star_wars/mods/ethereal/dirt.lua

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local S = ethereal.intllib
-- dry dirt
minetest.register_node("ethereal:dry_dirt", {
description = S("Dried Dirt"),
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tiles = {"dry_dirt.png"},
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is_ground_content = ethereal.cavedirt,
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groups = {crumbly = 3, soil = 1},
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soil = {
base = "ethereal:dry_dirt",
dry = "farming:dry_soil",
wet = "farming:dry_soil_wet"
},
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sounds = default.node_sound_dirt_defaults()
})
minetest.register_craft({
type = "cooking",
output = "ethereal:dry_dirt",
recipe = "default:dirt",
cooktime = 3,
})
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-- charred dirt
minetest.register_node("ethereal:charred_dirt", {
description = S("Charred Dirt"),
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tiles = {"charred_dirt.png"},
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is_ground_content = ethereal.cavedirt,
groups = {crumbly = 3},
sounds = default.node_sound_dirt_defaults()
})
minetest.register_craft({
type = "cooking",
output = "ethereal:charred_dirt",
recipe = "ethereal:dry_dirt",
cooktime = 3,
})
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local dirts = {
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"Bamboo", "Jungle", "Grass", "Prairie", "Cold",
"Swamp", "Fungus", "Savanna"
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}
for n = 1, #dirts do
local desc = dirts[n]
local name = desc:lower()
minetest.register_node("ethereal:"..name.."_dirt", {
description = S(desc.." Dirt"),
tiles = {
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"dirt_"..name.."_top.png",
"dirt.png",
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{
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name = "dirt.png^dirt_"
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.. name .."_side.png",
tileable_vertical = false
}
},
is_ground_content = ethereal.cavedirt,
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
soil = {
base = "ethereal:"..name.."_dirt",
dry = "farming:soil",
wet = "farming:soil_wet"
},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
end
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-- grow reeds up to 4 high and bamboo up to 8 high
local grow_reeds = function(pos, node)
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local oripos = pos.y
local high = 4
pos.y = pos.y - 1
local nod = minetest.get_node_or_nil(pos)
if not nod
or minetest.get_item_group(nod.name, "soil") < 1
or minetest.find_node_near(pos, 3, {"group:water"}) == nil then
return
end
if node.name == "ethereal:bamboo" then
high = 8
end
pos.y = pos.y + 1
local height = 0
while height < high
and minetest.get_node(pos).name == node.name do
height = height + 1
pos.y = pos.y + 1
end
nod = minetest.get_node_or_nil(pos)
if nod
and nod.name == "air"
and height < high then
if node.name == "ethereal:bamboo"
and height == (high - 1) then
ethereal.grow_bamboo_tree({x = pos.x, y = oripos, z = pos.z})
else
minetest.swap_node(pos, {name = node.name})
end
end
end
-- loop through active abm's
for _, ab in pairs(minetest.registered_abms) do
local label = ab.label or ""
local node1 = ab.nodenames and ab.nodenames[1] or ""
local node2 = ab.nodenames and ab.nodenames[2] or ""
local neigh = ab.neighbors and ab.neighbors[1] or ""
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-- find grow reeds abm and change to grow_papyrus function
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if label == "Grow reeds"
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or node1 == "default:reeds" then
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--ab.interval = 2
--ab.chance = 1
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ab.nodenames = {"default:reeds", "ethereal:bamboo"}
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ab.neighbors = {"group:soil"}
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ab.action = grow_reeds
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end
end
-- If Baked Clay mod not active, make Red, Orange and Grey nodes
if not minetest.get_modpath("bakedclay") then
minetest.register_node(":bakedclay:red", {
description = S("Red Baked Clay"),
tiles = {"baked_clay_red.png"},
groups = {cracky = 3},
is_ground_content = ethereal.cavedirt,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":bakedclay:orange", {
description = S("Orange Baked Clay"),
tiles = {"baked_clay_orange.png"},
groups = {cracky = 3},
is_ground_content = ethereal.cavedirt,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":bakedclay:grey", {
description = S("Grey Baked Clay"),
tiles = {"baked_clay_grey.png"},
groups = {cracky = 3},
is_ground_content = ethereal.cavedirt,
sounds = default.node_sound_stone_defaults(),
})
end
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-- Quicksand
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minetest.register_node("ethereal:quicksand", {
description = S("Quicksand"),
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tiles = {"sand.png"},
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drawtype = "glasslike",
paramtype = "light",
drop = "default:sand",
liquid_viscosity = 15,
liquidtype = "source",
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liquid_alternative_flowing = "ethereal:quicksand",
liquid_alternative_source = "ethereal:quicksand",
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liquid_renewable = false,
liquid_range = 0,
drowning = 1,
walkable = false,
climbable = false,
post_effect_color = {r = 230, g = 210, b = 160, a = 245},
groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
sounds = default.node_sound_sand_defaults(),
})
-- craft quicksand
minetest.register_craft({
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output = "ethereal:quicksand",
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recipe = {
{"group:sand", "group:sand", "group:sand"},
{"group:sand", "bucket:bucket_water", "group:sand"},
{"group:sand", "group:sand", "group:sand"},
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"}
}
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})