ancientmarinerdev
  • Joined on 2022-10-03
ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#3358 2024-06-05 16:26:11 +02:00
bug boat obsidian lava

It's worth considering.

However, I see no need for an obsidian boat, and if it sinks as a joke, it kind of kills the joke for a pointless feature.

I think we have enough issues without…

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#3923 2024-05-30 17:00:09 +02:00
golems are hostile towards creepers (or the other way around)

Elevated because risking villagers is probably not ideal when many of our villages aren't populated.

ancientmarinerdev closed issue VoxeLibre/VoxeLibre#3907 2024-05-30 16:51:11 +02:00
Malformed spanish translation line
ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#3971 2024-05-30 16:41:06 +02:00
server crash when def.wield_scale is not a number value

As we didn't get an answer on what item had an issue with wield_scale, I'm assuming it's a custom item and a data issue. Without further information, it's impossible to really proceed with this…

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#3876 2024-05-30 16:20:18 +02:00
The effect factors don't work intuitively

Is this something addressed by potions, or still outstanding?

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4342 2024-05-30 15:45:59 +02:00
Fix beacon crash

Ah. I see now.

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4342 2024-05-30 15:45:10 +02:00
Fix beacon crash

Ah. Thanks for clarifying :).

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4342 2024-05-30 15:02:21 +02:00
Fix beacon crash

This variable name is mispelled, and we later try to reference by key. Is this an error?

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#4305 2024-05-30 00:16:56 +02:00
Let's raise the stack size of snowballs to 64

The egg stack size is a joke. Makes them quite useless. This would be a good QoL improvement.

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#4310 2024-05-21 10:17:58 +02:00
createSector(): pos. over max mapgen limit

Another manifestation of this cursed issue:

VoxeLibre/VoxeLibre#1392

I think it's a Minetest engine issue but haven't investigated enough on there side to…

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4236 2024-05-07 13:28:25 +02:00
Documentation update, mostly rename of the game

This URL correct?

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4236 2024-05-07 13:28:25 +02:00
Documentation update, mostly rename of the game

No plans for VoxeLibre2 yet announced.

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#4249 2024-04-20 03:16:10 +02:00
Explain what the non-interactive job site blocks are, in a formspec

There is a WIP mod that indicates an item is WIP. That is a quick way to indicate something isn't finished and is definitely worth doing.

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4246 2024-04-17 15:55:51 +02:00
Fix server crash when server restarts after a player dies but they didn't respawn

This is calling a function definition that is defined below it in the file. I did not think this works?

ancientmarinerdev commented on issue VoxeLibre/VoxeLibre#4182 2024-04-09 01:20:36 +02:00
Pistons don't retract after game crash

I'm wondering if it can be resolved through an LBM, which checks for state and checks power, and reverts state if needed.

ancientmarinerdev closed issue VoxeLibre/VoxeLibre#1007 2024-04-09 01:15:40 +02:00
Add resistance status effect
ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4220 2024-03-21 23:25:32 +01:00
Add overhead mob spawning via spherical spawn volume

I did look and my head didn't full wrap about it so decided to revisit when my brain was more awake. I didn't want to ignore you, so please understand my maths is extremely rusty. Don't discount…

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4216 2024-03-21 22:40:28 +01:00
Fix - New game load crashes. Add defensive check.

This was with a custom skyblock mod I'm playing around with. Without this fix, it wouldn't load. It may not happen all the time, but does happen (otherwise I wouldn't be able to generate the…

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4178 2024-03-20 12:54:43 +01:00
Fix a crash with rocket explosion

Seems like a Minetest bug?

minetest.get_objects_inside_radius() is giving invalid object refs. I guess this was triggered by entities being removed from the mcl_explosions.explode(p, 3,…

ancientmarinerdev commented on pull request VoxeLibre/VoxeLibre#4180 2024-03-20 12:50:35 +01:00
Fix crash with cape when player has default skin

I was able to reproduce this crash. Kill yourself then close the game without clicking respawn. Then open the game and go into the same world.

Instead of modifying mcl_skins,…