Only push the Lua error handler once
This commit is contained in:
parent
1838a3fd69
commit
db4ea4658c
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@ -72,6 +72,10 @@ ScriptApiBase::ScriptApiBase()
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m_luastack = luaL_newstate();
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assert(m_luastack);
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// Add and save an error handler
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lua_pushcfunction(m_luastack, script_error_handler);
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m_errorhandler = lua_gettop(m_luastack);
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// Make the ScriptApiBase* accessible to ModApiBase
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lua_pushlightuserdata(m_luastack, this);
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lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
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@ -125,23 +129,18 @@ bool ScriptApiBase::loadScript(const std::string &scriptpath)
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lua_State *L = getStack();
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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int ret = luaL_loadfile(L, scriptpath.c_str()) || lua_pcall(L, 0, 0, errorhandler);
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if(ret){
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errorstream<<"========== ERROR FROM LUA ==========="<<std::endl;
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errorstream<<"Failed to load and run script from "<<std::endl;
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errorstream<<scriptpath<<":"<<std::endl;
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errorstream<<std::endl;
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errorstream<<lua_tostring(L, -1)<<std::endl;
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errorstream<<std::endl;
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errorstream<<"======= END OF ERROR FROM LUA ========"<<std::endl;
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int ret = luaL_loadfile(L, scriptpath.c_str()) || lua_pcall(L, 0, 0, m_errorhandler);
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if (ret) {
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errorstream << "========== ERROR FROM LUA ===========" << std::endl;
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errorstream << "Failed to load and run script from " << std::endl;
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errorstream << scriptpath << ":" << std::endl;
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errorstream << std::endl;
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errorstream << lua_tostring(L, -1) << std::endl;
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errorstream << std::endl;
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errorstream << "======= END OF ERROR FROM LUA ========" << std::endl;
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lua_pop(L, 1); // Pop error message from stack
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lua_pop(L, 1); // Pop the error handler from stack
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return false;
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}
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lua_pop(L, 1); // Pop the error handler from stack
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return true;
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}
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@ -82,9 +82,12 @@ protected:
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void objectrefGet(u16 id);
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JMutex m_luastackmutex;
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// Stack index of Lua error handler
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int m_errorhandler;
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#ifdef SCRIPTAPI_LOCK_DEBUG
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bool m_locked;
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#endif
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private:
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lua_State* m_luastack;
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@ -39,7 +39,7 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
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lua_gettable(L, -2);
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// Should be a table, which we will use as a prototype
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//luaL_checktype(L, -1, LUA_TTABLE);
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if(lua_type(L, -1) != LUA_TTABLE){
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if (lua_type(L, -1) != LUA_TTABLE){
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errorstream<<"LuaEntity name \""<<name<<"\" not defined"<<std::endl;
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return false;
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}
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@ -58,7 +58,7 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
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// This should be userdata with metatable ObjectRef
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objectrefGet(id);
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luaL_checktype(L, -1, LUA_TUSERDATA);
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if(!luaL_checkudata(L, -1, "ObjectRef"))
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if (!luaL_checkudata(L, -1, "ObjectRef"))
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luaL_typerror(L, -1, "ObjectRef");
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lua_setfield(L, -2, "object");
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@ -78,10 +78,7 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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verbosestream<<"scriptapi_luaentity_activate: id="<<id<<std::endl;
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verbosestream << "scriptapi_luaentity_activate: id=" << id << std::endl;
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// Get minetest.luaentities[id]
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luaentity_get(L, id);
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@ -89,25 +86,25 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
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// Get on_activate function
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lua_getfield(L, -1, "on_activate");
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if(!lua_isnil(L, -1)) {
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if (!lua_isnil(L, -1)) {
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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lua_pushlstring(L, staticdata.c_str(), staticdata.size());
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lua_pushinteger(L, dtime_s);
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// Call with 3 arguments, 0 results
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if(lua_pcall(L, 3, 0, errorhandler))
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if (lua_pcall(L, 3, 0, m_errorhandler))
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scriptError();
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} else {
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lua_pop(L, 1);
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}
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lua_pop(L, 2); // Pop object and error handler
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lua_pop(L, 1); // Pop object
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}
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void ScriptApiEntity::luaentity_Remove(u16 id)
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{
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SCRIPTAPI_PRECHECKHEADER
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verbosestream<<"scriptapi_luaentity_rm: id="<<id<<std::endl;
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verbosestream << "scriptapi_luaentity_rm: id=" << id << std::endl;
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// Get minetest.luaentities table
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lua_getglobal(L, "minetest");
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@ -127,9 +124,6 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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//infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
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// Get minetest.luaentities[id]
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@ -138,19 +132,21 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
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// Get get_staticdata function
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lua_getfield(L, -1, "get_staticdata");
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if(lua_isnil(L, -1))
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2); // Pop entity and get_staticdata
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return "";
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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// Call with 1 arguments, 1 results
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if(lua_pcall(L, 1, 1, errorhandler))
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if (lua_pcall(L, 1, 1, m_errorhandler))
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scriptError();
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lua_remove(L, object); // Remove object
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lua_remove(L, errorhandler); // Remove error handler
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size_t len = 0;
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const char *s = lua_tolstring(L, -1, &len);
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lua_pop(L, 1); // Pop static data
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return std::string(s, len);
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}
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@ -162,8 +158,7 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
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//infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
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// Get minetest.luaentities[id]
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luaentity_get(L,id);
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//int object = lua_gettop(L);
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luaentity_get(L, id);
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// Set default values that differ from ObjectProperties defaults
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prop->hp_max = 10;
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@ -178,7 +173,7 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
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getfloatfield(L, -1, "weight", prop->weight);
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lua_getfield(L, -1, "collisionbox");
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if(lua_istable(L, -1))
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if (lua_istable(L, -1))
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prop->collisionbox = read_aabb3f(L, -1, 1.0);
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lua_pop(L, 1);
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@ -199,9 +194,6 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
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// Get minetest.luaentities[id]
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@ -210,16 +202,17 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
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// State: object is at top of stack
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// Get step function
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lua_getfield(L, -1, "on_step");
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if(lua_isnil(L, -1))
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2); // Pop on_step and entity
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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lua_pushnumber(L, dtime); // dtime
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// Call with 2 arguments, 0 results
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if(lua_pcall(L, 2, 0, errorhandler))
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if (lua_pcall(L, 2, 0, m_errorhandler))
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scriptError();
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lua_remove(L, object); // Remove object
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lua_remove(L, errorhandler); // Remove error handler
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lua_pop(L, 1); // Pop object
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}
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// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
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@ -230,9 +223,6 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
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// Get minetest.luaentities[id]
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@ -241,19 +231,20 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
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// State: object is at top of stack
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// Get function
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lua_getfield(L, -1, "on_punch");
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if(lua_isnil(L, -1))
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2); // Pop on_punch and entitu
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(puncher); // Clicker reference
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(puncher); // Clicker reference
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lua_pushnumber(L, time_from_last_punch);
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push_tool_capabilities(L, *toolcap);
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push_v3f(L, dir);
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// Call with 5 arguments, 0 results
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if(lua_pcall(L, 5, 0, errorhandler))
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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lua_remove(L, object); // Remove object
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lua_remove(L, errorhandler); // Remove error handler
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lua_pop(L, 1); // Pop object
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}
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// Calls entity:on_rightclick(ObjectRef clicker)
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@ -262,26 +253,24 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
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// Get minetest.luaentities[id]
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luaentity_get(L,id);
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luaentity_get(L, id);
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int object = lua_gettop(L);
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// State: object is at top of stack
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// Get function
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lua_getfield(L, -1, "on_rightclick");
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if(lua_isnil(L, -1))
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2); // Pop on_rightclick and entity
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(clicker); // Clicker reference
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// Call with 2 arguments, 0 results
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if(lua_pcall(L, 2, 0, errorhandler))
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if (lua_pcall(L, 2, 0, m_errorhandler))
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scriptError();
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lua_remove(L, object); // Remove object
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lua_remove(L, errorhandler); // Remove error handler
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lua_pop(L, 1); // Pop object
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}
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@ -33,11 +33,8 @@ int ScriptApiDetached::detached_inventory_AllowMove(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "allow_move"))
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if (!getDetachedInventoryCallback(name, "allow_move"))
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return count;
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// function(inv, from_list, from_index, to_list, to_index, count, player)
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@ -51,12 +48,12 @@ int ScriptApiDetached::detached_inventory_AllowMove(
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 7, 1, errorhandler))
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if (lua_pcall(L, 7, 1, m_errorhandler))
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scriptError();
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if(!lua_isnumber(L, -1))
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throw LuaError("allow_move should return a number. name=" + name);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 1); // Pop integer
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return ret;
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}
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@ -68,11 +65,8 @@ int ScriptApiDetached::detached_inventory_AllowPut(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "allow_put"))
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if (!getDetachedInventoryCallback(name, "allow_put"))
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return stack.count; // All will be accepted
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// Call function(inv, listname, index, stack, player)
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@ -83,12 +77,12 @@ int ScriptApiDetached::detached_inventory_AllowPut(
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 1, errorhandler))
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if(!lua_isnumber(L, -1))
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if (!lua_isnumber(L, -1))
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throw LuaError("allow_put should return a number. name=" + name);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 1); // Pop integer
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return ret;
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}
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@ -100,11 +94,8 @@ int ScriptApiDetached::detached_inventory_AllowTake(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "allow_take"))
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if (!getDetachedInventoryCallback(name, "allow_take"))
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return stack.count; // All will be accepted
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// Call function(inv, listname, index, stack, player)
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@ -115,12 +106,12 @@ int ScriptApiDetached::detached_inventory_AllowTake(
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 1, errorhandler))
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if(!lua_isnumber(L, -1))
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if (!lua_isnumber(L, -1))
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throw LuaError("allow_take should return a number. name=" + name);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 1); // Pop integer
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return ret;
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}
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@ -133,11 +124,8 @@ void ScriptApiDetached::detached_inventory_OnMove(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "on_move"))
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if (!getDetachedInventoryCallback(name, "on_move"))
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return;
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// function(inv, from_list, from_index, to_list, to_index, count, player)
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@ -151,9 +139,8 @@ void ScriptApiDetached::detached_inventory_OnMove(
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 7, 0, errorhandler))
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if (lua_pcall(L, 7, 0, m_errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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}
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// Report put items
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@ -164,11 +151,8 @@ void ScriptApiDetached::detached_inventory_OnPut(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "on_put"))
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if (!getDetachedInventoryCallback(name, "on_put"))
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return;
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// Call function(inv, listname, index, stack, player)
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@ -180,9 +164,8 @@ void ScriptApiDetached::detached_inventory_OnPut(
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 0, errorhandler))
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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}
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// Report taken items
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@ -193,11 +176,8 @@ void ScriptApiDetached::detached_inventory_OnTake(
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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// Push callback function on stack
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if(!getDetachedInventoryCallback(name, "on_take"))
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if (!getDetachedInventoryCallback(name, "on_take"))
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return;
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// Call function(inv, listname, index, stack, player)
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||||
|
@ -209,9 +189,8 @@ void ScriptApiDetached::detached_inventory_OnTake(
|
|||
lua_pushinteger(L, index + 1); // index
|
||||
LuaItemStack::create(L, stack); // stack
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 5, 0, errorhandler))
|
||||
if (lua_pcall(L, 5, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
// Retrieves minetest.detached_inventories[name][callbackname]
|
||||
|
|
|
@ -34,27 +34,24 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_drop"))
|
||||
if (!getItemCallback(item.name.c_str(), "on_drop"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(dropper);
|
||||
pushFloatPos(L, pos);
|
||||
if(lua_pcall(L, 3, 1, errorhandler))
|
||||
if (lua_pcall(L, 3, 1, m_errorhandler))
|
||||
scriptError();
|
||||
if(!lua_isnil(L, -1)) {
|
||||
if (!lua_isnil(L, -1)) {
|
||||
try {
|
||||
item = read_item(L,-1, getServer());
|
||||
} catch (LuaError &e) {
|
||||
throw LuaError(std::string(e.what()) + ". item=" + item.name);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
lua_pop(L, 1); // Pop item
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -63,27 +60,24 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_place"))
|
||||
if (!getItemCallback(item.name.c_str(), "on_place"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(placer);
|
||||
pushPointedThing(pointed);
|
||||
if(lua_pcall(L, 3, 1, errorhandler))
|
||||
if (lua_pcall(L, 3, 1, m_errorhandler))
|
||||
scriptError();
|
||||
if(!lua_isnil(L, -1)) {
|
||||
if (!lua_isnil(L, -1)) {
|
||||
try {
|
||||
item = read_item(L,-1, getServer());
|
||||
} catch (LuaError &e) {
|
||||
throw LuaError(std::string(e.what()) + ". item=" + item.name);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
lua_pop(L, 1); // Pop item
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -92,18 +86,15 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_use"))
|
||||
if (!getItemCallback(item.name.c_str(), "on_use"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(user);
|
||||
pushPointedThing(pointed);
|
||||
if(lua_pcall(L, 3, 1, errorhandler))
|
||||
if (lua_pcall(L, 3, 1, m_errorhandler))
|
||||
scriptError();
|
||||
if(!lua_isnil(L, -1)) {
|
||||
try {
|
||||
|
@ -112,7 +103,7 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
|
|||
throw LuaError(std::string(e.what()) + ". item=" + item.name);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
lua_pop(L, 1); // Pop item
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -121,31 +112,29 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "on_craft");
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(user);
|
||||
|
||||
//Push inventory list
|
||||
// Push inventory list
|
||||
std::vector<ItemStack> items;
|
||||
for(u32 i=0; i<old_craft_grid->getSize(); i++)
|
||||
for (u32 i = 0; i < old_craft_grid->getSize(); i++) {
|
||||
items.push_back(old_craft_grid->getItem(i));
|
||||
}
|
||||
push_items(L, items);
|
||||
|
||||
InvRef::create(L, craft_inv);
|
||||
if(lua_pcall(L, 4, 1, errorhandler))
|
||||
if (lua_pcall(L, 4, 1, m_errorhandler))
|
||||
scriptError();
|
||||
if(!lua_isnil(L, -1)) {
|
||||
if (!lua_isnil(L, -1)) {
|
||||
try {
|
||||
item = read_item(L,-1, getServer());
|
||||
} catch (LuaError &e) {
|
||||
throw LuaError(std::string(e.what()) + ". item=" + item.name);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
lua_pop(L, 1); // Pop item
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -154,9 +143,6 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "craft_predict");
|
||||
LuaItemStack::create(L, item);
|
||||
|
@ -164,21 +150,22 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
|
|||
|
||||
//Push inventory list
|
||||
std::vector<ItemStack> items;
|
||||
for(u32 i=0; i<old_craft_grid->getSize(); i++)
|
||||
for (u32 i = 0; i < old_craft_grid->getSize(); i++) {
|
||||
items.push_back(old_craft_grid->getItem(i));
|
||||
}
|
||||
push_items(L, items);
|
||||
|
||||
InvRef::create(L, craft_inv);
|
||||
if(lua_pcall(L, 4, 1, errorhandler))
|
||||
if (lua_pcall(L, 4, 1, m_errorhandler))
|
||||
scriptError();
|
||||
if(!lua_isnil(L, -1)) {
|
||||
if (!lua_isnil(L, -1)) {
|
||||
try {
|
||||
item = read_item(L,-1, getServer());
|
||||
} catch (LuaError &e) {
|
||||
throw LuaError(std::string(e.what()) + ". item=" + item.name);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 2); // Pop item and error handler
|
||||
lua_pop(L, 1); // Pop item
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -252,4 +239,3 @@ void ScriptApiItem::pushPointedThing(const PointedThing& pointed)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -37,14 +37,11 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
// Get handler function
|
||||
lua_getglobal(L, "engine");
|
||||
lua_getfield(L, -1, "event_handler");
|
||||
lua_remove(L, -2); // Remove engine
|
||||
if(lua_isnil(L, -1)) {
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1); // Pop event_handler
|
||||
return;
|
||||
}
|
||||
|
@ -52,41 +49,37 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
|
|||
|
||||
// Call it
|
||||
lua_pushstring(L, text.c_str());
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
// Get handler function
|
||||
lua_getglobal(L, "engine");
|
||||
lua_getfield(L, -1, "button_handler");
|
||||
lua_remove(L, -2); // Remove engine
|
||||
if(lua_isnil(L, -1)) {
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1); // Pop button handler
|
||||
return;
|
||||
}
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
|
||||
// Convert fields to lua table
|
||||
// Convert fields to a Lua table
|
||||
lua_newtable(L);
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
std::map<std::string, std::string>::const_iterator it;
|
||||
for (it = fields.begin(); it != fields.end(); it++){
|
||||
const std::string &name = it->first;
|
||||
const std::string &value = it->second;
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
|
||||
// Call it
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
|
|
|
@ -92,13 +92,10 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_punch"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_punch"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
|
@ -106,9 +103,8 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
|
|||
pushnode(L, node, ndef);
|
||||
objectrefGetOrCreate(puncher);
|
||||
pushPointedThing(pointed);
|
||||
if(lua_pcall(L, 4, 0, errorhandler))
|
||||
if (lua_pcall(L, 4, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -117,22 +113,18 @@ bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_dig"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_dig"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, node, ndef);
|
||||
objectrefGetOrCreate(digger);
|
||||
if(lua_pcall(L, 3, 0, errorhandler))
|
||||
if (lua_pcall(L, 3, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -140,82 +132,66 @@ void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_construct"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_construct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_destruct"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_destruct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "after_destruct"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "after_destruct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, node, ndef);
|
||||
if(lua_pcall(L, 2, 0, errorhandler))
|
||||
if (lua_pcall(L, 2, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_timer"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_timer"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
lua_pushnumber(L,dtime);
|
||||
if(lua_pcall(L, 2, 1, errorhandler))
|
||||
if (lua_pcall(L, 2, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, errorhandler); // Remove error handler
|
||||
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1) == true;
|
||||
}
|
||||
|
||||
|
@ -226,63 +202,51 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields"))
|
||||
if (!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p); // pos
|
||||
lua_pushstring(L, formname.c_str()); // formname
|
||||
lua_newtable(L); // fields
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
std::map<std::string, std::string>::const_iterator it;
|
||||
for (it = fields.begin(); it != fields.end(); it++){
|
||||
const std::string &name = it->first;
|
||||
const std::string &value = it->second;
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
objectrefGetOrCreate(sender); // player
|
||||
if(lua_pcall(L, 4, 0, errorhandler))
|
||||
if (lua_pcall(L, 4, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_falling_update(v3s16 p)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
lua_getglobal(L, "nodeupdate");
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_falling_update_single(v3s16 p)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
lua_getglobal(L, "nodeupdate_single");
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, errorhandler))
|
||||
if (lua_pcall(L, 1, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
|
|
|
@ -34,19 +34,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
|
||||
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
|
||||
return count;
|
||||
|
||||
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
|
@ -57,10 +54,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
|
|||
lua_pushinteger(L, to_index + 1); // to_index
|
||||
lua_pushinteger(L, count); // count
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 7, 1, errorhandler))
|
||||
if (lua_pcall(L, 7, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, errorhandler); // Remove error handler
|
||||
if(!lua_isnumber(L, -1))
|
||||
if (!lua_isnumber(L, -1))
|
||||
throw LuaError("allow_metadata_inventory_move should"
|
||||
" return a number, guilty node: " + nodename);
|
||||
int num = luaL_checkinteger(L, -1);
|
||||
|
@ -75,19 +71,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
|
||||
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
|
||||
return stack.count;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
|
@ -96,9 +89,8 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
|
|||
lua_pushinteger(L, index + 1); // index
|
||||
LuaItemStack::create(L, stack); // stack
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 5, 1, errorhandler))
|
||||
if (lua_pcall(L, 5, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, errorhandler); // Remove error handler
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError("allow_metadata_inventory_put should"
|
||||
" return a number, guilty node: " + nodename);
|
||||
|
@ -114,19 +106,16 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
|
||||
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
|
||||
return stack.count;
|
||||
|
||||
// Call function(pos, listname, index, count, player)
|
||||
|
@ -135,10 +124,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
|
|||
lua_pushinteger(L, index + 1); // index
|
||||
LuaItemStack::create(L, stack); // stack
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 5, 1, errorhandler))
|
||||
if (lua_pcall(L, 5, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, errorhandler); // Remove error handler
|
||||
if(!lua_isnumber(L, -1))
|
||||
if (!lua_isnumber(L, -1))
|
||||
throw LuaError("allow_metadata_inventory_take should"
|
||||
" return a number, guilty node: " + nodename);
|
||||
int num = luaL_checkinteger(L, -1);
|
||||
|
@ -154,19 +142,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
|
||||
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
|
||||
return;
|
||||
|
||||
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
|
@ -177,9 +162,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
|
|||
lua_pushinteger(L, to_index + 1); // to_index
|
||||
lua_pushinteger(L, count); // count
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 7, 0, errorhandler))
|
||||
if (lua_pcall(L, 7, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
// Report put items
|
||||
|
@ -189,19 +173,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
|
||||
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
|
||||
return;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
|
@ -210,9 +191,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
|
|||
lua_pushinteger(L, index + 1); // index
|
||||
LuaItemStack::create(L, stack); // stack
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 5, 0, errorhandler))
|
||||
if (lua_pcall(L, 5, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
// Report taken items
|
||||
|
@ -222,19 +202,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
if (node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
std::string nodename = ndef->get(node).name;
|
||||
if(!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
|
||||
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
|
||||
return;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
|
@ -243,9 +220,8 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
|
|||
lua_pushinteger(L, index + 1); // index
|
||||
LuaItemStack::create(L, stack); // stack
|
||||
objectrefGetOrCreate(player); // player
|
||||
if(lua_pcall(L, 5, 0, errorhandler))
|
||||
if (lua_pcall(L, 5, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
ScriptApiNodemeta::ScriptApiNodemeta() {
|
||||
|
@ -254,5 +230,3 @@ ScriptApiNodemeta::ScriptApiNodemeta() {
|
|||
ScriptApiNodemeta::~ScriptApiNodemeta() {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -27,35 +27,31 @@ bool ScriptApiServer::getAuth(const std::string &playername,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "get_auth");
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
if (lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError("Authentication handler missing get_auth");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
if(lua_pcall(L, 1, 1, errorhandler))
|
||||
if (lua_pcall(L, 1, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, -2); // Remove auth handler
|
||||
lua_remove(L, errorhandler); // Remove error handler
|
||||
|
||||
// nil = login not allowed
|
||||
if(lua_isnil(L, -1))
|
||||
if (lua_isnil(L, -1))
|
||||
return false;
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
|
||||
std::string password;
|
||||
bool found = getstringfield(L, -1, "password", password);
|
||||
if(!found)
|
||||
if (!found)
|
||||
throw LuaError("Authentication handler didn't return password");
|
||||
if(dst_password)
|
||||
if (dst_password)
|
||||
*dst_password = password;
|
||||
|
||||
lua_getfield(L, -1, "privileges");
|
||||
if(!lua_istable(L, -1))
|
||||
if (!lua_istable(L, -1))
|
||||
throw LuaError("Authentication handler didn't return privilege table");
|
||||
if(dst_privs)
|
||||
if (dst_privs)
|
||||
readPrivileges(-1, *dst_privs);
|
||||
lua_pop(L, 1);
|
||||
|
||||
|
@ -68,12 +64,12 @@ void ScriptApiServer::getAuthHandler()
|
|||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_auth_handler");
|
||||
if(lua_isnil(L, -1)){
|
||||
if (lua_isnil(L, -1)){
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "builtin_auth_handler");
|
||||
}
|
||||
lua_remove(L, -2); // Remove minetest
|
||||
if(lua_type(L, -1) != LUA_TTABLE)
|
||||
if (lua_type(L, -1) != LUA_TTABLE)
|
||||
throw LuaError("Authentication handler table not valid");
|
||||
}
|
||||
|
||||
|
@ -83,13 +79,13 @@ void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
|
|||
|
||||
result.clear();
|
||||
lua_pushnil(L);
|
||||
if(index < 0)
|
||||
if (index < 0)
|
||||
index -= 1;
|
||||
while(lua_next(L, index) != 0){
|
||||
while (lua_next(L, index) != 0) {
|
||||
// key at index -2 and value at index -1
|
||||
std::string key = luaL_checkstring(L, -2);
|
||||
bool value = lua_toboolean(L, -1);
|
||||
if(value)
|
||||
if (value)
|
||||
result.insert(key);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
|
@ -101,19 +97,15 @@ void ScriptApiServer::createAuth(const std::string &playername,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "create_auth");
|
||||
lua_remove(L, -2); // Remove auth handler
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
if (lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError("Authentication handler missing create_auth");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
lua_pushstring(L, password.c_str());
|
||||
if(lua_pcall(L, 2, 0, errorhandler))
|
||||
if (lua_pcall(L, 2, 0, m_errorhandler))
|
||||
scriptError();
|
||||
lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
bool ScriptApiServer::setPassword(const std::string &playername,
|
||||
|
@ -121,19 +113,15 @@ bool ScriptApiServer::setPassword(const std::string &playername,
|
|||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushcfunction(L, script_error_handler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "set_password");
|
||||
lua_remove(L, -2); // Remove auth handler
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
if (lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError("Authentication handler missing set_password");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
lua_pushstring(L, password.c_str());
|
||||
if(lua_pcall(L, 2, 1, errorhandler))
|
||||
if (lua_pcall(L, 2, 1, m_errorhandler))
|
||||
scriptError();
|
||||
lua_remove(L, -2); // Remove error handler
|
||||
return lua_toboolean(L, -1);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue