0gb.us
07e6b6e8d6
Fixed ignoring of "diggable" property of nodes.
2022-05-21 16:11:11 +02:00
Nathanaël Courant
2f36d25eeb
Add a callback: minetest.register_on_craft(itemstack, player, old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2022-05-21 16:11:10 +02:00
ShadowNinja
a137bfd011
Made unknown nodes stop falling nodes properly and shorten lines
2022-05-21 16:11:10 +02:00
Nathanaël Courant
9c171de1c7
Move new core devs to the "Core Developpers" section of mainmenu.
2022-05-21 16:11:10 +02:00
ShadowNinja
4f80ec59c0
Add sanity checks to vector functions
2022-05-21 16:11:09 +02:00
ShadowNinja
3a631b4cee
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2022-05-21 16:11:09 +02:00
Nathanaël Courant
179ab675ee
Add tool callback
2022-05-21 16:11:08 +02:00
Nathanaël Courant
8d7e928523
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2022-05-21 16:11:08 +02:00
fairiestoy
1b90a938c9
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2022-05-21 16:11:08 +02:00
PilzAdam
8319ca0fa4
Allow to manually specify param2 in minetest.item_place() and return success
2022-05-21 16:11:07 +02:00
Kahrl
8cfbc4cd0b
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2022-05-21 16:11:07 +02:00
sapier
e666842219
Fix bug: texture pack not overriding default menu textures
2022-05-21 16:11:06 +02:00
PilzAdam
4b683f9296
Use engine.is_yes() in mainmenu
2022-05-21 16:11:06 +02:00
PilzAdam
af38ec53d8
Use the Settings Lua interface to read world.mt
2022-05-21 16:11:05 +02:00
sfan5
e459fb8b81
Prevent ModMgr from deleting backend setting in world.mt
2022-05-21 16:11:05 +02:00
sapier
af89f4a900
Add sanity check to sort function
2022-05-21 16:11:05 +02:00
sapier
019f1b3fd6
Add backtrace to error function
2022-05-21 16:11:04 +02:00
Ilya Zhuravlev
84615ffdd5
Add escaping to world list in main menu ( fixes #896 ).
2022-05-21 16:11:04 +02:00
Kahrl
ec8e09a1f9
World config dialog: Use engine determined path for game mods
2022-05-21 16:11:03 +02:00
Kahrl
2eb584e221
GUIFormSpecMenu focus fixes
2022-05-21 16:11:03 +02:00
Kahrl
73a3347a85
Fix trailing nils being dropped by deprecated minetest.env handler
2022-05-21 16:11:03 +02:00
sapier
243ff49bf2
Add translation for main menu Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2022-05-21 16:11:02 +02:00
Nathanaël Courant
e9cadb712e
Fix modstore pagecount
2022-05-21 16:11:02 +02:00
Nathanaël Courant
41463d3871
Use get_texturepath() instead of get_gamepath()/../textures
2022-05-21 16:11:01 +02:00
PilzAdam
9529de9b53
Sort modlist alphabetically
2022-05-21 16:11:01 +02:00
PilzAdam
e95f47a818
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2022-05-21 16:11:00 +02:00
Nathanaël Courant
4f2c21b25d
Fix formspec escaping, add escaping to info.txt for texture packs.
2022-05-21 16:11:00 +02:00
Kahrl
88e3c9e930
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2022-05-21 16:11:00 +02:00
Ilya Zhuravlev
4ce777f98d
Fix my name.
2022-05-21 16:10:59 +02:00
PilzAdam
65d6cb2aa3
Dont download modstore info if its isnt needed
2022-05-21 16:10:59 +02:00
Nathanaël Courant
130ebcb5e6
Simplify code of mainmenu world sort
2022-05-21 16:10:58 +02:00
BlockMen
e113e3d1dd
Add support for different drowning damage and allow drowning in other nodetypes
2022-05-21 16:10:58 +02:00
PilzAdam
e142c50d59
Fix worldlist in servertab being filtered by selected game
2022-05-21 16:10:58 +02:00
Nathanaël Courant
063036dfd0
Add minetest.registered_biomes
2022-05-21 16:10:57 +02:00
PilzAdam
45babc32a3
Dont show gamefilter in TP tab
2022-05-21 16:10:57 +02:00
Nathanaël Courant
ab5646888b
Add texture pack selection to main menu
2022-05-21 16:10:56 +02:00
Perttu Ahola
a69aed8dea
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2022-05-21 16:10:56 +02:00
PilzAdam
7f3cd9bacc
Play sounds/main_menu.ogg in menu
2022-05-21 16:10:55 +02:00
proller
1b052ca0e3
Better snow fall, finite liquid transform, leveled nodes api
2022-05-21 16:10:55 +02:00
proller
68eb740730
Weather support
2022-05-21 16:10:55 +02:00
sapier
f177a87516
Show portnumber for ip adresses only
2022-05-21 16:10:54 +02:00
hdastwb
05ee748813
added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir
2022-05-21 16:10:54 +02:00
sapier
52a6e2c483
Fix enable mod/enable button not shown on entering world config dialog
2022-05-21 16:10:53 +02:00
sapier
559cda3eff
Fix bug in world creation Add old style mod selection in worldconfig dialog
2022-05-21 16:10:53 +02:00
sapier
277d85063e
Add missing header/footer for singleplayer tab
2022-05-21 16:10:52 +02:00
sapier
453cdb6d13
Remove debug output
2022-05-21 16:10:52 +02:00
sapier
4cec612448
Fix Bug in modname guessing resulting in undefined modname
2022-05-21 16:10:52 +02:00
sapier
1d24485ee9
merge mainmenu_helper.lua to misc_helpers.lua
2022-05-21 16:10:51 +02:00
sapier
ed6ecbaa29
Fix background/overlay/footer/header handling Add missing file headers
2022-05-21 16:10:51 +02:00
sapier
6f906b4b81
Add playernumber to favorites list
2022-05-21 16:10:50 +02:00