Update 'mods/ethereal/dirt.lua'

This commit is contained in:
thunderdog1138 2020-07-22 15:34:37 +00:00
parent 02e29789b8
commit 5f909ad194
1 changed files with 6 additions and 6 deletions

View File

@ -4,7 +4,7 @@ local S = ethereal.intllib
-- dry dirt
minetest.register_node("ethereal:dry_dirt", {
description = S("Dried Dirt"),
tiles = {"ethereal_dry_dirt.png"},
tiles = {"dry_dirt.png"},
is_ground_content = ethereal.cavedirt,
groups = {crumbly = 3, soil = 1},
soil = {
@ -25,7 +25,7 @@ minetest.register_craft({
-- charred dirt
minetest.register_node("ethereal:charred_dirt", {
description = S("Charred Dirt"),
tiles = {"ethereal_charred_dirt.png"},
tiles = {"charred_dirt.png"},
is_ground_content = ethereal.cavedirt,
groups = {crumbly = 3},
sounds = default.node_sound_dirt_defaults()
@ -51,10 +51,10 @@ for n = 1, #dirts do
minetest.register_node("ethereal:"..name.."_dirt", {
description = S(desc.." Dirt"),
tiles = {
"ethereal_grass_"..name.."_top.png",
"default_dirt.png",
"dirt_"..name.."_top.png",
"dirt.png",
{
name = "default_dirt.png^ethereal_grass_"
name = "dirt.png^dirt_"
.. name .."_side.png",
tileable_vertical = false
}
@ -173,7 +173,7 @@ end
-- Quicksand
minetest.register_node("ethereal:quicksand", {
description = S("Quicksand"),
tiles = {"default_sand.png"},
tiles = {"sand.png"},
drawtype = "glasslike",
paramtype = "light",
drop = "default:sand",