star_wars/mods/mobs_npc/init.lua

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-- Load support for intllib.
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local S = minetest.get_translator and minetest.get_translator("mobs_npc") or
dofile(path .. "intllib.lua")
mobs.intllib = S
-- Check for custom mob spawn file
local input = io.open(path .. "spawn.lua", "r")
if input then
mobs.custom_spawn_npc = true
input:close()
input = nil
end
-- NPCs
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dofile(path .. "villager.lua") -- TenPlus1
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dofile(path .. "trader.lua")
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dofile(path .. "r2.lua")
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-- Load custom spawning
if mobs.custom_spawn_npc then
dofile(path .. "spawn.lua")
end
-- Lucky Blocks
dofile(path .. "/lucky_block.lua")
print (S("[MOD] Mobs Redo NPCs loaded"))