Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
Perttu Ahola
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e15dca2a9f
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Fix tree generation density for different mapgen chunk sizes
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2012-03-27 18:52:36 +03:00 |
Perttu Ahola
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a32706bc26
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Post-mapgen lighting optimization
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2012-03-27 18:52:36 +03:00 |
Perttu Ahola
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bdcca4767c
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Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-27 18:52:36 +03:00 |
Perttu Ahola
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38f4dbfb51
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Update minetest.conf.example and defaultsettings.cpp
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2012-03-27 18:51:21 +03:00 |
Perttu Ahola
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a374b1a6a3
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Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-27 18:39:21 +03:00 |
Perttu Ahola
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0ff94978f5
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Fix minetest_game installation and don't fail if it doesn't exist
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2012-03-27 17:33:51 +03:00 |
Perttu Ahola
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fa24e6b995
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Fix and extend minetest.after(time, func, param)
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2012-03-27 08:17:42 +03:00 |
Perttu Ahola
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37b64ff616
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Add minetest.after(time, func)
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2012-03-27 00:37:31 +03:00 |
Perttu Ahola
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a2fd8d1db1
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Add default_grass_footstep.1.ogg as a test sound in minimal
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2012-03-27 00:36:31 +03:00 |
Perttu Ahola
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684b004751
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Update version number to 0.4.dev-20120326 because much has changed from the previous one
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2012-03-27 00:07:25 +03:00 |
Perttu Ahola
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cbe11fc7aa
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
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2012-03-27 00:06:26 +03:00 |
Perttu Ahola
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d01387a82f
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Add games/minimal/game.conf
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2012-03-26 23:50:24 +03:00 |
Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
Perttu Ahola
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bd9912213f
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Prefer _game postfix in game names (to be squashed to the previous commit)
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2012-03-26 23:17:29 +03:00 |
Perttu Ahola
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814ada538a
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Support _game postfix in game names, taking it out to make the gameid
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2012-03-26 23:16:02 +03:00 |
Perttu Ahola
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53f7eef052
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Add game.conf check in subgame.cpp
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2012-03-26 23:02:12 +03:00 |
Perttu Ahola
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405347769a
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New world removal GUI code
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2012-03-26 08:37:15 +03:00 |
Perttu Ahola
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5b31d32da8
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Better file/directory removal platform code and utilities
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2012-03-26 08:36:59 +03:00 |
Perttu Ahola
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dcef5183f7
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Small fix to fs::GetDirListing when trying to list an inexistent directory
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2012-03-25 23:16:53 +03:00 |
Perttu Ahola
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728d01ef4b
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MSVC build directory autodetection at startup
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2012-03-25 23:10:09 +03:00 |
Perttu Ahola
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0557df8d06
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing
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2012-03-25 22:50:09 +03:00 |
Perttu Ahola
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3a9753b85f
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
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2012-03-25 22:07:34 +03:00 |
Perttu Ahola
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8e6ac5c263
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Fix cmake install script (mesetint -> minetest)
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2012-03-25 21:41:37 +03:00 |
Perttu Ahola
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188b303991
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Don't try to use sound if building only server
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2012-03-25 21:10:25 +03:00 |
Perttu Ahola
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836595313c
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
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2012-03-25 20:36:02 +03:00 |
Perttu Ahola
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6779036d25
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Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
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2012-03-25 20:30:58 +03:00 |
Perttu Ahola
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4fb6c07535
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
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2012-03-25 18:51:05 +03:00 |
Perttu Ahola
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f01c988094
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Some serialization version stuff
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2012-03-25 18:45:27 +03:00 |
Perttu Ahola
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677456d319
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Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically
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2012-03-25 17:09:24 +03:00 |
Perttu Ahola
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f022af66da
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Update doc/lua_api.txt
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2012-03-25 16:22:02 +03:00 |
Perttu Ahola
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98c40f5ee6
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Switch sound randomizer postfixes from N.ogg to .N.ogg
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2012-03-25 16:21:34 +03:00 |
Perttu Ahola
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db0928add3
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Sound loading from memory (by using a quick hack)
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2012-03-25 15:52:43 +03:00 |
Perttu Ahola
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a9a923e4da
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Update/fix .gitignore
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2012-03-25 15:52:08 +03:00 |
Perttu Ahola
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1cac1de3b2
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Almost support loading sounds from server
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2012-03-25 14:48:22 +03:00 |
Perttu Ahola
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524c78a8d6
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Add a variant of hex_encode
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2012-03-25 14:48:19 +03:00 |
Perttu Ahola
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e71262463f
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Add removeStringEnd()
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2012-03-25 14:48:14 +03:00 |
Perttu Ahola
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26666bb36f
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Add more media directories; mod/{textures,sounds,media}
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2012-03-25 12:10:58 +03:00 |
Perttu Ahola
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f801e16b78
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Texture cache -> Media cache WIP
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2012-03-25 11:51:33 +03:00 |
Jonathan Neuschäfer
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4bf5065a9c
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Cache textures by checksum
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2012-03-25 11:51:00 +03:00 |
Perttu Ahola
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04085cad3c
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Make event_manager.h build on MSVC
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2012-03-25 04:06:45 +03:00 |
Perttu Ahola
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c8997e48c0
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
Perttu Ahola
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77621568fd
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Fix build on MinGW (as compared to Linux)
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2012-03-24 23:16:09 +02:00 |
Perttu Ahola
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601d1936c9
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Lua API for playing sounds
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2012-03-24 19:01:26 +02:00 |
Perttu Ahola
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06e93f8d95
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Add sound.dig
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2012-03-24 11:10:28 +02:00 |
Perttu Ahola
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74780134f2
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Update doc/lua_api.txt
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2012-03-24 04:32:31 +02:00 |
Perttu Ahola
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93219e3b9d
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Add sounds, tune things
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2012-03-24 04:24:26 +02:00 |
Perttu Ahola
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77120a021d
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Digging and placing sounds
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2012-03-24 04:24:26 +02:00 |
Perttu Ahola
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6c14025b2d
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Add event manager and use it to trigger sounds
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2012-03-24 04:24:26 +02:00 |
Perttu Ahola
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e53794868e
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LocalPlayer::getStandingNodePos()
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2012-03-24 04:24:26 +02:00 |