Commit Graph

6554 Commits

Author SHA1 Message Date
sfan5 42cac6db0b Use CMake to compile openal-soft for Android (#73) 2017-04-19 22:48:49 +03:00
Maksim Gamarnik 80466662be fix iOS build 2017-04-19 22:47:56 +03:00
Maksim Gamarnik 64b23b2675 Android: v. 1.1.7 | update jsoncpp 2017-04-13 03:16:14 +03:00
Maksim Gamarnik e3babcf97f iOS: v.1.0.9 2017-04-11 22:23:50 +03:00
sfan5 07c19c19ce GUI: Make progress bar bigger (#71) 2017-04-11 15:15:47 +03:00
sfan5 20db5a5555 GUI: Convert loading screen's progress bar to image (with color!) (#70) 2017-04-03 20:57:34 +03:00
Maksim Gamarnik 159fa9b0f8 iOS 1.0.8 and fix luaL_Reg method 2017-04-03 18:32:36 +03:00
Maksim Gamarnik a1066dc91a Android: Preparation for release 2017-03-30 05:15:04 +03:00
Maksim Gamarnik 5fc410ce58 Fix nohit :) 2017-03-11 22:23:51 +02:00
Maksim Gamarnik 820fdb83d1 Compress png 2017-03-11 22:19:06 +02:00
Maksim Gamarnik 8ab28efa9d Merge pull request #69 from MultiCraftProject/new
Merge Minetest 0.4.15
2017-03-11 21:53:29 +02:00
Maksim Gamarnik 346c893475 Merge branch 'master' into new 2017-03-11 21:52:53 +02:00
sfan5 a9f632b499 Disallow hurting objects with items that have the "nohit" group (#51) 2017-03-11 21:50:51 +02:00
Maksim Gamarnik 982fafa52d iOS: v. 1.0.7
Fix PAUSE menu, update single player menu (thank’s @sfan5)
2017-03-11 21:47:49 +02:00
Maksim Gamarnik 0232ae4439 Fix merge 2017-02-01 20:12:11 +02:00
Maksim Gamarnik 8cc092b177 Updated to Minetest ver. 0.4.15 2017-01-30 00:44:07 +02:00
Maksim Gamarnik c022289648 Update textures 2017-01-18 22:23:21 +02:00
Maksim Gamarnik 4ec78a9fb5 iOS: 1.0.5 2017-01-17 21:02:15 +02:00
Maksim Gamarnik a27fed63d1 Update mini-gmp (6.1.2) 2017-01-12 23:23:33 +02:00
Maksim Gamarnik d8901de27e ver. 1.1.6.1 / Part 2 (textures) 2017-01-12 23:21:40 +02:00
Maksim Gamarnik 324651cea0 ver. 1.1.6.1 / Part 1 2017-01-12 23:14:38 +02:00
sfan5 231ac33d34 Bump version to 0.4.15 2016-12-22 23:14:17 +01:00
Craig Robbins 5114329ada Final update to credits before release 2016-12-22 23:14:17 +01:00
Nikolay a17bcb1767 Translated using Weblate (Russian)
Currently translated at 59.2% (544 of 918 strings)
2016-12-22 23:14:16 +01:00
Cold Meson 06 3fa7c5a476 Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.5% (914 of 918 strings)
2016-12-22 23:14:15 +01:00
Bruno Borges ceba12e5aa Translated using Weblate (Portuguese (Brazil))
Currently translated at 94.8% (871 of 918 strings)
2016-12-22 23:14:14 +01:00
Cold Meson 06 34e69e5479 Translated using Weblate (Portuguese (Brazil))
Currently translated at 84.5% (776 of 918 strings)
2016-12-22 23:14:13 +01:00
Rogier ab1d98bc8f Translated using Weblate (Dutch)
Currently translated at 85.2% (783 of 918 strings)
2016-12-22 23:14:12 +01:00
Wuzzy 2acd3ad663 Translated using Weblate (German)
Currently translated at 100.0% (918 of 918 strings)
2016-12-22 23:14:09 +01:00
sfan5 70579dc7c3 Android: Workarounds for Googles completely broken NDK 2016-12-22 22:17:54 +01:00
est31 1dd361f37c Android: update curl and libgmp 2016-12-21 14:36:14 +01:00
paramat 5e4d6468a3 Builtin/../falling.lua: Avoid crash when object pos over limit
If the object pos is over limit, 'add entity' will not add an entity,
causing 'obj' to be nil.
2016-12-21 13:30:10 +00:00
est31 ba52a34f94 Don't ship with broken languages (#4940) 2016-12-21 14:15:48 +01:00
sfan5 09f1a0c1ff Disable mod security by default (closes #4944) 2016-12-21 14:13:10 +01:00
sfan5 cc7c31a5bc Fix warning reported by clang (possible bug in Settings lua api) 2016-12-21 10:20:06 +01:00
sfan5 04f68a87ee Correct Swahili translations (#4939) 2016-12-21 06:37:25 +01:00
Maksim Gamarnik 79aa272620 Revert "Only send middle click event on release when not double-tapping (Android) (#32)"
This reverts commit 3f7549abeb.
2016-12-21 00:49:28 +02:00
Maksim Gamarnik 4f11fb7403 Revert "Allow picking up items with a single touch (#29)"
This reverts commit b33e6dbcad.
2016-12-21 00:49:18 +02:00
sfan5 bdf8f85493 Limit drawing rect of selected item to viewport size (fixes #4341) 2016-12-20 14:29:12 +01:00
ShadowNinja 0f0502109e Security: Fix resolving of some relative paths
Trying to resolve a path with RemoveRelativePathComponents that can't
be resolved without leaving leading parent components (e.g. "../worlds/foo"
or "bar/../../worlds/foo") will fail.  To work around this, we leave
the relative components and simply remove the trailing components one
at a time, and bail out when we find a parent component.  This will
still fail for paths like "worlds/foo/noexist/../auth.txt" (the path
before the last parent component must not exist), but this is fine
since you won't be able to open a file with a path like that anyways
(the O.S. will determine that the path doesn't exist.
Try `cat /a/../etc/passwd`).
2016-12-20 17:17:38 +10:00
ShadowNinja f522e7351a Fix RemoveRelatvePathComponents
This used to return "/foo" for "../foo" when it should return the enpty
string (i.e., error removing all relative components).
2016-12-20 17:17:38 +10:00
ShadowNinja 59f84ca0a0 Mod security: Allow read-only access to all mod paths 2016-12-20 06:34:04 +00:00
sfan5 ed85506dbe iOS: pause game/status text from external code (#50)
* external game pausing

* external status text

* fix compilation on other platforms
2016-12-19 23:23:16 +02:00
sfan5 158aa77fc9 iOS: Versioned assets (#49) 2016-12-19 23:22:25 +02:00
Maksim Gamarnik a68186451b iOS: 1.0.4 2016-12-19 23:20:21 +02:00
lhofhansl 24edfb77af Fix occlusion culling, again (#4930) 2016-12-19 06:43:04 +01:00
lhofhansl e4f7ce1985 Fix occlusing counting (#4922) 2016-12-18 22:25:42 +10:00
Dániel Juhász 6d4e7f223a Fix unnecessary block loading (#4847)
This commit makes the game load blocks only if they are not in the
memory.
2016-12-18 19:20:23 +10:00
Auke Kok 78bf7c46e5 Mapgen: Make mgv7 the default in UI
The actual menu default comes from defaultsettings.cpp.
2016-12-16 12:31:38 +00:00
est31 0614da3aff Fix build with gettext enabled 2016-12-14 19:52:33 +01:00