José M
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c9d221976b
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Escape equals signs in translation file mcl_doc_basics.it.tr
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2023-12-20 23:40:33 -06:00 |
José M
|
0d1a6d91e9
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Remove an unescaped equals sign in mcl_info.fr.tr translation
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2023-12-20 23:24:03 -06:00 |
José M
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0f82c623d5
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Add missing placeholder(s) in mcl_farming.fr.tr translation: '@1'
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2023-12-20 23:15:12 -06:00 |
José M
|
325c6ab4ca
|
Escape equals signs in translation file mcl_deepslate.pt_BR.tr
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2023-12-20 19:13:30 -06:00 |
José M
|
dc4c559ad9
|
Escape equals sign in translation
|
2023-12-20 19:04:46 -06:00 |
José M
|
1f52b7051a
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Add missing placeholder(s) in translation: '@1'
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2023-12-20 18:58:15 -06:00 |
José M
|
5e28ff2d06
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Delete non-empty translation in mcl_enchanting template file
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2023-12-20 18:34:16 -06:00 |
José M
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d5eda7352c
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Remove whitespace-only translation in mcl_blast_furnace template file
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2023-12-20 18:29:13 -06:00 |
cora
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4cfd4ef6ce
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Fix wrong argument when piston dig calls on_dignode callbacks
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2023-12-20 16:54:36 +00:00 |
Michieal
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ceada2fcec
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Merge pull request 'Fix translation files syntax errors' (#4061) from megustanlosfrijoles/frijolesclone2:warning-fix2 into master
Reviewed-on: MineClone2/MineClone2#4061
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Merged-by: michieal
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2023-12-19 01:15:43 +00:00 |
the-real-herowl
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99cc88ac42
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Merge pull request 'Update spanish translations and fix syntax errors' (#4060) from megustanlosfrijoles/frijolesclone2:es-translations-syntax into master
Reviewed-on: MineClone2/MineClone2#4060
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2023-12-18 23:25:48 +00:00 |
the-real-herowl
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8a5058e032
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Unified and refactored FOV API code
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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e312955a14
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Made spyglass reset instant
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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5afd0aa255
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Fixed the exclusive modifiers not being exclusive
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2023-12-18 22:50:52 +00:00 |
Michieal
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98b6ead591
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Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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040ce8288e
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Script and documentation cleanup
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
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f9b192e68f
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Updated credits
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
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08241f6ea3
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Updated the api.md file
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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5bf6608483
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Made bow unfocus faster
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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42ec62562d
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Moved sprinting into the new FOV api
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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7f5ce4e033
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Fixed modifier application and removal
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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3a007e3bb1
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Re-registered FOV mods using new API version
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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a650f8b368
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Made fovapi registration more robust
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2023-12-18 22:50:52 +00:00 |
Michieal
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580a1caa38
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Reworked some of the Apply_Modifier code to help prevent errors.
|
2023-12-18 22:50:52 +00:00 |
Michieal
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2f8389d3f5
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Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
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2023-12-18 22:50:52 +00:00 |
Michieal
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4f3f59f4bc
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Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
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2023-12-18 22:50:52 +00:00 |
Michieal
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36f661743e
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Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
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2023-12-18 22:50:52 +00:00 |
Michieal
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0a17bbe731
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Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
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2023-12-18 22:50:52 +00:00 |
Michieal
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6cfb55e853
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Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
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2023-12-18 22:50:52 +00:00 |
Michieal
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bf41e116a1
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Fleshed out the API Documentation.
Modified missing pieces of code.
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2023-12-18 22:50:52 +00:00 |
Michieal
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fc80d4fb9f
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Initial API state.
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2023-12-18 22:50:52 +00:00 |
Michieal
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11c5d36c55
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Initial Commit.
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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d44b00a20e
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Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: MineClone2/MineClone2#4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2023-12-18 00:54:04 +00:00 |
Eliy21
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ae169b2814
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Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
Add fix to #4062 by JoseDouglas26 MineClone2/MineClone2#4062 (comment)
Reviewed-on: MineClone2/MineClone2#4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
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2023-12-15 03:09:48 +00:00 |
bakawun
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cee5bbc206
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mobs:fix typo in homing function
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2023-12-14 16:50:23 +01:00 |
Wbjitscool
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ebd733be82
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update's the campfire's fire burning animation to make it look better (#4077)
improve the look of the campfire's flame/burning animation
Reviewed-on: MineClone2/MineClone2#4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
|
2023-12-13 05:22:41 +00:00 |
Wbjitscool
|
07eb70e9be
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Update mods/ITEMS/mcl_stonecutter/init.lua
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2023-12-13 02:39:25 +00:00 |
bakawun
|
bc101314df
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mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
|
2023-12-13 02:42:08 +01:00 |
the-real-herowl
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69903aa4ec
|
Fixed crashes
|
2023-12-13 02:42:08 +01:00 |
bakawun
|
686646b86d
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Shulker: align armor value with mc and set it to 0 when opened
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2023-12-13 02:42:08 +01:00 |
bakawun
|
789c9a9a6d
|
Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
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2023-12-13 02:42:08 +01:00 |
cora
|
cf51c60527
|
Fix shulker bullets ignoring armor
|
2023-12-13 02:42:08 +01:00 |
cora
|
55fe71d73b
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Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
|
2023-12-13 02:42:08 +01:00 |
cora
|
58bb26a7ef
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Make shulker bullets homing
|
2023-12-13 02:42:08 +01:00 |
cora
|
f5079f1568
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Add an option for mob arrows to be "homing"
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
b4511fb8c7
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Shulker, add missing false statement
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
b02a3deec7
|
Shulker; fix attack open animation, improve peek
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
26cfdf0b7c
|
Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
8d34ff2a9a
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Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
e6ddc03d3c
|
Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
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2023-12-13 02:42:08 +01:00 |