ref luacheck whitespace warnings
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8c2d3f0b1f
commit
e0bf848c57
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- Fancy shaped bed
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beds.register_bed("beds:fancy_bed", {
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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--
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-- Helper functions
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--
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@ -5,7 +5,6 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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bones = {}
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@ -236,9 +235,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". Inventory dropped")
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if bones_position_message then
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minetest.chat_send_player(player_name,
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S("@1 died at @2, and dropped their inventory.",
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player_name, pos_string))
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minetest.chat_send_player(player_name, S("@1 died at @2, and dropped their inventory.", player_name, pos_string))
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end
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return
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end
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@ -249,9 +246,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". Bones placed")
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if bones_position_message then
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minetest.chat_send_player(player_name,
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S("@1 died at @2, and bones were placed.",
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player_name, pos_string))
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minetest.chat_send_player(player_name, S("@1 died at @2, and bones were placed.", player_name, pos_string))
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end
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local meta = minetest.get_meta(pos)
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- register butterflies
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local butter_list = {
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{"white", S("White")},
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local cart_entity = {
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initial_properties = {
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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carts:register_rail("carts:rail", {
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description = S("Rail"),
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tiles = {
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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creative = {}
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local player_inventory = {}
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local inventory_cache = {}
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@ -2,7 +2,7 @@ default.chest = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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function default.chest.get_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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@ -95,8 +95,7 @@ function default.chest.register_chest(name, d)
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def.after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", S("Locked Chest (owned by @1)",
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meta:get_string("owner")))
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meta:set_string("infotext", S("Locked Chest (owned by @1)", meta:get_string("owner")))
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end
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def.can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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minetest.register_craftitem("default:stick", {
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description = S("Stick"),
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inventory_image = "default_stick.png",
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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--
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-- Formspecs
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@ -237,8 +237,7 @@ local function furnace_node_timer(pos, elapsed)
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-- local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
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-- "; Fuel: " .. fuel_state .. ")"
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local infotext = S("Furnace @1 \n(Item: @2; Fuel: @3)", active,
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item_state, fuel_state)
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local infotext = S("Furnace @1 \n(Item: @2; Fuel: @3)", active, item_state, fuel_state)
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--
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-- Set meta values
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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--[[ Node name convention:
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@ -2514,8 +2514,7 @@ local function update_bookshelf(pos)
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else
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-- meta:set_string("infotext", "Bookshelf (" .. n_written ..
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-- " written, " .. n_empty .. " empty books)")
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meta:set_string("infotext", S("Bookshelf (@1 written, @2 empty books)",
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n_written, n_empty))
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meta:set_string("infotext", S("Bookshelf (@1 written, @2 empty books)", n_written, n_empty))
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end
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end
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- The hand
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minetest.register_item(":", {
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type = "none",
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local function on_flood(pos, oldnode, newnode)
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minetest.add_item(pos, ItemStack("default:torch 1"))
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-- Play flame-extinguish sound if liquid is not an 'igniter'
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local random = math.random
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@ -569,9 +569,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
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-- minetest.chat_send_player(player_name,
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-- itemstack:get_definition().description .. " will intersect protection " ..
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-- "on growth")
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minetest.chat_send_player(player_name,
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S("@1 will intersect protection on growth.",
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itemstack:get_definition().description))
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minetest.chat_send_player(player_name, S("@1 will intersect protection on growth.", itemstack:get_definition().description))
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return itemstack
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end
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@ -8,7 +8,7 @@ doors.registered_trapdoors = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local function replace_old_owner_information(pos)
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local meta = minetest.get_meta(pos)
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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farming.register_hoe(":farming:hoe_wood", {
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description = S("Wooden Hoe"),
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inventory_image = "farming_tool_woodhoe.png",
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@ -15,7 +15,7 @@ dofile(farming.path .. "/hoes.lua")
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- WHEAT
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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minetest.override_item("default:dirt", {
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soil = {
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@ -6,7 +6,7 @@ fire = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- 'Enable fire' setting
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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minetest.register_node("fireflies:firefly", {
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description = S("Firefly"),
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@ -10,7 +10,7 @@ flowers = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- Map Generation
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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minetest.register_chatcommand("killme", {
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description = S("Kill yourself to respawn"),
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@ -7,7 +7,7 @@ map = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- Cache creative mode setting
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@ -4,7 +4,7 @@ screwdriver = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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screwdriver.ROTATE_FACE = 1
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screwdriver.ROTATE_AXIS = 2
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@ -10,7 +10,7 @@ stairs = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- Register aliases for new pine node names
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@ -4,7 +4,7 @@ tnt = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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-- Default to enabled when in singleplayer
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local enable_tnt = minetest.settings:get_bool("enable_tnt")
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@ -5,7 +5,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local vessels_shelf_formspec =
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"size[8,7;]" ..
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@ -4,7 +4,7 @@ walls = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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walls.register = function(wall_name, wall_desc, wall_texture_table, wall_mat, wall_sounds)
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--make wall_texture_table paramenter backwards compatible for mods passing single texture
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@ -1,4 +1,7 @@
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<<<<<<< HEAD
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local dyes = dye.dyes
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=======
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>>>>>>> ref luacheck whitespace warnings
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for i = 1, #dyes do
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local name, desc = unpack(dyes[i])
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@ -2,7 +2,7 @@
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-- Load support for MT game translation.
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local S = minetest.get_translator()
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local function is_pane(pos)
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return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
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