Perttu Ahola
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9e21204f8b
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Fix build error due to DEBUGFILE
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2012-06-16 21:36:54 +03:00 |
Perttu Ahola
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e6b86fa304
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Revert back proper crack texture
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2012-06-16 20:48:05 +03:00 |
Perttu Ahola
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268e50dfbd
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Clean up constants.h a bit
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2012-06-16 18:15:06 +03:00 |
Perttu Ahola
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07ccc15fc2
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Allow node cracking animations of any length
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2012-06-16 18:02:56 +03:00 |
Perttu Ahola
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2b500d72e5
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Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used
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2012-06-16 18:02:26 +03:00 |
Perttu Ahola
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cd0014b24f
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Update field names to non-deprecated ones in node definition prototype
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2012-06-16 17:05:21 +03:00 |
Perttu Ahola
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b3786d84c5
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Use new field names and reorder fields a bit in minimal game
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2012-06-16 16:47:41 +03:00 |
Perttu Ahola
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fd1135c7af
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
Perttu Ahola
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f0678979b1
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Add comment about ItemSAO being deprecated
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2012-06-11 22:10:48 +03:00 |
Perttu Ahola
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f4a7e11bce
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Add some missing object properties to doc/lua_api.txt
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2012-06-10 15:04:24 +03:00 |
Perttu Ahola
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6a0388bb4b
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Node placement client-side prediction
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2012-06-10 12:46:48 +03:00 |
Perttu Ahola
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7ba72f2763
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Remove a random old comment and a #define from game.cpp
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2012-06-09 13:40:07 +03:00 |
Perttu Ahola
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f7147d9c0a
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Add experimental_tester_tool_1.png to minimal game (was accidentally left out)
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2012-06-08 16:46:02 +03:00 |
Perttu Ahola
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523a5fd2e5
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Move genmap.py and pnoise.py to old/
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2012-06-08 15:50:27 +03:00 |
Perttu Ahola
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ff85e2343c
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Update minetestmapper.py to support the current map format (and previous ones)
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2012-06-08 15:17:03 +03:00 |
Perttu Ahola
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e74668ef7f
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Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp
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2012-06-08 14:57:02 +03:00 |
Perttu Ahola
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22502f80db
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Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode
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2012-06-08 01:51:23 +03:00 |
Perttu Ahola
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4b2cc38aba
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Add disallow_empty_password setting
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2012-06-07 02:11:28 +03:00 |
Perttu Ahola
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a8eb68142e
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Call this 0.4.dev-20120606
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2012-06-07 00:40:04 +03:00 |
Perttu Ahola
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81554fbf72
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Add minetest.serialize() and minetest.deserialize()
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2012-06-07 00:05:00 +03:00 |
Perttu Ahola
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a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
Perttu Ahola
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7631918a12
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Remove obsolete "footprints" default setting from defaultsettings.cpp
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2012-06-06 20:04:05 +03:00 |
Kahrl
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e070f1e525
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Allow replacements in cooking and fuel recipes
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2012-06-06 00:22:34 +03:00 |
Perttu Ahola
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430d6e1cca
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Fix small errors in lua_api.txt
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2012-06-06 00:15:33 +03:00 |
Perttu Ahola
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3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
Perttu Ahola
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b0f81c3253
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Fix NDT_RAILLIKE tweakings
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2012-06-05 21:51:01 +03:00 |
darkrose
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31c171fc1e
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Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law.
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2012-06-05 19:47:19 +03:00 |
Perttu Ahola
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e9c123b1b9
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
Perttu Ahola
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a569961e0f
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Update translation template po/minetest.pot
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2012-06-04 23:29:14 +03:00 |
Perttu Ahola
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7eabde6aee
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Use gettext for more basic user interface strings
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2012-06-04 23:24:31 +03:00 |
Perttu Ahola
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ed772da0cc
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Remove misdesigned exception from ReliablePacketBuffer
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2012-06-04 22:43:33 +03:00 |
Perttu Ahola
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f48882213e
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Add ignore_world_load_errors configuration option and provide better error messages
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2012-06-04 22:34:40 +03:00 |
Perttu Ahola
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1cd2076d42
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Improve GUIMessageMenu (move and resize elements based on size of text)
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2012-06-04 22:33:47 +03:00 |
Perttu Ahola
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816b9c8d71
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Fix loading of old signs
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2012-06-04 18:19:23 +03:00 |
Perttu Ahola
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3bea1a944e
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Call this 0.4.dev-20120603
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2012-06-04 00:37:51 +03:00 |
darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
darkrose
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a149c6ecde
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Add can_dig callback
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2012-06-03 22:31:02 +03:00 |
darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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4b0494062e
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Add fire visualization to minimal furnace menu
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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a09d86dd3c
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Update inventory menu from formspec on-the-fly
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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3ccb0f691b
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Add texture modification [lowpart:percent:filename
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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1709fd854a
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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7bf446f671
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Reshape inventory menu code
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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e4bc76f55c
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Add a bit of unit test for inventory
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
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81c5e5200b
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Fix loading of legacy chests
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2012-06-03 22:31:01 +03:00 |
Perttu Ahola
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9c3830dd35
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Use proper furnace cook time
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2012-06-03 22:31:01 +03:00 |
Perttu Ahola
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bf8cfce50e
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Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
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2012-06-03 22:31:01 +03:00 |
Perttu Ahola
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b235e4d290
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Make GUIinventoryMenu::drawList more robust with invalid data
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2012-06-03 22:31:01 +03:00 |