darkrose
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053c16b005
|
preload crack.png to reduce some HUD flicker
|
2015-12-28 01:09:36 +10:00 |
darkrose
|
52ec93b116
|
stfu menche pt2
|
2015-12-28 01:09:36 +10:00 |
darkrose
|
cab27d2da3
|
stfu menche
|
2015-12-28 01:09:36 +10:00 |
darkrose
|
7861f57e95
|
make leaf falling work with snowy leaves
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2015-12-28 01:09:36 +10:00 |
darkrose
|
ad7f829753
|
make leaf falling work in autumn/winter
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2015-12-28 01:09:36 +10:00 |
darkrose
|
9d1184a0bb
|
translation updates
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2015-12-28 01:09:35 +10:00 |
darkrose
|
19679369b4
|
fix possible bug in http_request
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2015-12-28 01:09:35 +10:00 |
darkrose
|
ef82cc5cfb
|
oops
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
a0df109ce4
|
add marble
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2015-12-28 01:09:35 +10:00 |
darkrose
|
a211182511
|
new table nodebox
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2015-12-28 01:09:35 +10:00 |
darkrose
|
7334cd62bf
|
new chairs/benches
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2015-12-28 01:09:35 +10:00 |
darkrose
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f2a6a09e3c
|
heh, oops
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2015-12-28 01:09:35 +10:00 |
darkrose
|
e3ebd8c055
|
this should have the game_mode setting working correctly on the server
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
8175d85b81
|
re-enable mainmenu multiplayer tab being remembered as the last opened tab
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2015-12-28 01:09:35 +10:00 |
darkrose
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3f8324d7e0
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ensure getUser() returns a valid player name
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
03fc74e997
|
new multiplayer menu, pt4
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
7ea9216ad0
|
new multiplayer menu, pt3
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
ae84f9855e
|
new multiplayer menu, pt2
|
2015-12-28 01:09:35 +10:00 |
Maverick
|
4fbb265d89
|
make CXX and LINKER flags use system
fedora uses rpm specific commands to strip binaries to build debug
packages, it isn't too happy about the CMAKE provided strip options
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
d8d27274e6
|
new multiplayer menu, pt1
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
42b5c901ff
|
bugfix to flaglike selected mesh
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2015-12-28 01:09:35 +10:00 |
darkrose
|
0373e64007
|
add support for privileged crafting, add mithril key
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
4f00ebe5dc
|
make coal block burn time equivelant to 10 coal lumps
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
1b71fc3cec
|
no, it needs to be like this, no floats in wear
|
2015-12-28 01:09:35 +10:00 |
darkrose
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bd522fc6f0
|
ok, maybe let him have a little fun
|
2015-12-28 01:09:35 +10:00 |
darkrose
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b695124770
|
spoil meldrian's fun
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
7b97c9b94d
|
allow indomitus picks to dig stone + mineral
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
7afc46cf1e
|
allow forms to be closed with examine (q) key
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
5ec6b1c0ae
|
cobble stairs should not dig as roughstone stairs
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
54c9e85261
|
lulz
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
3ba5de4448
|
strip some unused/unneeded stuff out of networking
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
bcdf10dc98
|
replace TOCLIENT_OBJECTDATA with TOCLIENT_PLAYERINFO, with less data and less nested iterations
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
f43e69eda5
|
add camera offsetting to selection meshes
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
5e1cf26d16
|
generated selected/cracked nodes seperately to the rest of the mapblock
|
2015-12-28 01:09:35 +10:00 |
darkrose
|
e150faf7dc
|
remove nodemod/tempmod
|
2015-12-28 01:09:34 +10:00 |
darkrose
|
b91697527a
|
generate selected node data separate from mapblocks
|
2015-12-28 01:09:34 +10:00 |
darkrose
|
a87bfc6858
|
this is next
|
2015-12-28 01:09:34 +10:00 |
Sebastian Joseph
|
27e249e8fe
|
Make the electric lamp status better visible when working on days (the 2nd)
|
2015-12-28 01:09:34 +10:00 |
Sebastian Joseph
|
bd98d9fe02
|
Make the electric lamp status better visible when working on days
|
2015-12-28 01:09:34 +10:00 |
darkrose
|
ba5fa476bf
|
1510.01
|
2015-11-14 17:07:21 +10:00 |
darkrose
|
6bef605fb0
|
re-enable cactus farming
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
df09ff870e
|
vine on trellis should be plant type when digging
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
7076de558c
|
some coldzone adjustments
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
98de145452
|
bug fix to sleeping, ensure sleep cycle is disabled when players wake
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
e49a78af2e
|
fix the flashing snow, and snow appearing inside buildings
|
2015-11-14 17:00:12 +10:00 |
Joel Heaton
|
df27ac2cd1
|
initialise KeyNamesLang array after intl has been initialised
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
70b53e1692
|
add an exception handler to mapblock meshgen
|
2015-11-14 17:00:12 +10:00 |
Joel Heaton
|
f28e30694d
|
make controls menu display keybinds correctly
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
79e3e6a52a
|
this is next
|
2015-11-14 17:00:12 +10:00 |
darkrose
|
d01fd5efe1
|
Merge branch 'master' into 'master'
Added missing #include <algorithm> so win version compiles
See merge request !23
|
2015-10-26 05:24:08 +00:00 |