Commit Graph

118 Commits

Author SHA1 Message Date
Maksim Gamarnik 75a555f90c Fix merge prev commits and fix bugs
Android: mpir, x86 flags, range view, fix favorite server icon, other
2016-05-03 04:21:56 +03:00
Maksim Gamarnik 966f919a4c Merge 2016-04-21 13:20:11 +03:00
paramat 9b437088df Textures: Replace menu background fallback dirt_bg.png with empty sky texture 2016-04-21 10:15:05 +01:00
Maksim Gamarnik 3857a3b0bd Part III 2016-04-21 01:53:17 +03:00
kilbith 65db88d24e Mainmenu: Unify favorite servers with main serverlist 2016-04-20 21:31:40 +10:00
Maksim Gamarnik 1f361017b3 Part II 2016-04-18 23:16:34 +03:00
Maksim Gamarnik 7f630419c1 Merge 2016-04-12 21:28:50 +03:00
Auke Kok 3b43e7e87c Minimap: revert change from RGBA to Indexed
@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
2016-04-11 00:24:01 -04:00
Auke Kok af799d4bd2 Minimap: "North" indicator arrow for circle minimap
Related: #3730

This adds a simple, and small "North" indicator to the circular
minimap. The indicator is in a classical triangle-like arrow with a
little bit of shading to accentuate the shape and give it a little
bit depth. The indicator is stuck exactly at the edge as far outwards
as possible, and is not too intrusive but still easy enough to spot.
2016-04-08 21:48:58 +02:00
Maksim Gamarnik 44f98aa061 ver. 1.1.2.3 2016-04-08 20:43:15 +03:00
Maksim Gamarnik 758af96b60 Merge release 2016-03-28 20:08:34 +03:00
Jean-Patrick Guerrero 0fde86dd93 Update menu header image 2016-03-25 15:18:07 +01:00
Maksim Gamarnik 7b524269e3 Update textures 2016-03-04 16:34:11 +02:00
Maksim Gamarnik 8104974751 Small fix 2016-03-04 16:27:44 +02:00
ShadowNinja b114fd87a9 Resize object_marker_red.png to 16x16
Having a non-power-of-two image broke the Android app.
2016-02-28 14:28:27 -05:00
Maksim Gamarnik 92dff0178a build2 2016-02-24 04:27:46 +02:00
Maksim Gamarnik 7420584c5d test 2016-02-23 02:31:19 +02:00
Maksim Gamarnik fe70a72fe6 Merge 2016-02-23 00:40:02 +02:00
RealBadAngel 5f4ed94d90 Minimap: show player markers 2016-02-19 21:31:22 +01:00
Maksim Gamarnik b0a8937def Release | ver. 1.1.1 2016-02-17 01:48:31 +02:00
Maksim Gamarnik 69f679800d RC1 2016-02-12 06:35:36 +02:00
Maksim Gamarnik 4eb726a2c9 Merge Part 2/2
Halo enabled! :)
2016-02-09 00:42:28 +02:00
RealBadAngel b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
Maksim Gamarnik fe62fdcd57 MultiCraft 1.1 | Part 3/3
Font, textures and licension
2016-02-07 04:05:25 +02:00
Maksim Gamarnik a2251f0f79 MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
Sapier 06632205d8 Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
Maksim Gamarnik 5137cfb690 Remove logo
:)
2015-11-27 13:00:31 +02:00
Maksim Gamarnik e150219b9d Merge last minetest commits 2015-11-27 12:57:52 +02:00
Maksim Gamarnik f03604877d Remove unused textures 2015-11-10 20:29:35 +02:00
Maksim Gamarnik bef9573aeb Merge last Minetest commits 2015-11-10 20:29:00 +02:00
Maksim Gamarnik 9012ac8f22 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
Maksim Gamarnik 5d88501a57 Compress textures and fonts
Used PNGOUT, OptiPNG and DeflOpt.
Removes ~350 KB without any loss in quality.
2015-10-15 01:45:59 -04:00
Maksim Gamarnik 712c18af51 A few more textures 2015-08-23 20:27:36 +03:00
Maksim Gamarnik 6aba23941a Update workbench, wieldhand and smoke_puff textures 2015-08-23 19:54:59 +03:00
Maksim Gamarnik d80b5632bf Big update
Bluestone
New textures
More small fix
Fix doc
Other
2015-08-14 01:05:50 +03:00
Maksim Gamarnik ef5f3e2615 Fix nodes, upd textures 2015-08-11 14:06:00 +03:00
Maksim Gamarnik 3aa6ab3223 Ver. 1.0.1.2 beta 2015-08-11 13:09:14 +03:00
4aiman ab5bfa589c Auto-merge of 4aiman's changes 2015-08-11 11:31:39 +03:00
4aiman 739a1dcd98 changed splashes 2015-08-11 11:30:30 +03:00
4aiman Konsorumaniakku a75f06cd80 - X (close) button in the formspecs
- attempt to fix BG in the mainmenu
- fixed textures path on Windows
2015-08-11 07:32:17 +03:00
Maksim Gamarnik e1bd8ea826 Last for v.1.0.1 commit - FINAL 2015-07-17 21:48:57 +03:00
RealBadAngel 655fc6010f Fix relief mapping issues 2015-07-16 15:36:48 +02:00
Maksim Gamarnik 169db877b8 Update textures and rename License notice
Update gamecontrol textures
Compress more textures
Update doc
Update header and icon
2015-07-10 17:14:51 +03:00
4aiman a2784b58bf HUDs, hunger, mobs, mapgen, splash, mainmemu etc 2015-07-01 12:27:28 +03:00
RealBadAngel ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00
rubenwardy b13809f0c0 Use frame instead of words 'no screenshot available' 2015-06-24 07:33:38 +02:00
4aiman 020207661f 15/15 2015-05-31 16:04:01 +03:00
Maksim Gamarnik dab2defb1b Default Setting and Textures
MultiCraft gamecontrol textures
Optimal settings
2015-05-15 16:05:49 +03:00
4aiman abca1d9c91 'New' menu 2015-04-23 22:55:42 +03:00
Kodexky 62feade05d Add extra buttons to Android GUI. All icons are licensed by freepik.com under CC BY 3.0 2014-12-30 00:30:28 +10:00
Kahrl 0483f91f30 Regenerate server_flags_creative.png from XCF 2014-12-21 13:29:02 +01:00
Kahrl 17dde5ddd0 Fix background of creative icon (was black, now transparent) 2014-12-14 05:09:43 +01:00
Kahrl 733d3182bd Display serverlist flags as icons 2014-12-13 00:33:38 +01:00
SmallJoker 19ccc27d37 Fix MSVC compiling warnings and remove an unused texture 2014-12-12 16:09:34 -05:00
RealBadAngel 8da3136183 Change default halo.png for better visibility. 2014-09-19 17:47:19 +02:00
RealBadAngel 58e6d25e03 Node highlighting. 2014-09-17 22:06:13 +02:00
sapier 1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier 7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
RealBadAngel 2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam 2af5864534 Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
sapier 967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
David Gumberg 26165453d2 Compress textures 2013-06-18 19:48:04 +00:00
PilzAdam 730d316efe Higher resolution menuheader 2013-05-25 20:12:51 +02:00
PilzAdam c67f72890c Add menu_header.png and remove old, unused textures 2013-05-20 17:04:00 +02:00
khonkhortisan 1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
ShadowNinja 350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
Ilya Zhuravlev e204bedf1d Update menulogo.png 2013-03-10 23:57:30 +04:00
Perttu Ahola 97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00