sfan5
084cdea686
Irrlicht 1.9 support
2016-12-26 22:36:22 +01:00
sfan5
b16252dcae
Various anticheat improvements
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* Calculate maximum interact distance from wielded tool
* New "interacted_while_dead" cheat_type for the Lua API
* Disallow dropping items while dead
* Move player to spawn before resurrecting them
2016-12-26 22:34:29 +01:00
Ner'zhul
b95f543da9
Add gradle wrapper ( #4954 )
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Gradle wrapper permit to use multiple gradle versions across OS versions
2016-12-24 12:30:18 +01:00
rubenwardy
e3cbe521fc
Update Android build tools to latest version ( #4872 )
2016-12-24 08:34:19 +01:00
Rogier
f4d718c538
Minimal game: Use field 'tiles' instead of 'tile_images'
2016-12-24 00:33:07 +00:00
Rogier
4d4b8bb8a4
Move PP() and PP2() macros to basic_macros.h
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Instead of redefining them everywhere.
2016-12-24 00:32:50 +00:00
Lars Hofhansl
2f59a0c840
Process ABMs in a spherical volume instead of cubic
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Increase active_block_range default to a 3 mapblock radius.
2016-12-24 00:28:39 +00:00
Lars Hofhansl
923a8f1983
Shaders: Remove unnecessary 'if' statements
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Pull if GENERATE_NORMALMAPS == 1 into the template to avoid evaluating
it for each fragment.
Remove if (fogDistance != 0.0).
2016-12-24 00:22:16 +00:00
Rogier
a76e7698b2
Make minetest abort on lua panic
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Currently, lua does a regular exit() after a lua panic, which can make
a problem hard to debug. Invoking FATAL_ERROR() instead will print
some useful information, and abort() minetest, so that a debugger can
be used to analyze the situation.
2016-12-24 00:18:45 +00:00
sfan5
a95f983ea8
Continue with 0.4.15-dev
2016-12-22 23:14:17 +01:00
sfan5
231ac33d34
Bump version to 0.4.15
2016-12-22 23:14:17 +01:00
Craig Robbins
5114329ada
Final update to credits before release
2016-12-22 23:14:17 +01:00
Nikolay
a17bcb1767
Translated using Weblate (Russian)
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Currently translated at 59.2% (544 of 918 strings)
2016-12-22 23:14:16 +01:00
Cold Meson 06
3fa7c5a476
Translated using Weblate (Portuguese (Brazil))
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Currently translated at 99.5% (914 of 918 strings)
2016-12-22 23:14:15 +01:00
Bruno Borges
ceba12e5aa
Translated using Weblate (Portuguese (Brazil))
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Currently translated at 94.8% (871 of 918 strings)
2016-12-22 23:14:14 +01:00
Cold Meson 06
34e69e5479
Translated using Weblate (Portuguese (Brazil))
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Currently translated at 84.5% (776 of 918 strings)
2016-12-22 23:14:13 +01:00
Rogier
ab1d98bc8f
Translated using Weblate (Dutch)
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Currently translated at 85.2% (783 of 918 strings)
2016-12-22 23:14:12 +01:00
Wuzzy
2acd3ad663
Translated using Weblate (German)
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Currently translated at 100.0% (918 of 918 strings)
2016-12-22 23:14:09 +01:00
sfan5
70579dc7c3
Android: Workarounds for Googles completely broken NDK
2016-12-22 22:17:54 +01:00
est31
1dd361f37c
Android: update curl and libgmp
2016-12-21 14:36:14 +01:00
paramat
5e4d6468a3
Builtin/../falling.lua: Avoid crash when object pos over limit
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If the object pos is over limit, 'add entity' will not add an entity,
causing 'obj' to be nil.
2016-12-21 13:30:10 +00:00
est31
ba52a34f94
Don't ship with broken languages ( #4940 )
2016-12-21 14:15:48 +01:00
sfan5
09f1a0c1ff
Disable mod security by default ( closes #4944 )
2016-12-21 14:13:10 +01:00
sfan5
cc7c31a5bc
Fix warning reported by clang (possible bug in Settings lua api)
2016-12-21 10:20:06 +01:00
sfan5
04f68a87ee
Correct Swahili translations ( #4939 )
2016-12-21 06:37:25 +01:00
sfan5
bdf8f85493
Limit drawing rect of selected item to viewport size ( fixes #4341 )
2016-12-20 14:29:12 +01:00
ShadowNinja
0f0502109e
Security: Fix resolving of some relative paths
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Trying to resolve a path with RemoveRelativePathComponents that can't
be resolved without leaving leading parent components (e.g. "../worlds/foo"
or "bar/../../worlds/foo") will fail. To work around this, we leave
the relative components and simply remove the trailing components one
at a time, and bail out when we find a parent component. This will
still fail for paths like "worlds/foo/noexist/../auth.txt" (the path
before the last parent component must not exist), but this is fine
since you won't be able to open a file with a path like that anyways
(the O.S. will determine that the path doesn't exist.
Try `cat /a/../etc/passwd`).
2016-12-20 17:17:38 +10:00
ShadowNinja
f522e7351a
Fix RemoveRelatvePathComponents
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This used to return "/foo" for "../foo" when it should return the enpty
string (i.e., error removing all relative components).
2016-12-20 17:17:38 +10:00
ShadowNinja
59f84ca0a0
Mod security: Allow read-only access to all mod paths
2016-12-20 06:34:04 +00:00
lhofhansl
24edfb77af
Fix occlusion culling, again ( #4930 )
2016-12-19 06:43:04 +01:00
lhofhansl
e4f7ce1985
Fix occlusing counting ( #4922 )
2016-12-18 22:25:42 +10:00
Dániel Juhász
6d4e7f223a
Fix unnecessary block loading ( #4847 )
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This commit makes the game load blocks only if they are not in the
memory.
2016-12-18 19:20:23 +10:00
Auke Kok
78bf7c46e5
Mapgen: Make mgv7 the default in UI
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The actual menu default comes from defaultsettings.cpp.
2016-12-16 12:31:38 +00:00
est31
0614da3aff
Fix build with gettext enabled
2016-12-14 19:52:33 +01:00
paramat
f8408398f5
Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys
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As mgv7 is now the default mapgen i re-checked its tunnel width on request,
discovered they needed to be wider, and have made this change.
This commit widens the identical 3D noise tunnels in the other mapgens in
exactly the same way.
2016-12-14 06:28:45 +00:00
est31
c67f2b2965
Run updatepo.sh
2016-12-14 00:31:12 +01:00
est31
211d919b54
Update minetest.conf.example and settings_translation_file.cpp
2016-12-14 00:30:39 +01:00
Fixer
646159159f
Translated using Weblate (Ukrainian)
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Currently translated at 38.1% (350 of 918 strings)
2016-12-14 00:30:39 +01:00
Wuzzy
55cb5a1983
Translated using Weblate (German)
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Currently translated at 98.9% (908 of 918 strings)
2016-12-14 00:30:39 +01:00
Jan Sbrz
1c4bc0d46c
Translated using Weblate (German)
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Currently translated at 94.7% (870 of 918 strings)
2016-12-14 00:30:39 +01:00
Zygi Mantus
b898ab6486
Translated using Weblate (Lithuanian)
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Currently translated at 26.2% (241 of 918 strings)
2016-12-14 00:30:39 +01:00
Andrey
eac6323e80
Translated using Weblate (Russian)
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Currently translated at 56.3% (517 of 918 strings)
2016-12-14 00:30:39 +01:00
Maksim Gamarnik
571ed96c8e
Translated using Weblate (Russian)
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Currently translated at 56.2% (516 of 918 strings)
2016-12-14 00:30:39 +01:00
Stas Kies
3a0ded274e
Translated using Weblate (Russian)
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Currently translated at 56.1% (515 of 918 strings)
2016-12-14 00:30:39 +01:00
Alvin Hikmawan
bb9fe6eb2b
Translated using Weblate (Indonesian)
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Currently translated at 69.4% (638 of 918 strings)
2016-12-14 00:30:39 +01:00
Muhammad Rifqi Priyo Susanto
728909284a
Translated using Weblate (Indonesian)
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Currently translated at 58.6% (538 of 918 strings)
This is a merger of 2 commits.
2016-12-14 00:30:39 +01:00
Alvin Hikmawan
47b1a118ef
Translated using Weblate (Indonesian)
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Currently translated at 58.6% (538 of 918 strings)
2016-12-14 00:30:39 +01:00
Yana Agun Siswanto
51210d317d
Translated using Weblate (Indonesian)
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Currently translated at 58.6% (538 of 918 strings)
2016-12-14 00:30:38 +01:00
Onyx Steinheim
f18cebdd07
Translated using Weblate (French)
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Currently translated at 100.0% (918 of 918 strings)
2016-12-14 00:30:38 +01:00
AcidNinja
68d24fb74b
Translated using Weblate (French)
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Currently translated at 100.0% (918 of 918 strings)
This is a merger of 4 commits.
2016-12-14 00:30:38 +01:00