Commit Graph

4163 Commits

Author SHA1 Message Date
sapier de3888ca09 Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
Craig Robbins 3c8e372119 Removed superfluous facedir check in mapblock_mesh.cpp 2015-01-10 02:06:33 +10:00
Kahrl 2ab97a7821 Fix logic of checkbox formspec element validity checking 2015-01-09 16:57:54 +01:00
sapier 63867b1a37 Fix memory leaks due to messed up memory handling for particles as well as their spawners 2015-01-09 15:23:49 +01:00
sapier e201620ee1 Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices 2015-01-09 14:31:33 +01:00
Craig Robbins d576235409 Fix facedir > 23 causes segfault in client
See issue #2017
Applied kahrl's gist
2015-01-09 15:42:03 +10:00
sapier 7ad17a25f4 Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72 2015-01-09 00:37:02 +01:00
ShadowNinja a3db918f78 Remove included SQLite3 2015-01-08 16:34:42 -05:00
sfan5 d8cf64a202 Add SQLite3 libraries to buildbot 2015-01-08 16:34:42 -05:00
paramat 56a89fd265 Return step smoothing value to 23 2015-01-08 15:06:28 +10:00
kwolekr 4a57ef12a1 Mapgen V6: Re-enable liquid flowing 2015-01-07 19:27:09 -05:00
sapier 50ce63b190 Remove accidentally added non-ft font files 2015-01-08 01:02:24 +01:00
sapier 04d4a00393 Fix armv7 using arm arch while arm uses armv7 2015-01-08 00:11:30 +01:00
rubenwardy 2504da28af Fix direction property of HUD 2015-01-07 20:51:47 +01:00
sapier ef140eb7b0 Fix emerge thread not cleaning up emerge queue on shutdown 2015-01-07 12:19:48 +01:00
sapier 2b8ed9e80c Switch android build to external sqlite3 2015-01-07 01:01:03 +01:00
sapier 42f3515c0e Fix andorid build error 2015-01-07 00:10:21 +01:00
sapier 0f1d33933d Implement X11 dpi autodetection 2015-01-06 22:41:07 +01:00
sfan5 efdb9da619 Fix buildbot (was broken by 04a1a446cf) 2015-01-06 19:43:21 +01:00
sapier 083d19b3fc Fixes for android
Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
ShadowNinja ef0a4e3614 Add registered_ores and registered_decorations 2015-01-05 18:24:15 -05:00
Craig Robbins beb6b3e593 Prevent client crashing if an NDT_AIRLIKE node is dropped
The player dropping the node can either be themselves or another player (i.e. without this fix you can crash other people's clients)
Thanks CWz for reporting the issue
2015-01-05 22:55:02 +10:00
kwolekr 2d849b0a19 Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
kwolekr 7289d61e99 Optionally specify propagateSunlight area in calcLighting
This fixes the Mapgen V5 calcLighting segfault
2015-01-05 01:20:36 -05:00
Diego Martínez 00bca11f59 Fix off-by-one error in `string:split` implementation. 2015-01-04 23:33:55 -05:00
kwolekr 3bdf3df223 Exclude vertical mapblock borders when setting light 2015-01-04 23:14:16 -05:00
kwolekr 091594e26e NodeDef: Clear NodeResolver related entries too in clear() 2015-01-04 22:39:57 -05:00
kwolekr bdcf03ae36 Add minetest.generate_ores() and minetest.generate_decorations() 2015-01-04 22:38:48 -05:00
sapier a92c083011 Fix broken android version due to new openssl not linking correct to curl 2015-01-05 00:51:35 +01:00
kwolekr cd4d213ae0 NodeResolver: Perform callback immediately if node registration phase finished
Also add NodeResolver callbacks on the client
2015-01-04 16:32:31 -05:00
sapier 663e42ca3f Fix forgotten favourite list image update of simple menu 2015-01-04 17:37:45 +01:00
sapier 21ee434832 Re-add lost way to debug simple menu on PC 2015-01-04 17:19:25 +01:00
sapier bf5d6e670a Switch to official openssl version and update to 1.0.1j 2015-01-04 16:57:19 +01:00
Craig Robbins 64cdbae6df Remove freezemelt documentation from lua_api.txt 2015-01-04 21:53:25 +10:00
kwolekr 6fdb32361a Remove freezemelt (the remainder of proller nonsense) 2015-01-04 03:30:10 -05:00
kwolekr 8eb9cebdd0 Add warning about using deprecated fields in Mapgen API and update docs 2015-01-04 03:24:40 -05:00
kwolekr ef8ed5d127 LuaVoxelManip: Error when given out-of-bounds area 2015-01-04 03:07:28 -05:00
kwolekr 7233a1228e Lighting: Fix nearly all issues
The cause of a single light source seemingly being lit without spread
was due to its creation in the +Y mapblock boundary layer during map
generation, which was ignored as the overtop.  This overtop explicitly
needs to be omitted during sunlight propagation, however.  To accomplish
this, Mapgen::calcLighting() was split into separate functions taking
separate parameters.
Additionally, do not diminish light too early during spread.  This fixes the
output inconsistency between Map::updateLighting and Mapgen::calcLighting.
2015-01-04 02:42:31 -05:00
Kahrl 060ae29eaf Update bundled SQLite to 3.8.7.4 2015-01-04 05:21:59 +01:00
ShadowNinja 3c3887bb19 Deduplicate code and use stdlib in string functions 2015-01-03 14:50:16 -05:00
kwolekr d91559b8f0 Fix crash if NodeResolver destroyed before pending any node resolutions 2015-01-03 11:05:31 -05:00
Wuzzy 800d912b6f Rewrite lua_api.txt into Markdown format
Just Markdown, no variant of it. File name intentionally
not changed to “lua_api.md” because of fear to break references
to that file. The file can still be renamed later.
2015-01-03 00:48:38 -05:00
sapier 0db73bd83e More consistent progress bar from 0-100 on startup 2015-01-02 17:53:42 +01:00
sapier 35149a10e3 Speedup initial android startup on some devices by factor 10 or more 2015-01-02 17:20:55 +01:00
sapier aaec558f85 Fix rounding error in font size making main menu and in game font sizes inconsistent 2015-01-02 16:52:02 +01:00
paramat 7452d5399b MgV5/6/7: Generate dungeons above water level
Use/add stone_surface_max_y to speed-optimise/guide dungeon generation
MgV7: Don't let mountain terrain chop dungeons at mapchunk borders
Make mountain terrain update stone_surface_max_y for caves in mountains
2015-01-01 15:44:26 -05:00
paramat 938a3f2976 Mgv7: Remove range limits on mountain height to enable modification through .conf 2015-01-01 12:51:49 -05:00
kwolekr a3d7203be5 Fix map parameter load order 2014-12-30 12:30:42 -05:00
Craig Robbins 3d29be24e0 Add display_gamma option for client 2014-12-31 02:44:31 +10:00
Dmitry Marakasov 2414580754 Fix endian.h include for FreeBSD 2014-12-30 23:00:01 +10:00