Make the settings GUI actually work #17

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cora merged 1 commits from fix-settingstypes into master 2021-08-30 21:17:17 +02:00
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This make settings actually work, hopefully.

(They were missing the “meshnode_” prefix.)

Testing instructions by @cora:

Verify Bug
  1. start Mineclonia with mcl_meshnode commit e9dd34eea0
  2. change "show_in_creative" from false to true to in advanced settings (mods->meshnode)
  3. start a game in creative mode
  4. verify the controller does not show up in the creative menu
Verify Fix
  1. start Mineclonia with mcl_meshnode commit c051fbffdc
  2. change "meshnode_show_in_creative" from false to true to in advanced settings (mods->meshnode)
  3. start a game in creative mode
  4. verify the controller does show up in the creative menu
This make settings actually work, hopefully. (They were missing the “meshnode_” prefix.) Testing instructions by @cora: ##### Verify Bug 1. start Mineclonia with mcl_meshnode commit e9dd34eea04c3116a8d2d00414380f705578e91f 2. change "show_in_creative" from false to true to in advanced settings (mods->meshnode) 3. start a game in creative mode 4. verify the controller does not show up in the creative menu ##### Verify Fix 1. start Mineclonia with mcl_meshnode commit c051fbffdca17bafd707974f39e9e127ea8e8118 2. change "meshnode_show_in_creative" from false to true to in advanced settings (mods->meshnode) 3. start a game in creative mode 4. verify the controller does show up in the creative menu
erlehmann added 1 commit 2021-08-30 20:43:56 +02:00
cora approved these changes 2021-08-30 21:17:06 +02:00
cora left a comment
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Verify Bug
  • 1. start Mineclonia with mcl_meshnode commit e9dd34eea0
  • 2. change "show_in_creative" from false to true to in advanced settings (mods->meshnode)
  • 3. start a game in creative mode
  • 4. verify the controller does not show up in the creative menu
Verify Fix
  • 1. start Mineclonia with mcl_meshnode commit c051fbffdc
  • 2. change "meshnode_show_in_creative" from false to true to in advanced settings (mods->meshnode)
  • 3. start a game in creative mode
  • 4. verify the controller does show up in the creative menu
##### Verify Bug - [x] 1. start Mineclonia with mcl_meshnode commit e9dd34eea04c3116a8d2d00414380f705578e91f - [x] 2. change "show_in_creative" from false to true to in advanced settings (mods->meshnode) - [x] 3. start a game in creative mode - [x] 4. verify the controller does not show up in the creative menu ##### Verify Fix - [x] 1. start Mineclonia with mcl_meshnode commit c051fbffdca17bafd707974f39e9e127ea8e8118 - [x] 2. change "meshnode_show_in_creative" from false to true to in advanced settings (mods->meshnode) - [x] 3. start a game in creative mode - [x] 4. verify the controller does show up in the creative menu
cora merged commit 2af311fc72 into master 2021-08-30 21:17:17 +02:00
cora deleted branch fix-settingstypes 2021-08-30 21:17:29 +02:00
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Reference: Mineclonia/mcl_meshnode#17
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