a clientside mod that logs certain player interactions. for now it only logs player damage and death.
Go to file
Li0n fff53836d2 add hp_change function and add notes 2022-02-19 19:39:08 +01:00
LICENSE Initial commit 2022-02-11 00:23:17 +00:00
README.md improve installation improvements again 2022-02-11 03:43:51 +01:00
init.lua add hp_change function and add notes 2022-02-19 19:39:08 +01:00
mod.conf initial commit 2022-02-11 01:26:20 +01:00

README.md

this clientside mod aims to log certain types of player interactions, so that these can be read and interpreted by external programs. it was made to be used in combination with a python program and Intiface to add rumble support to minetest. for now it only logs player damage and death.

installing clientside mods is not very well documented and varies between clients.

this forum post explains it quite ok https://forum.minetest.net/viewtopic.php?f=53&t=17830

  1. Navigate to your minetest directory and create a directory (aka a folder) called clientmods if it does not exist.

  2. Download or clone the mod into the clientmod directory

  3. Create a text file called mods.conf inside the clientmods directory if it does not exist. this should be in the same directory that has debug.txt in it

  4. Open mods.conf in your favorite text editor and add the line "load_mod_rumble = true" (without the quotation marks). Save the file.

  5. Open Minetest and navigate to the Settings tab. Select Advanced Settings. Navigate to Client > Network > Enable Client Modding or search for "client". With Enable Client Modding selected, select the Edit button and change the displayed option to Enabled in the dropdown, or simply double-click the setting. Save your changes.

Your client-side mod has been enabled! Type .help all in chat to see what you can do!