207 lines
4.6 KiB
Lua
207 lines
4.6 KiB
Lua
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--[[
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Inventory Plus for Minetest
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Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
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Source Code: https://github.com/cornernote/minetest-inventory_plus
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License: BSD-3-Clause https://raw.github.com/cornernote/minetest-inventory_plus/master/LICENSE
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Edited by TenPlus1 (19th October 2016)
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]]--
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-- Load support for intllib.
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP .. "/intllib.lua")
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-- compatibility with older minetest versions
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if not rawget(_G, "creative") then
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local creative = {}
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end
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-- check for new creative addition
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local addition = ""
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if creative.formspec_add then
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creative.formspec_add = "button[5.4,4.2;2.65,0.3;main;" .. S("Back") .. "]"
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else
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addition = "button[5.4,4.2;2.65,0.3;main;" .. S("Back") .. "]"
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end
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-- expose api
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inventory_plus = {}
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-- define buttons
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inventory_plus.buttons = {}
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-- default inventory page
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inventory_plus.default = minetest.settings:get("inventory_default") or "craft"
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-- register_button
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inventory_plus.register_button = function(player, name, label)
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local player_name = player:get_player_name()
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if inventory_plus.buttons[player_name] == nil then
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inventory_plus.buttons[player_name] = {}
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end
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inventory_plus.buttons[player_name][name] = label
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end
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-- set_inventory_formspec
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inventory_plus.set_inventory_formspec = function(player, formspec)
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-- error checking
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if not formspec then
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return
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end
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-- short pause before setting inventory
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minetest.after(0.01, function()
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player:set_inventory_formspec(formspec)
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end)
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end
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-- create detached inventory for trashcan
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local trashInv = minetest.create_detached_inventory("trash", {
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on_put = function(inv, toList, toIndex, stack, player)
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inv:set_stack(toList, toIndex, {})
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end
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})
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trashInv:set_size("main", 1)
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-- get_formspec
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inventory_plus.get_formspec = function(player, page)
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if not player then
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return
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end
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-- creative page
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if page == "creative" then
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return player:get_inventory_formspec() .. addition
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end
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-- default inventory page
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local formspec = "size[8,7.5]"
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.. default.gui_bg
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.. default.gui_bg_img
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.. default.gui_slots
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.. "list[current_player;main;0,3.5;8,4;]"
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-- craft page
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if page == "craft" then
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if not player:get_inventory() then
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print (S("[Inventory Plus] NO PLAYER INVENTORY FOUND!"))
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return
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end
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formspec = formspec
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.. "button[0,1;2,0.5;main;" .. S("Back") .. "]"
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.. "list[current_player;craftpreview;7,1;1,1;]"
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.. "list[current_player;craft;3,0;3,3;]"
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.. "listring[current_name;craft]"
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.. "listring[current_player;main]"
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-- trash icon
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.. "list[detached:trash;main;1,2;1,1;]"
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.. "image[1.1,2.1;0.8,0.8;creative_trash_icon.png]"
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end
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-- main page
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if page == "main" then
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local name = player:get_player_name()
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local num = 0
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-- count buttons
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for k, v in pairs( inventory_plus.buttons[name] ) do
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num = num + 1
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end
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-- buttons
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local x = 0
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local f = math.ceil(num / 4)
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local y = (2.5 / 2) / f
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for k, v in pairs( inventory_plus.buttons[name] ) do
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formspec = formspec .. "button[" .. x .. ","
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.. y .. ";2,0.5;" .. k .. ";" .. v .. "]"
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x = x + 2
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if x == 8 then
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x = 0
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y = y + 1
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end
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end
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end
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return formspec
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end
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-- register_on_joinplayer
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minetest.register_on_joinplayer(function(player)
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inventory_plus.register_button(player,"craft", S("Craft"))
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if minetest.settings:get_bool("creative_mode")
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or minetest.check_player_privs(player:get_player_name(), {creative = true}) then
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inventory_plus.register_button(player, "creative_prev", S("Creative"))
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end
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minetest.after(1, function()
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inventory_plus.set_inventory_formspec(player,
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inventory_plus.get_formspec(player, inventory_plus.default))
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end)
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end)
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-- register_on_player_receive_fields
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- main
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if fields.main then
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inventory_plus.set_inventory_formspec(player,
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inventory_plus.get_formspec(player, "main"))
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return
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end
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-- craft
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if fields.craft then
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inventory_plus.set_inventory_formspec(player,
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inventory_plus.get_formspec(player, "craft"))
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return
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end
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-- creative
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if fields.creative_prev
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or fields.creative_next then
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minetest.after(0.1, function()
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inventory_plus.set_inventory_formspec(player,
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inventory_plus.get_formspec(player, "creative"))
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end)
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return
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end
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end)
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-- compatabiltiy with old workbench (right-click wood to get items back)
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minetest.register_alias("inventory_plus:workbench", "default:wood")
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-- Add Home GUI
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if minetest.get_modpath("sethome") and sethome then
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print (S("sethome found, adding home_gui to inventory plus"))
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dofile(MP .. "/home_gui.lua")
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end
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