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orwell96 8f8f009425 Make signal influence point (~halt point) specifiable
Also extend signal api necessarily
2018-10-09 12:07:23 +02:00
advtrains Make signal influence point (~halt point) specifiable 2018-10-09 12:07:23 +02:00
advtrains_interlocking Make signal influence point (~halt point) specifiable 2018-10-09 12:07:23 +02:00
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 2017-10-25 11:49:34 +02:00
advtrains_luaautomation Add LuaAutomation interface functions for interlocking routesetting and aspect requesting. 2018-08-24 22:39:13 +02:00
advtrains_signals_ks Create models for Ks signals 2018-06-14 17:39:42 +02:00
advtrains_train_industrial onboard computer fix 2018-08-12 17:53:03 +02:00
advtrains_train_japan Fix bugs found while testing 2018-06-14 17:39:42 +02:00
advtrains_train_steam lower steel return 2018-09-28 20:48:38 +02:00
advtrains_train_subway Fix bugs found while testing 2018-06-14 17:39:42 +02:00
advtrains_train_track Move train_load() function into advtrains_train_track 2017-12-18 12:21:54 +01:00
assets Improve route programming: 2018-10-07 22:21:49 +02:00
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description.txt Write something into description.txt 2018-05-25 18:25:24 +02:00
license.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
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modpack.txt Turning mod into a modpack and separating the trains from the core mod 2016-12-20 14:17:39 +01:00
privilege_guide.txt Rework the privilege system completely 2018-03-14 20:57:07 +01:00
readme.txt Mention testers in readme.txt 2018-06-18 19:02:40 +02:00
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readme.txt

## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey
Major code contributions    : gpcf
Mod Description             : hajo
Sounds:
advtrains_crossing_bell     : Codesound
advtrains_japan_horn        : Codesound
advtrains_steam_whistle     : googol 
advtrains_subway_horn       : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_*          : Gabriel (gbl08ma)

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that.

You can see this mod in action on Linuxworks Next Generation server.