the-real-herowl
  • Joined on 2023-08-07
the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-24 01:19:10 +01:00
Projectile Refactor

Now reloaded arrows do disappear when collected, but don't appear in the inventory and no sound is played (in survival). Also I think no pickup sound is played ever in creative.

the-real-herowl reopened issue VoxeLibre/VoxeLibre#3982 2024-11-23 22:21:23 +01:00
Kelp Protection Bug
the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-23 01:56:23 +01:00
Projectile Refactor

Got one more issue. Arrows (shot in survival in my testing) stuck in the ground can't be picked up anymore after reloading a world. Weird stuff happens with other projectiles too, eg. spears stuck…

the-real-herowl commented on issue VoxeLibre/VoxeLibre#4707 2024-11-22 22:23:09 +01:00
Flying mobs should not "stand" in air

Somebody should close this issue or the old one at some point, or just fix and close them both then. Not sure.

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4702 2024-11-21 01:02:16 +01:00
Rewrite the head swivel code math

Actually it seems to me like that is the intended look...?

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-17 02:47:51 +01:00
Projectile Refactor

Got the crash mentioned in #4703 here too:

AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...wik/.minetest/games/mcl2-dev/mods/CORE/mcl_util/init.lua:735: bad…
the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4703 2024-11-17 02:46:38 +01:00
WIP: vl_projectile-based spears
AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...wik/.minetest/games/mcl2-dev/mods/CORE/mcl_util/init.lua:735: bad argument #1 to 'get_player_by_name' (string…
the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-17 02:45:37 +01:00
Projectile Refactor

Arrows stuck in walls (unlike those stuck in floors) misbehave seriously, dealing damage when picked up.

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-17 02:22:19 +01:00
Projectile Refactor

While throwing eggs (either after spawning a chicken or hitting a chicken with an egg):

AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): ...inetest/games/mcl2-dev/mods…
the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-16 23:00:05 +01:00
Projectile Refactor

BTW by removing debug code I meant random log calls and not blocks placed behind a DEBUG flag. Not sure how useful that particular one was though.

the-real-herowl commented on issue VoxeLibre/VoxeLibre#4632 2024-11-16 22:54:13 +01:00
swimming drag player down

Added to remember to take a look at it.

the-real-herowl commented on issue VoxeLibre/VoxeLibre#4632 2024-11-16 22:53:46 +01:00
swimming drag player down

Perhaps, but I think this should still be possible to fix. This is actually really annoying and quite noticeable too, to the point that I noticed it in my first ten minutes playing.

If…

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-16 20:07:32 +01:00
Projectile Refactor

-- Don't allow players to pick up arrows stuck in them or other players

Why though 🙃

(I do get why, but could be an interesting possibility to allow that one day, along with lingering…

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-16 20:01:26 +01:00
Projectile Refactor

Task to be done before merge: check whether all debug code is removed (logging mostly).

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-16 19:58:24 +01:00
Projectile Refactor

Re splash potion "grace distance": does it still allow hitting yourself when you actually want to by throwing it straight under your feet (or up to hit your head)?

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-16 19:55:28 +01:00
Projectile Refactor

@teknomunk Are you sure it should use deal_damage() directly and not punch()? The latter should technically handle knockback while the former does not.

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4695 2024-11-16 13:09:39 +01:00
norwegian-bokmål-localization

Is your fork the origin or is it the official repo?

The fork is taken from this repo, it is not the original files that I uploaded.

Post the outcome of git remote -v

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4695 2024-11-16 10:45:33 +01:00
norwegian-bokmål-localization

Is your fork the origin or is it the official repo?

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4433 2024-11-15 15:17:41 +01:00
Projectile Refactor

@the-real-herowl I'm going to start checking this against spears in #4261 WIP: New weapons.

Regarding spears, I'm mainly concerned about whether my rotation manipulation to allow making…

the-real-herowl commented on pull request VoxeLibre/VoxeLibre#4566 2024-11-15 13:15:08 +01:00
Some optimizations for mapgen

I don't think sky color has anything to do with block lighting (param1).