in creative mode

I can understand not requiring XP to enchant in creative mode. But it takes less than 5 seconds to get a few stacks of lapis from the creative inventory. I also wonder why you'd use the enchanting…

kneekoo commented on issue VoxeLibre/VoxeLibre#4707 2024-11-22 18:34:33 +01:00
Flying mobs should not "stand" in air

Same issue: #2581

kneekoo commented on issue VoxeLibre/VoxeLibre#4691 2024-10-26 22:38:36 +02:00
No upside-down bidirectional stairs

Currently the game only places upside down corner stairs if you target the block above the place you want the stair in. So you have to place blocks above the pillar, and then place the stairs.…

kneekoo commented on issue VoxeLibre/VoxeLibre#4690 2024-10-25 00:36:21 +02:00
Corals can generate in the dry

Sea grass can also generated outside water, and it doesn't even need water to stay alive. It keeps waving as if it's underwater.

kneekoo commented on pull request VoxeLibre/VoxeLibre#4689 2024-10-22 00:04:24 +02:00
Better handling of touching_ground for bouncing on beds

Can the tweaks to touching_ground also fix issue #2394? (Mobs don't forget their fall speed)

kneekoo commented on pull request VoxeLibre/VoxeLibre#4681 2024-10-15 11:04:56 +02:00
Improve plant growth system, add moisture level

I probably would not leave this in the codebase, but this should be easy to do for development. One could also just measure second stage to final growth and interpolate the time of the first…

kneekoo commented on pull request VoxeLibre/VoxeLibre#4681 2024-10-14 15:24:06 +02:00
Improve plant growth system, add moisture level

Here's the second test, with the latest changes. The first mature crop was 1 beetroot, after about 4 minutes. That's under 5 hours in-game, so we're still very fast with crop growth.

As far as…

kneekoo commented on issue VoxeLibre/VoxeLibre#4670 2024-10-12 16:25:40 +02:00
Minecarts with chests have no loot

@kneekoo maybe you can test the commit that I linked?

That solved the problem for me, but only for newly found minecarts. The previously found had an empty chest.

kneekoo commented on pull request VoxeLibre/VoxeLibre#4681 2024-10-12 16:08:40 +02:00
Improve plant growth system, add moisture level

They grow a bit too fast. One beetroot plant matured so fast, that the farmland under it didn't even manage to get hydrated.

mature beetroot on dry farmland

kneekoo commented on pull request VoxeLibre/VoxeLibre#4669 2024-10-11 02:39:22 +02:00
Fix fog tint in overworld, apply memory leak fix, fix rain->clear clouds

That's unrelated.

kneekoo commented on issue VoxeLibre/VoxeLibre#2584 2024-10-10 23:40:56 +02:00
If you get hit while crafting items disappear

I was able to reproduce this issue in 5.10 in networked/LAN multiplayer game. Not sure if I'm doing right by necroing this ticket, but it's the closest one to what I observed on my side…

kneekoo commented on issue VoxeLibre/VoxeLibre#4683 2024-10-10 23:35:22 +02:00
Average light level computation for plant growth is unreliable

Here's an interesting snippet from the wiki:

A light level of 9 or higher at the plant block, not in the block above it.…

kneekoo closed issue VoxeLibre/VoxeLibre#2692 2024-10-07 05:56:17 +02:00
Mobs can spawn underwater