Commit Graph

2606 Commits

Author SHA1 Message Date
sapier d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
RealBadAngel c80d67f48e Move message about missing normal maps to infostream instead of errorstream. 2014-05-05 19:25:18 +02:00
RealBadAngel 6f511b1d05 Bugfix: make waypoints respect camera offset 2014-05-05 09:03:37 +02:00
sapier 09e8bbea03 Fix numeric underflow on calculating window size adjustment 2014-05-04 02:43:01 +02:00
BlockMen cfb26629bf Fix player:set_animation() in third person view 2014-05-03 10:50:49 +02:00
sapier 9370f5657a Add hack to avoid 2s startup delay on local games 2014-05-02 00:18:25 +02:00
sapier b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
sapier c03d7dc8a7 Add download rate to media progress bar (non http mode only!)
Minor coding style fixes
2014-04-29 20:45:16 +02:00
ShadowNinja 088b18da3d Make debug text adjust it's border to the screensize and fix a border update bug 2014-04-27 18:45:04 -04:00
sapier 65016c880c Fix rounding issue of hud dpi on some machines 2014-04-27 22:44:37 +02:00
ShadowNinja f2b93b7bae Fix code style of async API 2014-04-27 16:15:53 -04:00
ShadowNinja 6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja db4ea4658c Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
sapier 1838a3fd69 Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
Perttu Ahola 8d31534710 Client: Don't crash if trying to draw too many items from inventory in HUD 2014-04-27 09:49:19 +03:00
BlockMen c5324015bc Fix directional fog color in front view 2014-04-25 10:35:45 +02:00
sapier 885e93df44 Fix lost pause support in singleplayer 2014-04-24 19:47:17 +02:00
FessWolf 9b142157b0 Fix argument type of the RaiseException() function 2014-04-23 15:39:33 -04:00
ShadowNinja 41bc24477b Revert binary database block position encoding
This reverts commits a2003b0d55 and 54ffe2e5de.

These weren't correct.  Add a black magic warning instead.
2014-04-23 15:39:33 -04:00
MetaDucky 9ec281c712 Fixed wrong node texture rotation for facedirs 5 and 7 2014-04-23 12:11:56 +02:00
sapier 127f354e7a Fix formspec replacement handling for in game formspecs 2014-04-22 20:59:01 +02:00
RealBadAngel e7ef4f07cb make formspec textarea wordwrap
Thats updated #795
2014-04-22 19:57:32 +02:00
sapier 555dc86343 Add missing ip address to player join log entry 2014-04-21 22:28:52 +02:00
RealBadAngel f20267862f Textureable sun and moon. 2014-04-21 22:00:16 +02:00
sapier da3c5c743f Fix red background missing in deathscreen 2014-04-21 20:10:23 +02:00
sapier 5b1bd2fb47 Fix chat console not working anymore 2014-04-20 10:55:08 +02:00
sapier fec1fa51e0 Fix macro ARRAYSIZE name collision on windows 2014-04-20 02:47:02 +02:00
sapier a0dd2d89f3 Reduce log level for incoming crap packets
Add log entry for peer timeout
2014-04-19 22:12:01 +02:00
sapier 8745935a06 Fix win32 build (typo in jthread lock cleanup) 2014-04-19 14:09:01 +02:00
sapier 0d93119040 Replace deathscreen by formspec variant 2014-04-19 12:21:27 +02:00
sapier eda9214f81 Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
sapier a230e1e736 Use narrow_to_wide in gettext instead of os dependent conversion fct 2014-04-19 11:33:57 +02:00
sapier ea0df3e4cb jthread remove locks that aren't absolutely required
add c++11 atomic support (optional)
2014-04-19 10:05:23 +02:00
ShadowNinja c00ed9dac3 Add support for threadnames on BSD, Windows (MSVC-only), and OSX 2014-04-19 02:02:11 -04:00
proller 4977b736e3 Fix warnings 2014-04-19 02:24:45 +04:00
proller 0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
Sfan5 674be38fc2 Add redis database backend 2014-04-16 22:05:06 +02:00
ShadowNinja a2003b0d55 Use bit shifts rather than multiplication in block position encoding 2014-04-15 16:25:46 -04:00
ShadowNinja 54ffe2e5de Use binary operators rather than "Python modulo" in decoding block positions 2014-04-15 16:09:15 -04:00
Sfan5 118e2ae865 Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
Sfan5 d436502fa4 Fix problem with newer MinGW runtimes 2014-04-14 20:09:42 +02:00
ShadowNinja b04872d96b Reorder initialization of member variables to make GCC happy 2014-04-13 17:47:58 -04:00
BlockMen 8b02a015eb Use integers instead of float values 2014-04-12 20:04:12 +02:00
BlockMen c0ab09af74 Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
BlockMen a1db9242ec Add third person view 2014-04-12 17:44:15 +02:00
BlockMen e149d1ad9a Fix write and read S32 vectors 2014-04-12 17:39:51 +02:00
BlockMen 7cdbb805d9 Fix MSVC build 2014-04-12 17:36:40 +02:00
sapier 960d731587 Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
sapier 8bb8602c25 Fix broken win32+bsd build 2014-04-11 21:45:30 +02:00
Kahrl 6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00