Move train_load() function into advtrains_train_track

This commit is contained in:
orwell96 2017-12-18 12:21:54 +01:00
parent ae3452a39c
commit cd0aaa53a0
3 changed files with 52 additions and 48 deletions

View File

@ -151,7 +151,6 @@ dofile(advtrains.modpath.."/signals.lua")
dofile(advtrains.modpath.."/misc_nodes.lua")
dofile(advtrains.modpath.."/crafting.lua")
dofile(advtrains.modpath.."/craft_items.lua")
dofile(advtrains.modpath.."/loading.lua")
if minetest.global_exists("digtron") then
dofile(advtrains.modpath.."/digtron.lua")

View File

@ -1,46 +0,0 @@
-- Tracks for loading and unloading trains
-- Copyright (C) 2017 Gabriel Pérez-Cerezo <gabriel@gpcf.eu>
local function get_far_node(pos)
local node = minetest.get_node(pos)
if node.name == "ignore" then
minetest.get_voxel_manip():read_from_map(pos, pos)
node = minetest.get_node(pos)
end
return node
end
local function train_load(pos, train_id, unload)
local train=advtrains.trains[train_id]
local below = get_far_node({x=pos.x, y=pos.y-1, z=pos.z})
if not string.match(below.name, "chest") then
atprint("this is not a chest! at "..minetest.pos_to_string(pos))
return
end
local inv = minetest.get_inventory({type="node", pos={x=pos.x, y=pos.y-1, z=pos.z}})
if inv and train.velocity < 2 then
for k, v in ipairs(train.trainparts) do
local i=minetest.get_inventory({type="detached", name="advtrains_wgn_"..v})
if i then
if not unload then
for _, item in ipairs(inv:get_list("main")) do
if i:get_list("box") and i:room_for_item("box", item) then
i:add_item("box", item)
inv:remove_item("main", item)
end
end
else
for _, item in ipairs(i:get_list("box")) do
if inv:get_list("main") and inv:room_for_item("main", item) then
i:remove_item("box", item)
inv:add_item("main", item)
end
end
end
end
end
end
end

View File

@ -1,3 +1,5 @@
-- Default tracks for advtrains
-- (c) orwell96 and contributors
--flat
advtrains.register_tracks("default", {
@ -47,7 +49,56 @@ advtrains.register_tracks("default", {
formats={},
get_additional_definiton = advtrains.atc_function
}, advtrains.trackpresets.t_30deg_straightonly)
-- loading and unloading tracks
-- Tracks for loading and unloading trains
-- Copyright (C) 2017 Gabriel Pérez-Cerezo <gabriel@gpcf.eu>
local function get_far_node(pos)
local node = minetest.get_node(pos)
if node.name == "ignore" then
minetest.get_voxel_manip():read_from_map(pos, pos)
node = minetest.get_node(pos)
end
return node
end
local function train_load(pos, train_id, unload)
local train=advtrains.trains[train_id]
local below = get_far_node({x=pos.x, y=pos.y-1, z=pos.z})
if not string.match(below.name, "chest") then
atprint("this is not a chest! at "..minetest.pos_to_string(pos))
return
end
local inv = minetest.get_inventory({type="node", pos={x=pos.x, y=pos.y-1, z=pos.z}})
if inv and train.velocity < 2 then
for k, v in ipairs(train.trainparts) do
local i=minetest.get_inventory({type="detached", name="advtrains_wgn_"..v})
if i then
if not unload then
for _, item in ipairs(inv:get_list("main")) do
if i:get_list("box") and i:room_for_item("box", item) then
i:add_item("box", item)
inv:remove_item("main", item)
end
end
else
for _, item in ipairs(i:get_list("box")) do
if inv:get_list("main") and inv:room_for_item("main", item) then
i:remove_item("box", item)
inv:add_item("main", item)
end
end
end
end
end
end
end
advtrains.register_tracks("default", {
nodename_prefix="advtrains:dtrack_unload",
texture_prefix="advtrains_dtrack_unload",