1
0
Fork 0
Commit Graph

11595 Commits

Author SHA1 Message Date
the-real-herowl 4314de9d88 Made bow unfocus faster 2023-12-12 09:49:46 +01:00
the-real-herowl a37ebc0f87 Moved sprinting into the new FOV api 2023-12-12 09:49:30 +01:00
the-real-herowl 9dd524003d Fixed modifier application and removal 2023-12-12 09:49:12 +01:00
the-real-herowl 7334416a53 Re-registered FOV mods using new API version 2023-12-12 09:48:55 +01:00
the-real-herowl b4329d0b44 Made fovapi registration more robust 2023-12-12 09:48:38 +01:00
Michieal fb13dfec4f Reworked some of the Apply_Modifier code to help prevent errors. 2023-12-12 09:48:24 +01:00
Michieal 0e3c8f063f Put in check to prevent Trying to Reference a Nil error in Apply_Modifier. 2023-12-12 09:48:07 +01:00
Michieal 149097ff90 Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-12 09:47:51 +01:00
Michieal 03a4afa416 Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom. 2023-12-12 09:47:32 +01:00
Michieal a6a39cb8f0 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-12 09:47:12 +01:00
Michieal a82ff254ff Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-12 09:46:56 +01:00
Michieal a24e5f85c0 Fleshed out the API Documentation.
Modified missing pieces of code.
2023-12-12 09:46:42 +01:00
Michieal dd00dc4496 Initial API state. 2023-12-12 09:46:22 +01:00
Michieal b4e8b0ea88 Initial Commit. 2023-12-12 09:46:06 +01:00
bakawun 8fad74c90f core:explosions: fix blast radius rounding
mc rounds to nearest int, do the same
simplify the calculation
2023-12-12 09:26:03 +01:00
bakawun 06132d01a8 controls:android:fix bow/rocket/spyglass/burger_follow
this requires the following minetest pr
https://github.com/minetest/minetest/pull/14087
2023-12-12 09:25:35 +01:00
bakawun ba564f843f mobs:villager: reduce job/bed/bell search radius
and turn it into a setting
this makes villager breeding possible on low end
hardware like android
2023-12-12 09:23:53 +01:00
bakawun cff3d8d802 mapgen:villages:Increase village spawn chance
from ~1.3% to ~3.3% to more close match mc 50% chance
per 500 blocks
2023-12-12 09:23:26 +01:00
bakawun 238031921a obs: loot table updates
fix table being defined twice for hoglin
enable looting enchantment effects wheee missing
use int 1 in N chances
correct some values to those from mc wiki
2023-12-12 09:22:46 +01:00
bakawun e152a392e0 loot chance: fix 1 in N chance calculation.
add mc 2nd roll when enchanted to base chance value
remove unused math.floor calculation from num to drop
remove looting_ignore_chance, only used for ghast and
its not needed.
2023-12-12 09:22:27 +01:00
bakawun 91880967cb Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-12-12 09:21:55 +01:00
bakawun d2d04d77ca Spawning: add a comment to clarify what the random select is doing 2023-12-12 09:21:28 +01:00
bakawun 8c7e26989f Spawning: break mob selection loop when out of bounds 2023-12-12 09:21:10 +01:00
bakawun 31a56f6a2a Spawning: remove unused summary_chance 2023-12-12 09:20:53 +01:00
bakawun 3a00986266 Spawning: remove another unused perlin var 2023-12-12 09:20:37 +01:00
cora ad3a888e65 Mob spawning: Remove unused vars 2023-12-12 09:20:15 +01:00
bakawun e86c8a8ac6 Spawning: fix random weighted choice 2023-12-12 09:20:00 +01:00
bakawun d12cbbb706 mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
2023-12-12 09:19:28 +01:00
the-real-herowl 2a0e21444b Fixed crashes 2023-12-12 09:19:13 +01:00
bakawun 78ef56a2f3 Shulker: align armor value with mc and set it to 0 when opened 2023-12-12 09:18:52 +01:00
bakawun 697fdca549 Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
2023-12-12 09:18:37 +01:00
cora 83522126c5 Fix shulker bullets ignoring armor 2023-12-12 09:18:17 +01:00
cora 069513f70b Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-12 09:17:55 +01:00
cora 6c93e17731 Make shulker bullets homing 2023-12-12 09:17:36 +01:00
cora 28c1fb4278 Add an option for mob arrows to be "homing" 2023-12-12 09:17:18 +01:00
Bakawun a845437ea3 Shulker, add missing false statement 2023-12-12 09:17:01 +01:00
Bakawun 2a3abe54e9 Shulker; fix attack open animation, improve peek 2023-12-12 09:16:45 +01:00
Bakawun b7f84bb059 Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-12 09:16:20 +01:00
Bakawun 74aa25da4c Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-12 09:16:04 +01:00
Bakawun 69cca594e2 Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B

The wiki confirms this but mentions a range of 1 to 5.5 seconds. 
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5

https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-12 09:15:49 +01:00
Bakawun 77e2beea17 Ghast: align attributes with mc
Ghast should spawn much more rarely than they currently do
I set the value to 1/4th of the original value before 72000 was set as an attempt to lower spawn rates, it actually increased them.

Align View distance, sound distance and shot interval with mc wiki.
https://minecraft.fandom.com/wiki/Ghast

Align fireball velocity with mc issue tracker
https://bugs.mojang.com/browse/MC-238286
2023-12-12 09:14:48 +01:00
bakawun 0952a92a5e fix walking and running animation for horse donkey and mule
no more gliding horses
2023-12-12 09:12:46 +01:00
bakawun edc4c95f6d mobs:animations:align animation to movement speed
change walk speed of evoker and enderman to match mc
make enderman walk less
2023-12-12 09:12:12 +01:00
the-real-herowl aff4216ccf Merge pull request 'on_attack callback fix' (#4065) from on_attack_callback into master
Reviewed-on: MineClone2/MineClone2#4065
2023-12-10 23:55:47 +00:00
the-real-herowl 8b00fff4cb Remove dangling else 2023-12-11 00:54:30 +01:00
the-real-herowl cf70de0ecc Add an on_attack callback for mobs (#4064)
Added an on_attack callback that allows to execute additional custom logic after each attack.

Reviewed-on: MineClone2/MineClone2#4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl d4797e13af Merge pull request 'release_0_85_fire_and_stone' (#4049) from release_0_85_fire_and_stone into master
Reviewed-on: MineClone2/MineClone2#4049
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-12-08 23:05:13 +00:00
the-real-herowl 3caa99a409 Post-release set version 0.86.0-SNAPSHOT 2023-12-09 00:03:41 +01:00
the-real-herowl ca71e949a8 Credits update 2023-12-09 00:01:19 +01:00
the-real-herowl 9a7e39654c Minor credits update 2023-12-09 00:01:19 +01:00