# Voxelands Direction Document Styling based on [Minetest Direction Document](https://github.com/minetest/minetest/blob/master/doc/direction.md). ## 1. Long-term Roadmap Currently not much was done to the game and LTR can be changed in future. But still, our long-term roadmap currently contains 3 things: 1. Use more of Minetest things to add solid backing (less to maintain) 2. Be a complete voxel sandbox game working OOTB (just like MC) 3. Be more voxel than cubic (more meshes and nodeboxes) ## 2. Medium-term Roadmap The medium-term roadmap currently contains 5 things to add/change: 1. Modding (implement as Game+Mods (MC-alike), not Game=Mods (MT-alike)) 2. Packs (texturepacks, soundpacks, modelpacks, resourcepacks) (#14) 3. Graphics (fix weird glitches and switch to IrrlichtMT) (#2) 4. Workflow (add more people to the development, automatize releasing) 5. Site (online page for Voxelands based on the voxelands-www repo) ## 3. Short-term Roadmap The short-term roadmap is temporary, it's here only while critical bugs (like crashes) aren't fixed. We can count these things as a short-term roadmap: 1. Fix everything crashing (#1) 2. Convert most of the docs from plaintext to markdown 3. Do something with changelogs After these are done, this section won't be here anymore and we'll count (bug/crash)-labeled issues as short-term by default.