forked from oerkki/voxelands
37 lines
1.3 KiB
Markdown
37 lines
1.3 KiB
Markdown
# Voxelands Direction Document
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Styling based on [Minetest Direction Document](https://github.com/minetest/minetest/blob/master/doc/direction.md).
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## 1. Long-term Roadmap
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Currently not much was done to the game and LTR can be changed in
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future. But still, our long-term roadmap currently contains 3 things:
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1. Use more of Minetest things to add solid backing (less to maintain)
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2. Be a complete voxel sandbox game working OOTB (just like MC)
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3. Be more voxel than cubic (more meshes and nodeboxes)
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## 2. Medium-term Roadmap
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The medium-term roadmap currently contains 5 things to add/change:
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1. Modding (implement as Game+Mods (MC-alike), not Game=Mods (MT-alike))
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2. Packs (texturepacks, soundpacks, modelpacks, resourcepacks) (#14)
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3. Graphics (fix weird glitches and switch to IrrlichtMT) (#2)
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4. Workflow (add more people to the development, automatize releasing)
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5. Site (online page for Voxelands based on the voxelands-www repo)
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## 3. Short-term Roadmap
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The short-term roadmap is temporary, it's here only while critical bugs
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(like crashes) aren't fixed.
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We can count these things as a short-term roadmap:
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1. Fix everything crashing (#1)
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2. Convert most of the docs from plaintext to markdown
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3. Do something with changelogs
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After these are done, this section won't be here anymore and we'll count
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(bug/crash)-labeled issues as short-term by default.
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