Upload files to 'mods/inventory_plus'

This commit is contained in:
thunderdog1138 2020-03-19 01:44:18 +00:00
parent aaafc54e9d
commit d00fe4cf71
5 changed files with 351 additions and 0 deletions

View File

@ -0,0 +1,32 @@
Copyright (c) 2013, Brett O'Donnell http://cornernote.github.io
All rights reserved.
_____ _____ _____ _____ _____ _____
| |___| __ | | |___| __ | | |___|_ _|___
| --| . | -| | | | -_| -| | | | . | | | | -_|
|_____|___|__|__|_|___|___|__|__|_|___|___| |_| |___|
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
* Neither the name of the organization nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@ -0,0 +1,4 @@
default
sethome?
creative?
intllib?

View File

@ -0,0 +1,64 @@
-- Load support for intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/intllib.lua")
-- static spawn position
local statspawn = minetest.string_to_pos(minetest.settings:get("static_spawnpoint"))
or {x = 0, y = 12, z = 0}
local home_gui = {}
-- get_formspec
home_gui.get_formspec = function(player)
local formspec = "size[6,2]"
.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
.. "button[0,0;2,0.5;main;" .. S("Back") .. "]"
.. "button_exit[0,1.5;2,0.5;home_gui_set;" .. S("Set Home") .. "]"
.. "button_exit[2,1.5;2,0.5;home_gui_go;Go " .. S("Home") .. "]"
.. "button_exit[4,1.5;2,0.5;home_gui_spawn;" .. S("Spawn") .. "]"
local home = sethome.get( player:get_player_name() )
if home then
formspec = formspec
.."label[2.5,-0.2;" .. S("Home set to:") .. "]"
.."label[2.5,0.4;".. minetest.pos_to_string(vector.round(home)) .. "]"
end
return formspec
end
-- add inventory_plus page when player joins
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player,"home_gui",S("Home Pos"))
end)
-- what to do when we press da buttons
minetest.register_on_player_receive_fields(function(player, formname, fields)
local privs = minetest.get_player_privs(player:get_player_name()).home
if privs and fields.home_gui_set then
sethome.set( player:get_player_name(), player:get_pos() )
end
if privs and fields.home_gui_go then
sethome.go( player:get_player_name() )
end
if privs and fields.home_gui_spawn then
player:setpos(statspawn)
end
if fields.home_gui or fields.home_gui_set or fields.home_gui_go then
inventory_plus.set_inventory_formspec(player, home_gui.get_formspec(player))
end
end)
-- spawn command
minetest.register_chatcommand("spawn", {
description = S("Go to Spawn"),
privs = {home = true},
func = function(name)
local player = minetest.get_player_by_name(name)
player:setpos(statspawn)
end,
})

View File

@ -0,0 +1,206 @@
--[[
Inventory Plus for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-inventory_plus
License: BSD-3-Clause https://raw.github.com/cornernote/minetest-inventory_plus/master/LICENSE
Edited by TenPlus1 (19th October 2016)
]]--
-- Load support for intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/intllib.lua")
-- compatibility with older minetest versions
if not rawget(_G, "creative") then
local creative = {}
end
-- check for new creative addition
local addition = ""
if creative.formspec_add then
creative.formspec_add = "button[5.4,4.2;2.65,0.3;main;" .. S("Back") .. "]"
else
addition = "button[5.4,4.2;2.65,0.3;main;" .. S("Back") .. "]"
end
-- expose api
inventory_plus = {}
-- define buttons
inventory_plus.buttons = {}
-- default inventory page
inventory_plus.default = minetest.settings:get("inventory_default") or "craft"
-- register_button
inventory_plus.register_button = function(player, name, label)
local player_name = player:get_player_name()
if inventory_plus.buttons[player_name] == nil then
inventory_plus.buttons[player_name] = {}
end
inventory_plus.buttons[player_name][name] = label
end
-- set_inventory_formspec
inventory_plus.set_inventory_formspec = function(player, formspec)
-- error checking
if not formspec then
return
end
-- short pause before setting inventory
minetest.after(0.01, function()
player:set_inventory_formspec(formspec)
end)
end
-- create detached inventory for trashcan
local trashInv = minetest.create_detached_inventory("trash", {
on_put = function(inv, toList, toIndex, stack, player)
inv:set_stack(toList, toIndex, {})
end
})
trashInv:set_size("main", 1)
-- get_formspec
inventory_plus.get_formspec = function(player, page)
if not player then
return
end
-- creative page
if page == "creative" then
return player:get_inventory_formspec() .. addition
end
-- default inventory page
local formspec = "size[8,7.5]"
.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
.. "list[current_player;main;0,3.5;8,4;]"
-- craft page
if page == "craft" then
if not player:get_inventory() then
print (S("[Inventory Plus] NO PLAYER INVENTORY FOUND!"))
return
end
formspec = formspec
.. "button[0,1;2,0.5;main;" .. S("Back") .. "]"
.. "list[current_player;craftpreview;7,1;1,1;]"
.. "list[current_player;craft;3,0;3,3;]"
.. "listring[current_name;craft]"
.. "listring[current_player;main]"
-- trash icon
.. "list[detached:trash;main;1,2;1,1;]"
.. "image[1.1,2.1;0.8,0.8;creative_trash_icon.png]"
end
-- main page
if page == "main" then
local name = player:get_player_name()
local num = 0
-- count buttons
for k, v in pairs( inventory_plus.buttons[name] ) do
num = num + 1
end
-- buttons
local x = 0
local f = math.ceil(num / 4)
local y = (2.5 / 2) / f
for k, v in pairs( inventory_plus.buttons[name] ) do
formspec = formspec .. "button[" .. x .. ","
.. y .. ";2,0.5;" .. k .. ";" .. v .. "]"
x = x + 2
if x == 8 then
x = 0
y = y + 1
end
end
end
return formspec
end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player,"craft", S("Craft"))
if minetest.settings:get_bool("creative_mode")
or minetest.check_player_privs(player:get_player_name(), {creative = true}) then
inventory_plus.register_button(player, "creative_prev", S("Creative"))
end
minetest.after(1, function()
inventory_plus.set_inventory_formspec(player,
inventory_plus.get_formspec(player, inventory_plus.default))
end)
end)
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
-- main
if fields.main then
inventory_plus.set_inventory_formspec(player,
inventory_plus.get_formspec(player, "main"))
return
end
-- craft
if fields.craft then
inventory_plus.set_inventory_formspec(player,
inventory_plus.get_formspec(player, "craft"))
return
end
-- creative
if fields.creative_prev
or fields.creative_next then
minetest.after(0.1, function()
inventory_plus.set_inventory_formspec(player,
inventory_plus.get_formspec(player, "creative"))
end)
return
end
end)
-- compatabiltiy with old workbench (right-click wood to get items back)
minetest.register_alias("inventory_plus:workbench", "default:wood")
-- Add Home GUI
if minetest.get_modpath("sethome") and sethome then
print (S("sethome found, adding home_gui to inventory plus"))
dofile(MP .. "/home_gui.lua")
end

View File

@ -0,0 +1,45 @@
-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext