Trailing commas exist in PHP an JavaScript as well. But separating items with commas in a data structure is basic syntax, which is something that anyone writing code would be expected to know how…
The new particles are great, but we definitely need them to be more frequent. Hopefully there won't be a significant performance hit if we generate one every 1-2 seconds. Minecraft makes [a lot…
Any falling object that hits cacti gets destroyed, I think. That is intentionally coded in item entity code iirc.
To be clear, the farm output is zero, even after a few hours. When a cactus…
I have a Good news, the model is complete and now it looks same as Minecraft campfire and also now it is having bigger flame.
Zip file is uploaded and contains the mcl_campfires…
Fences, walls, and even glass panes should break cacti if placed adjacently. I tested this in Minecraft, but it's also shown in tutorials.
But I see that the problem with our game is *(in…
This is where Minecraft didn't care about clarity and got it wrong. For compatibility reasons, I would only keep /clear
to inform the user about the family of "clear" commands, so they can…
There's field_close_on_enternameclose_on_enter, which works with field
and pwdfield
.
And what about candles
We don't have them, so contributions are definitely appreciated. :)
I just noticed that the optipng
command we recommend preserves the metadata, which we actually want out of our textures. :P So I added "-strip all" for a better optimization, and updated…
Thanks for this! :)
Do you know how to edit/tweak sounds? In an old comment I mentioned two sounds, and the first…