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mobs:animations:align animation to movement speed

change walk speed of evoker and enderman to match mc
make enderman walk less
This commit is contained in:
bakawun 2023-12-09 09:52:14 +01:00
parent aff4216ccf
commit edc4c95f6d
21 changed files with 74 additions and 73 deletions

View File

@ -65,13 +65,13 @@ mcl_mobs.register_mob("mobs_mc:chicken", {
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 20, walk_speed = 25,
run_start = 0, run_end = 20, run_speed = 50,
walk_start = 0, walk_end = 20, walk_speed = 100,
run_start = 0, run_end = 20, run_speed = 200,
},
child_animations = {
stand_start = 31, stand_end = 31,
walk_start = 31, walk_end = 51, walk_speed = 37,
run_start = 31, run_end = 51, run_speed = 75,
walk_start = 31, walk_end = 51, walk_speed = 100,
run_start = 31, run_end = 51, run_speed = 200,
},
follow = {
"mcl_farming:wheat_seeds",

View File

@ -50,13 +50,13 @@ local cow_def = {
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 30,
run_start = 0, run_end = 40, run_speed = 40,
walk_start = 0, walk_end = 40, walk_speed = 100,
run_start = 0, run_end = 40, run_speed = 200,
},
child_animations = {
stand_start = 41, stand_end = 41,
walk_start = 41, walk_end = 81, walk_speed = 45,
run_start = 41, run_end = 81, run_speed = 60,
walk_start = 41, walk_end = 81, walk_speed = 100,
run_start = 41, run_end = 81, run_speed = 200,
},
on_rightclick = function(self, clicker)
if self:feed_tame(clicker, 1, true, false) then return end

View File

@ -115,14 +115,14 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
max = 1,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 49,
run_start = 24,
run_end = 49,
walk_speed = 100
walk_start = 0,
walk_end = 40,
run_speed = 100,
run_start = 0,
run_end = 40,
hurt_start = 110,
hurt_end = 139,
death_start = 140,
@ -241,12 +241,12 @@ mcl_mobs.register_mob("mobs_mc:creeper_charged", {
max = 1,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_speed = 100,
walk_start = 24,
walk_end = 49,
run_speed = 200
run_start = 24,
run_end = 49,
hurt_start = 110,

View File

@ -205,8 +205,8 @@ local select_enderman_animation = function(animation_type)
-- Enderman holds a block
if animation_type == "block" then
return {
walk_speed = 25,
run_speed = 50,
walk_speed = 80,
run_speed = 160,
stand_speed = 25,
stand_start = 200,
stand_end = 200,
@ -220,8 +220,8 @@ local select_enderman_animation = function(animation_type)
-- Enderman doesn't hold a block
elseif animation_type == "normal" or animation_type == nil then
return {
walk_speed = 25,
run_speed = 50,
walk_speed = 80,
run_speed = 160,
stand_speed = 25,
stand_start = 40,
stand_end = 80,
@ -292,7 +292,8 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
random = {name="mobs_mc_enderman_random", gain=0.5},
distance = 16,
},
walk_velocity = 0.2,
walk_velocity = 1.0,
walk_chance = 10,
run_velocity = 3.4,
damage = 7,
reach = 2,

View File

@ -80,7 +80,7 @@ mcl_mobs.register_mob("mobs_mc:iron_golem", {
},
fall_damage = 0,
animation = {
stand_speed = 15, walk_speed = 15, run_speed = 25, punch_speed = 15,
stand_speed = 15, walk_speed = 50, run_speed = 100, punch_speed = 15,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,

View File

@ -102,13 +102,13 @@ mcl_mobs.register_mob("mobs_mc:llama", {
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 35,
run_start = 0, run_end = 40, run_speed = 50,
walk_start = 0, walk_end = 40, walk_speed = 100,
run_start = 0, run_end = 40, run_speed = 200,
},
child_animations = {
stand_start = 41, stand_end = 41,
walk_start = 41, walk_end = 81, walk_speed = 50,
run_start = 41, run_end = 81, run_speed = 75,
walk_start = 41, walk_end = 81, walk_speed = 200,
run_start = 41, run_end = 81, run_speed = 400,
},
follow = { "mcl_farming:wheat_item", "mcl_farming:hay_block" },
view_range = 16,

View File

@ -63,14 +63,14 @@ local ocelot = {
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 40,
run_start = 0, run_end = 40, run_speed = 50,
walk_start = 0, walk_end = 40, walk_speed = 100,
run_start = 0, run_end = 40, run_speed = 200,
sit_start = 50, sit_end = 50,
},
child_animations = {
stand_start = 51, stand_end = 51,
walk_start = 51, walk_end = 91, walk_speed = 60,
run_start = 51, run_end = 91, run_speed = 75,
walk_start = 51, walk_end = 91, walk_speed = 200,
run_start = 51, run_end = 91, run_speed = 400,
sit_start = 101, sit_end = 101,
},
follow = follow,

View File

@ -166,8 +166,8 @@ mcl_mobs.register_mob("mobs_mc:parrot", {
fly_speed = 50,
stand_start = 0,
stand_end = 0,
fly_start = 30,
fly_end = 45,
fly_start = 130,
fly_end = 150,
walk_start = 0,
walk_end = 20,
-- TODO: actual walk animation

View File

@ -77,8 +77,8 @@ local piglin = {
},
animation = {
stand_speed = 30,
walk_speed = 30,
run_speed = 30,
walk_speed = 100,
run_speed = 200,
stand_start = 0,
stand_end = 79,
walk_start = 168,
@ -200,9 +200,9 @@ sword_piglin.drops = {
sword_piglin.attack_type = "dogfight"
sword_piglin.animation = {
stand_speed = 30,
walk_speed = 30,
walk_speed = 100,
punch_speed = 45,
run_speed = 30,
run_speed = 200,
stand_start = 0,
stand_end = 79,
walk_start = 168,
@ -288,8 +288,8 @@ local zombified_piglin = {
},
animation = {
stand_speed = 25,
walk_speed = 25,
run_speed = 50,
walk_speed = 100,
run_speed = 200,
stand_start = 40,
stand_end = 80,
walk_start = 0,
@ -361,9 +361,9 @@ piglin_brute.textures = {"extra_mobs_piglin_brute.png", "default_tool_goldaxe.pn
piglin_brute.attack_type = "dogfight"
piglin_brute.animation = {
stand_speed = 30,
walk_speed = 30,
walk_speed = 100,
punch_speed = 45,
run_speed = 30,
run_speed = 200,
stand_start = 0,
stand_end = 79,
walk_start = 168,

View File

@ -82,8 +82,8 @@ pillager = {
unloaded_stand_start = 41, unloaded_stand_end = 60,
reload_stand_start = 61, reload_stand_end = 100, reload_stand_speed = 20,
stand_start = 101, stand_end = 109, stand_speed = 6,
walk_start = 111, walk_end = 150, walk_speed = 30,
run_start = 111, run_end = 150, run_speed = 50,
walk_start = 111, walk_end = 150, walk_speed = 200,
run_start = 111, run_end = 150, run_speed = 400,
reload_run_start = 151, reload_run_end = 190, reload_run_speed = 20,
die_start = 191, die_end = 192, die_speed = 15,
stand_unloaded_start = 40, stand_unloaded_end = 59,
@ -122,4 +122,4 @@ pillager = {
mcl_mobs.register_mob("mobs_mc:pillager", pillager)
mcl_mobs.register_egg("mobs_mc:pillager", S("Pillager"), "#532f36", "#959b9b", 0)
mcl_mobs:non_spawn_specific("mobs_mc:pillager","overworld",0,7)
mcl_mobs:non_spawn_specific("mobs_mc:pillager","overworld",0,7)

View File

@ -64,10 +64,10 @@ mcl_mobs.register_mob("mobs_mc:polar_bear", {
distance = 16,
},
animation = {
speed_normal = 25, speed_run = 50,
speed_normal = 25,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
walk_start = 0, walk_end = 40, walk_speed = 100,
run_start = 0, run_end = 40, run_speed = 200,
},
view_range = 16,

View File

@ -54,13 +54,13 @@ local rabbit = {
fear_height = 4,
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 20, walk_speed = 20,
run_start = 0, run_end = 20, run_speed = 30,
walk_start = 0, walk_end = 20, walk_speed = 100,
run_start = 0, run_end = 20, run_speed = 200,
},
child_animations = {
stand_start = 21, stand_end = 21,
walk_start = 21, walk_end = 41, walk_speed = 30,
run_start = 21, run_end = 41, run_speed = 45,
walk_start = 21, walk_end = 41, walk_speed = 200,
run_start = 21, run_end = 41, run_speed = 400,
},
-- Follow (yellow) dangelions, carrots and golden carrots
follow = {

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@ -101,14 +101,14 @@ mcl_mobs.register_mob("mobs_mc:sheep", {
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 30,
run_start = 0, run_end = 40, run_speed = 40,
walk_start = 0, walk_end = 40, walk_speed = 80,
run_start = 0, run_end = 40, run_speed = 160,
eat_start = 40, eat_end = 80, eat_loop = false,
},
child_animations = {
stand_start = 81, stand_end = 81,
walk_start = 81, walk_end = 121, walk_speed = 45,
run_start = 81, run_end = 121, run_speed = 60,
walk_start = 81, walk_end = 121, walk_speed = 160,
run_start = 81, run_end = 121, run_speed = 320,
eat_start = 121, eat_start = 161, eat_loop = false,
},
follow = { "mcl_farming:wheat_item" },

View File

@ -76,10 +76,10 @@ local skeleton = {
stand_speed = 15,
stand_start = 0,
stand_end = 40,
walk_speed = 15,
walk_speed = 45,
walk_start = 40,
walk_end = 60,
run_speed = 30,
run_speed = 90,
shoot_start = 70,
shoot_end = 90,
jockey_start = 172,

View File

@ -71,10 +71,10 @@ mcl_mobs.register_mob("mobs_mc:witherskeleton", {
stand_speed = 15,
walk_start = 40,
walk_end = 60,
walk_speed = 15,
walk_speed = 45,
run_start = 40,
run_end = 60,
run_speed = 30,
run_speed = 90,
shoot_start = 70,
shoot_end = 90,
punch_start = 110,

View File

@ -98,8 +98,8 @@ local spider = {
fear_height = 4,
animation = {
stand_speed = 10,
walk_speed = 25,
run_speed = 50,
walk_speed = 100,
run_speed = 200,
stand_start = 20,
stand_end = 40,
walk_start = 0,

View File

@ -44,8 +44,8 @@ local strider = {
},
animation = {
stand_speed = 15,
walk_speed = 15,
run_speed = 30,
walk_speed = 30,
run_speed = 60,
stand_start = 5,
stand_end = 5,
walk_start = 1,

View File

@ -38,7 +38,7 @@ mcl_mobs.register_mob("mobs_mc:evoker", {
} },
makes_footstep_sound = true,
damage = 6,
walk_velocity = 0.2,
walk_velocity = 1.0,
run_velocity = 1.4,
group_attack = true,
attack_type = "dogfight",
@ -80,8 +80,8 @@ mcl_mobs.register_mob("mobs_mc:evoker", {
-- TODO: sounds
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 6,
run_start = 0, run_end = 40, run_speed = 24,
walk_start = 0, walk_end = 40, walk_speed =100,
run_start = 0, run_end = 40, run_speed = 140,
shoot_start = 142, shoot_end = 152, -- Magic arm swinging
},
view_range = 16,

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@ -49,10 +49,10 @@ mcl_mobs.register_mob("mobs_mc:illusioner", {
stand_speed = 25,
stand_start = 40,
stand_end = 59,
walk_speed = 25,
walk_speed = 100,
walk_start = 0,
walk_end = 40,
run_speed = 25,
run_speed = 200,
shoot_start = 150,
shoot_end = 170,
die_speed = 15,

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@ -60,10 +60,10 @@ mcl_mobs.register_mob("mobs_mc:vindicator", {
stand_speed = 25,
stand_start = 40,
stand_end = 59,
walk_speed = 25,
walk_speed = 100,
walk_start = 0,
walk_end = 40,
run_speed = 25,
run_speed = 200,
punch_speed = 25,
punch_start = 90,
punch_end = 110,

View File

@ -90,8 +90,8 @@ local zombie = {
drops = drops_zombie,
animation = {
stand_start = 40, stand_end = 49, stand_speed = 2,
walk_start = 0, walk_end = 39, speed_normal = 25,
run_start = 0, run_end = 39, speed_run = 50,
walk_start = 0, walk_end = 39, walk_speed = 80,
run_start = 0, run_end = 39, run_speed = 150,
punch_start = 50, punch_end = 59, punch_speed = 20,
},
ignited_by_sunlight = true,
@ -118,8 +118,8 @@ baby_zombie.child = 1
baby_zombie.reach = 1
baby_zombie.animation = {
stand_start = 100, stand_end = 109, stand_speed = 2,
walk_start = 60, walk_end = 99, speed_normal = 40,
run_start = 60, run_end = 99, speed_run = 80,
walk_start = 60, walk_end = 99, walk_speed = 150,
run_start = 60, run_end = 99, run_speed = 300,
punch_start = 109, punch_end = 119
}