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depends.txt Add a platform node, make some nodes (esp. fences) not blocking trains, implement benchmarking better and optimize some things 2016-08-28 20:59:54 +02:00
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init.lua adding a signal. 2016-09-12 22:58:18 +02:00
license.txt added license documents 2016-05-30 20:30:38 +02:00
license_media.txt relicensing under CC-BY-NC-SA and updationg readme. 2016-09-15 08:08:26 +02:00
manual.pdf add more crafting recipes and a manual 2016-09-17 11:14:28 +02:00
misc_nodes.lua add more crafting recipes and a manual 2016-09-17 11:14:28 +02:00
pseudoload.lua fixed even more lua errors and made stable 2016-05-30 19:58:09 +02:00
readme.txt shorten readme file rapidly since I always forget to update it 2016-10-27 15:24:18 +02:00
signals.lua various improvements on signals and bumpers 2016-09-13 18:05:59 +02:00
trackplacer.lua Fixed bug with protections 2016-10-08 14:33:21 +02:00
tracks.lua some smaller slopes 2016-10-06 10:44:16 +02:00
trainhud.lua Fixed crash problem 2016-10-05 15:27:16 +02:00
trainlogic.lua Add a box wagon 2016-11-03 11:27:17 +01:00
wagons.lua 100th commit: disable debug messages 2016-11-03 21:21:28 +01:00

readme.txt

## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726

Manual:
If manual.pdf is not present (which is the case when you downloaded the zip file), see https://github.com/orwell96/advtrains/blob/master/manual.pdf

License of code: LGPL 2.1
License of media: CC-BY-NC-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb