M mods/beds/beds.lua
M mods/beds/init.lua
M mods/carts/cart_entity.lua
M mods/carts/init.lua
M mods/carts/rails.lua
M mods/creative/init.lua
M mods/creative/inventory.lua
M mods/default/chests.lua
M mods/default/craftitems.lua
M mods/default/furnace.lua
M mods/default/init.lua
M mods/default/nodes.lua
M mods/default/tools.lua
M mods/default/torch.lua
M mods/default/trees.lua
M mods/farming/api.lua
M mods/farming/hoes.lua
M mods/farming/init.lua
M mods/farming/nodes.lua
All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.
Update, and add missing documentation to, game_api.txt.
Currently all minetest_game PR's are failing travis since the
upstream luacheck now also warns about whitespace issues, and
there are a few of those in the code. This fixes all of them
so we can yet again rely on luacheck.
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants