Nicu kneekoo
  • Joined on 2019-11-15
kneekoo commented on pull request VoxeLibre/VoxeLibre#3901 2023-08-28 03:10:00 +02:00
lower ruined portal structure spawn rate

Thanks for looking into this. But I wonder if this is the right path forward, by just tweaking the fill ratio. When I looked at a few seeds with [Chunkbase](https://www.chunkbase.com/apps/seed-map#

kneekoo commented on issue VoxeLibre/VoxeLibre#3897 2023-08-27 01:40:33 +02:00
New name for MineClone2

My proposal: Blockhalla

Obviously, a mix of blocks and Valhalla - a sort of an afterlife (post-Minecraft) for builders using blocks. :)

It's a single word, fairly easy to remember and…

kneekoo commented on issue VoxeLibre/VoxeLibre#3867 2023-08-23 04:00:42 +02:00
New Project Manager and the case for a new name

MineClone2 once had a fixed version goals, without that you have to catch up indefinitely. It was a bit watered down at first, then stricter with a branch for newer stuff and then given…

kneekoo closed issue VoxeLibre/VoxeLibre#3848 2023-08-12 18:55:17 +02:00
Can not enter nether
kneekoo commented on issue VoxeLibre/VoxeLibre#3848 2023-08-12 18:55:15 +02:00
Can not enter nether

No problem, reporting weird issues sometimes reveal new things. In this case, the engine setting that I had no clue existed. :) I'm glad the problem is solved for you.

kneekoo commented on issue VoxeLibre/VoxeLibre#3848 2023-08-11 15:23:54 +02:00
Can not enter nether

About portal linking, when you place portals close to each other in the Overworld, there's a chance that they will be linked through the Nether. This happens in Minecraft too, although we do have…

kneekoo commented on issue VoxeLibre/VoxeLibre#3848 2023-08-11 14:56:22 +02:00
Can not enter nether

This is in your minetest.conf:

mapgen_limit = 16000
kneekoo commented on issue VoxeLibre/VoxeLibre#3848 2023-08-10 03:13:09 +02:00
Can not enter nether

I tried both portals and neither worked. And considering I use Minetest 5.7.0 and the latest MineClone2 release on Linux Mint (21.2), I would rule out your operating system.

I wonder if your…

kneekoo commented on issue VoxeLibre/VoxeLibre#2697 2023-08-08 18:10:24 +02:00
Can you add opportunity to handle torches in left hand like in Minecraft?

The dual wielding PR still needs some work, not sure when everything will be done and reviewed.

kneekoo commented on issue VoxeLibre/VoxeLibre#3874 2023-08-08 12:29:09 +02:00
The game is crashing on my android phone

The game works, but it requires more RAM than it did in the past. The easiest thing to do is disable the media, like I pointed out in [this reddit comment](https://www.reddit.com/r/MineClone2/comme

kneekoo commented on issue VoxeLibre/VoxeLibre#3867 2023-08-03 04:18:55 +02:00
New Project Manager and the case for a new name

ToadCultist, welcome to he team! :)

Regarding the name change, every growing project will have a past smaller than its future. Change can be disruptive for a number of people, but everyone new…

kneekoo commented on issue VoxeLibre/VoxeLibre#3857 2023-08-02 01:04:38 +02:00
[Bug] _mcl_chached_reason in mcl_damage

Thanks, it's fixed now.

kneekoo opened issue VoxeLibre/VoxeLibre#3862 2023-07-30 23:01:39 +02:00
Shulkers spawn like regular mobs around boats and ships
kneekoo opened issue VoxeLibre/VoxeLibre#3861 2023-07-30 21:19:49 +02:00
Decide if we keep the end boats
kneekoo opened issue VoxeLibre/VoxeLibre#3860 2023-07-30 21:12:57 +02:00
The End Ships are generated below the Y level of the End islands
kneekoo opened issue VoxeLibre/VoxeLibre#3859 2023-07-30 20:53:20 +02:00
End Gateway teleportation unreliable
kneekoo created pull request VoxeLibre/VoxeLibre#3858 2023-07-30 11:17:19 +02:00
Fixed typo in mcl_damage
kneekoo pushed to mcl_cached_reason-fix at VoxeLibre/VoxeLibre 2023-07-30 11:16:05 +02:00
1563b343bd Fixed typo in mcl_damage
kneekoo created branch mcl_cached_reason-fix in VoxeLibre/VoxeLibre 2023-07-30 11:16:05 +02:00
kneekoo commented on issue VoxeLibre/VoxeLibre#3834 2023-07-27 14:58:49 +02:00
Enable propagule farms by using bone meal on mangrove leaves

You're right, propagules don't grow very fast - I had used a test world where I forgot I previously did testing with a fast tick speed. Going back to the default tick speed produced the same…